
Cross Impact is an Early Access free indie crossover platform fighting game, featuring a diverse cast of iconic characters, multiple modes, and a fully-fledged training mode to perfect your moves. Gather your friends for local & online matches! Prepare to Make Your Impact!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About

Cross Impact is an Early Access platform fighter designed to celebrate the indie game community. It is still under development and subject to changes and improvements based on community feedback. Experience intense battles like never before with up to 8-player simultaneous multiplayer, whether you choose to play locally or online with rollback netcode! With a unique roster featuring 12 fully playable characters from different indie franchises, 15 detailed stages, and over 30 music tracks (including remixes and returning favorites), Cross Impact is a platform fighter like no other.
Unique Roster: Play as 12 fully playable characters from different indie franchises, each with their own moveset, playstyle, and personality.
Detailed Stages: Battle it out in 15 carefully crafted stages, each with its own layouts, platforms, and visual flair.
Epic Soundtrack: Enjoy over 30 music tracks, featuring remixes and returning favorites from your favorite indie games.
8-Player Multiplayer: Duke it out with up to 8 simultaneous players locally or online with Rollback Netcode.
Assist: Call the help of an additional character help you out during the battle.
Voice Acting: Listen to voice actors bring the characters to life with their unique voices and expressions.
Team Battles: Form teams with friends and fight against others in thrilling team battles, with each player bringing their own strengths and strategies.
Training Mode: Use the fully-fledged training mode with lots of tools for labbing and hone your skills to become a true master of Cross Impact.
Introducing Ortheo, the fearless protagonist from the game Ortheo (2022), as a playable character in Cross Impact! With an All-Rounder playstyle, Ortheo is a mid-weight fighter ready to take on any challenge. His home stage is the bustling Carloon Harbor, a location that perfectly showcases his adventurous spirit.
Introducing Pal, the villainous mastermind from LUMbA: REDUX (2022), as a playable character in Cross Impact! With a rushdown/stage control playstyle and a lightweight class, Pal wields a hammer with the finesse of a swordie. Pal's home stage is My World, a location that represents his strong connection to his home dimension. Pal can summon Lumba as a special move, providing backup firepower and leading to further stage control.
Introducing Alex, the enigmatic fighter from YIIK: A Post-Modern RPG (2019), as a playable character in Cross Impact! With a mix-ups/stage control playstyle and a light weight class, Alex plays like no other. In battle, Alex wields a unique set of moves and attacks, drawing inspiration from the surreal and otherworldly world of YIIK. His home stage is Frankton, a location that holds many secrets and memories for him.
Introducing Toree, the chirpy protagonist from Toree 3D (2021), as a playable character in Cross Impact! With a Glass Cannon playstyle, Toree is a lightweight fighter who can dish out massive damage but can also be taken down quickly. Toree's home stage is the bustling city of Neo Osaka, where busses and trucks pass by.
Introducing Jacket, the infamous assassin from Hotline Miami (2012), as a playable character in Cross Impact! With a brawler playstyle, Jacket is a mid-weight fighter who can throw his weapons with deadly precision. Jacket's home stage is The Metro, which is where his first mission takes place.
Introducing Stardrop, the bouncy hero from Indie Pogo (2018), as a playable character in Cross Impact! With a unique playstyle, Stardrop is always jumping and can charge aerials and parkour to compensate. Their home stage is Colosseum, where the character selection screen in Indie Pogo takes place.
Introducing Cowboy, the western swordsman from Your Only Move Is HUSTLE (2022), as a playable character in Cross Impact! Our first traditional sword-wielder, with fast moves. Utilize their explosive bullets & the sword's long range. Cowboy's home stage is Hustle Highway, where the fights from Your Only Move Is Hustle take place.
Introducing V1, the dead-cold killing machine from ULTRAKILL (2020), as a playable character in Cross Impact! V1 has a style meter, can cancel moves, and has a powerful jab. V1's home stage is Layer Two.
Introducing Fark, the high-speed, electric robot from Spark the Electric Jester (2017)! Fark brings his lightning-fast reflexes and devastating combos to the battle in Cross Impact, capable of dashing around opponents and delivering powerful strikes with his electrified blade. Fark’s home stage is Flower Mountain City.

