
Double Turn is a pro-wrestling party brawler with fast arcade fighting. Hop into the ring and master the simple melee combat in 2-4 player local versus matches.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
[h1]Nice idea and design, poor realization[/h1] The game can't be considered as a finished project even if one overlooks the lack of content, because some fundamental features don't work: [olist] [*] AI in Practice mode doesn't work: an NPC just stands still and meekly gets player's hits. If it's supposed to be so, then the developer should have added several options to adjust the NPC behavior like make it always blocking or jumping or performing a sequence of movements. [*] A player's profile disappears after closing the game, that leads to disappearing of a gamepad custom configuration also. Moreover, the game doesn't allow me to create a profile with the same name again although I don't see it and can't choose it. [*] Uselessness of Grabs: you can just spam a Strike button, because Strikes break Grabs, then you dash or run away and spam the button again. Such the algorithm let me win the Battle Royal mode at the first attempt and apparently works well against other players. You'll never be in a situation where an enemy stuns you and then make a throw, because there is a cooldown after his hits which is longer than your stun, so it makes Grabs worthless (if the enemy uses environment that stuns you for a longer period, you will be already on the ground, so he won't be able to grab). To fix the issue the developer could change the rules: let a Grab button break other's Grabs. Then a player needs a good reaction to counter them and won't spam strikes. [/olist] For me it's also confusing that: [list] [*] There is no character customization, although NPCs appear with various color palettes. [*] There are no regimes with ladders and tables in Singleplayer mode, although they are presented in the local multiplayer. [/list] Double Turn has a potential and could become a good fighting, if there would be more characters, more special movements, and direct interaction with the environment like throwing chairs or stretching the ropes of the ring (it's wrestling, after all), but it's doubtful that the developer will realize the potential, because the game was long enough in Early Access without significant improvements.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
[h1]Game seems cool, but devs are absent and haven't pushed any update in a while now.[/h1] My advice, see if there have been any updates before buying. ------ Original review: + Very cool character design and pixelart + Nice controls/Moves - Very little content (4 playable characters, one stage) -- Controllers not working on Linux. -- Partial controller support. I appreciate this being available on Linux. Wouldn't advice to buy at it's current state, wait for more updates/content.
Создатель игры решил молоко с огурцом в одно рыло закинуть? Я то думал реслинг сейчас поиграю с различными комбинациями и большим выбором персонажей. Итог в игре управление из двух гoвнянныx кнопок. Дубинок нет под рингом, нет столов и стульев. Хотя ошибаюсь, стулья есть, но они жидкие. Разработчик игры обратись к проктологу. --- Оценка - Затрещала, проломилась, баба с шумом пuздaнулacь Прям в дepьмo, башкою вниз — вот такой судьбы каприз.
This is the reason why I sort my library by Release Date - I get to see what little gems have just left Early Access! Reminds me of playing Mat Mania in the arcades as a boy. Good luck with the 1.0 release. Double Turn gets a double-thumbs up from me!
Коротко об игре Double Turn. Людям, зависимым от суперграфики и реализма "ЧТОБ КАК ВВЕ", игра не зайдет. Почему? Да просто данная игра создана по принципу #Wrestling4Fun! Аркадные битвы с минимальным набором приемов и ударов(ранний доступ,если что). ГЕЙМПЛЕЙ. Матчи очень динамичные. Если кто-то игра в игры серии Кунио Куна,то динамика и стиль Double Turn игроку будет знаком. ГРАФИКА мне понравилась,хотя,персонажей можно было бы сделать покрупнее. ЗВУК. Обалденное сопровождение матчей. Кажется,что зрители настоящие. СЕТЕВОЙ РЕЖИМ. Еще не проверял,но уверен,что это будет весело! МИНИМАЛЬНЫЕ СИСТЕМНЫЕ ТРЕБОВАНИЯ на странице в СТИМ завышены-игра прет на древних тракторах типа INTEL Core2 Duo E7200 На данный момент доступно всего 3 персонажа и несколько режимов матчей. Цена всего 259 рублей,но,скорее всего,после выхода из раннего доступа,цена поднимется. Будем держать вас в курсе. Лично я рекомендую купить ее сейчас. Ставлю 7/10, но это пока...
Can't even play the game. There's a huge lag when using controllers from when you press the key, to when the game takes the action, if it even takes an action at all. No dev activity on the community, no support. I'll be asking for a refund =/
Love this game
Um brawler bastante divertido com a temática Wrestling ;D Muito divertido. Evoluiu bastante desde o Early Acess.
I think the idea of this simple pixel-brawler is great. The design and the controls are definitely top. Unfortunately there are still no further updates after almost 2 years. There are only 4 different characters to play and there is currently only one level. Simple is always good, but if it is simple then more content should be added (and should be simple), which shows the variety of this genre. More levels, more characters. Maybe even objects that break or objects you can throw. I write a rather positive Review because the concept itself is very nice and maybe it motivates the developer to continue.
You can be knocked out of your own combo, characters lack much difference between each other, and AI is easily exploited. It's not a very fun game. The potential is there and its core loop is interesting but there is too little here for it to be recommended as is.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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