
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 92% | — | $7.3M |
| $19.99 | 3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 A mina corre igual o Naruto
不喜欢角色扮演,我喜欢开放世界
Gotta love winning the second dungeon time race and then realising theres an achievement for those, and I lost the first one. Time to reset my save file! What an amazing feature, ♥♥♥♥♥♥ devs Also, apparently theres another achievement for winning every duel without losing a single round, Hidden, too! So basically these dummies put random (some even hidden) achievements that force you to reset your save file, because they didnt even account for retries apparently. Technically I didnt even lose a duel round yet, but considering I have to scrap my file due to the first dungeon race loss (where I didnt even know there was an achievement for winning ALL of them!) it doesnt matter anyway. Same goes for every chest I grinded so far and so on. Nice one!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese, Japanese, Korean
| $3.99−80% |
| 1.2Kratings |
| 86% |
| — |
| not modelled |
| $19.99 | 634ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NS上玩了40小时··存档丢了··PC再买一份·鼠标瞄准更好一些··就知道这游戏有多好玩了
Hi!! Lea... Bye [Absolute Cinema] [spoiler] in green text [/spoiler]
Hi! Play! Bye! Lea!
One of the only games that I think EVERYONE needs to play! It has everything! The characters are memorable and great, love them to bits! The story is amazing, combining both the game's story and the actual story worked better than I expected! The combat is some of if not my favorite in an action rpg, it's not braindead and the elements are fun to mess around with. The game just has so much for you to do as well, almost every area section has something for you to do. The side quests are fun for the most part, some are the rpg-generic quests, but the others have nice side-stories to them with fun gameplay tied to them. There's so much more to mention, but genuinely just play the game! It's too good not to experience!
tried from rec of iron pineapple bad game i can see why its niche
Overall interesting game and unique enough that I’d recommend playing it. CrossCode is an adventure game alternating between three distinct types of gameplay : combat, puzzles and thorough exploration. The first two are essential to the game and cannot be avoided while the third one is optional. I'll go through these three types of gameplay in order to understand what kind of game CrossCode is. [b]Combat[/b] The combat is more interesting and engaging than what I expected from the first few hours in this game. The character can shoot, hit in close combat and dash. These three alone made me think at first that the combat would mostly consist of hit and run. This description is in fact very incomplete once you progress in the adventure and unlock new abilities and “stances” (I’m keeping it vague to not spoil too much). Once you have multiple options, there are various ways to approach combat, it’s quite interesting and fun and doesn’t fall into complexity territory. The character also has a shield that you can use to absorb some damage (but you can’t do that for too long). Trying to avoid all source damage by running and dashing is not always the best option (sometimes it’s barely possible) and using the shield is an interesting mechanic. Overall the combat is quite fun and is nothing too hard. [b]Puzzles[/b] CrossCode contains a lot of non-trivial puzzles (but not too hard either) that you have to complete in order to progress in the adventure. If you don’t like having too many puzzles in a video game, I’d therefore recommend avoiding this game. The puzzles are usually found in the dungeons where you have to go through multiple rooms with a puzzle to solve in each one of these rooms. Fortunately, it didn't get too boring for me (though I wouldn’t say it was super exciting either) and some of the puzzles were interesting enough. [b]“Exploration”[/b] This one is optional. The CrossCode map contains a lot of chests in plain sight that can only be accessed if you meticulously search for certain passages. These passages are not hidden per se but they are cleverly put at certain places so that it’s easy to miss them. The chest contains equipment, loot or food that you can use in combat for temporary bonuses. All of these are optional to find since there are shops where you can buy similar products anyway. However you can buy to a certain extent since buying requires both money and a set list of specified “materials” in a certain quantity and these “materials” can be conveniently found in chests! So yeah, you are somewhat encouraged to thoroughly explore the map to get these chests (remember it’s also completely optional to finish the game). It’s not the most exciting gameplay I must say, but can be pleasant in small doses. I didn’t try to get all the chests, only some of them. [b]Everything else[/b] Crosscode is a cool adventure with a lot of content (this not a hyperbole, there is truly a lot of content). The pixel art is close to excellent, it’s vibrant, the characters' portraits are full of variations for various moods, some of them are very funny. The world doesn’t feel empty, it has a lot of characters you can interact with. Speaking of interactions, the dialogues are usually not very serious, they are lighthearted and funny, I liked it that way. CrossCode is overall a good game. For the negatives and why CrossCode isn’t necessarily the most memorable game : some parts of the game felt slow to play (trying to explore the map for chests or having to solve multiple consecutive puzzles in a row). You really have to be patient to play this game.
第四章完成,期间支线全清。感觉游戏进程也就进行到了大概四分之一可能 地图设计让人惊奇,一些解谜内容会让人觉得好像长脑子了,操作技术好像进步了,我好像有点牛逼吧。但来自开发者的恶意着实不少,十个小时的游玩之后感到疲惫甚至恶心,推进到沙漠地图碰到那个钻地鲨鱼实在不想忍了,也忍不了了。 我操你妈的,再见
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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