Introducing NAIR Block, the nonsensical enigma from NAIR (2021), as a playable character in Cross Impact! NAIR Block is… well, ihard to describe. It defies logic, physics, and reason in every way. With a unique chaotic playstyle, NAIR Block thrives on unpredictability, making it a perfect choice for players who love keeping their opponents—and themselves—on their toes.

Introducing Jackie, the overworked intern from Going Under (2020), as a playable character in Cross Impact! Jackie’s relentless hustle shines through in her high-speed mix-up playstyle. As a lightweight fighter, Jackie utilizes her arsenal of office-themed weapons—including staplers, monitors, and even... cactie?—to deliver fast and relentless attacks. Jackie’s home stage is Styxcoin, a chaotic, neon-lit crypto dungeon.

Introducing Mort the Chicken, the unlikely hero from Mort the Chicken (2000), as a playable character in Cross Impact! Mort clucks his way into the roster with a quirky mid-weight playstyle that combines agility, humor, and barnyard flair. He can also peck, flutter, and headbutt opponents, utilizing the same offbeat energy that made him a cult classic.
Genres
Stats
English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
please add a sex mod
[h1] Smash Bros. clone with some indie characters. Play as Toree and head BUTT your enemies. Characters like dude from Hot Line Miami, Pizza Tower, VVVVVV, Ban Ban and a few more are available. Generally controls are good. It need some more balancing out. [/h1]
this game has great potential though its been at early access for almost 2 years now and the all time peak was 29 players which sucks because it could be a really cool and fun game with many indie characters in it. i hope this project isnt abandoned because id love to see it more and more stuff added. right now the ui is kinda iffy and the balancing isnt the greatest and the worst part is how there are no players at all so online mode is useless. basically the only thing you can really do is play arcade which gets dull over time in most fighting games. this game does really remind me of marvel vs capcom with all the different characters from well known titles but the current state of this game isnt really playable unless its with friends. until the game fully releases and the playerbase is bigger then id recommend the game but until now id say play something else. TLDR: good potential but the game is dead
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plays like a Scratch game. Can't recommend, it's just not fun to play. Also do the devs know that Mort the Chicken isn't originally from Pizza Tower? Couldn't they have gotten an ACTUAL Pizza Tower character? How disappointing...
Just don't even bother with this game. The roster is okay I guess, featuring a bunch of "literally who" indie game characters that I hadn't heard of until this game. That's pretty much the only praise I can give this game, because the sprite art is all over the place with some characters being really well animated, while some look like PowerPoint presentations (Fark being a good(bad?) example), the online is trash and barely works, though I can't fault the devs on that front too hard because servers are expensive, and the game feel is just kind of...off. I can't really explain it, it just feels weird. I don't care that your game has Jumbo Josh and V1, if it feels bad, I don't want it. This isn't even mentioning the fact that the game has essentially been left to rot, with the developers promising a ""final update"" that will ""release on October 31st"", and to my knowledge, this update has not actually released. Meh at best game, don't bother unless you wanna see Jumbo Josh in a jank platfigher.
FRAYMAKERS COULD NEVER MATCH THIS AMOUNT OF PEAK ONLINE BROKE AND ME AND A FRIEND COULD ONLY USE OUR FORWARD SMASHES, I HIT HIM WITH AN INFINITE AS V1
The fact this guy managed to guy collab with as many beloved games is shocking from how ♥♥♥♥ this game is. Did no one see what the game was like? Especially ever since they gave away their permission??
this game is mega buns, most unresponsive platform fighter of all time, barely beating out rivals of aether 2
this game sucks giga balls and is jank as hell but Alex YIIK has a projectile that does like 30% also i can play as Jumbo Josh
no
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.