
You are Nephilim: a human-angel hybrid forged to defend humanity with supernatural powers. Fight solo or with a friend to annihilate demons and challenge brutal bosses in relentless melée combat. Rise, violent one. The prophecy is yours to fulfill.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

The city of Gildenarch has fallen. Once a holy jewel, it is overrun by demons, undead, vampires, and Hellgrowth abominations. Humanity's last hope is the Order of the Crimson Moon, and its most feared weapon is you.
Whether you crusade alone or slay together in co-op, the prophecy is yours to fulfill.

Embody a Nephilim, a human-angel hybrid forged to defend the world from Hell. Master supernatural powers, weapons, melée combat, and angelic transformations to fight through brutal missions and survive boss encounters with the Dead Gods.

Blood-soaked Melée Combat - Fight hordes of abominations with relentless, visceral combat
Single Player or Co-Op - Crusade solo or slay together
High Risk, High Reward Missions - Every successful run presents new missions, modifiers, and skill achievements
Upgrade to Superhuman - Evolving Nephilim powers bestow temporary abilities for devastating attacks
Seek Sanctuary Between Runs - The Church is your home base for upgrades, NPC interactions, and War Table planning
Set Your Difficulty - Dynamic difficulty scaling allows every mission to match your skill - but with higher difficulties come greater rewards
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 683 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
È un bel gioco nonostante tutti i bug soprattutto in co-op per 20 euro e un giocone, ma consiglio di aspettare le prossime patch prima di prenderlo.
Okay, game looks great the mechanics feel really good. I like the story intro, but let’s talk about the tutorial boss the first boss you’ll see… the camera. The camera is the real boss in the tutorial and it’s killed me 3x the same way. Whipping back and forth so fast where you can’t see anything. Once they fix the camera, I’ll give the game a go. Until then, I’ll wait.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best PL #22, worst US #89 · 12 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Latin America, Japanese, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $39.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 684 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le jeu a un potentiel, mais la boucle de gameplay est mal expliquée, voir pas du tout , et avec les nombreux bugs , on ne sait pas ce qui fait partie ou non des mécaniques voulues par les développeurs. De manière générale, venir à bout du jeu est rapide , et la rejouabilité n'apporte pas vraiment de nouveauté. Après le niveau 20, et jusqu'au niveau 30 vous ne gagnez rien excepté le taux de drop légendaire , mais sachez que ces items ne peuvent pas être conservés. Ajoutez a ça les faux pas de lancement ( pas de keybinding) et terminez par une perte définitive de votre progression si vous jouez sur un autre support ( j'ai lancé le jeu sur mon steam deck, j'ai tout perdu ) a cause d' un problème de gestion de cloud . En l'état je ne peux pas recommander .
I love the art direction and aesthetic of the game. it's a blast to play and I haven't picked up a piece of armor or weapon yet that I thought was poor as far as style though.
I feel a lot of the reviews aren't necessarily depicting the game itself but rather directing at a nit-pick at a lack of keybinds for a game made around controllers. I'm not sure who plays souls-like games with keyboard and mouse but I guess enough do to be mad. A review should be more about what is the game loop like, the design, art, and overall gameplay itself rather than nitpicking one or 2 things and saying its bad. Which I'm not gonna do here as a hypocrite but thats because I honestly suck at reviewing, I just know if I like it or not The gameplay loop is really good, its been awhile since I've sat in a game for 8 hours straight doing runs. The combat is satisfying, although a bit of clunk but thats the charm of most souls-like games. The clunk for me. I like the rogue-lite elements of the boons as you do your runs. The bosses can be pretty readable but I've only done the first run, and half of the second area my cousin and I unlocked in our playthrough so I can't tell you if it improves, but it did feel as though some early bosses were harder than the bosses after. OVERALL GOOD GAME WOULD SMASH BAZUSO'S HEAD IN WITH A MACE AGAIN AND AGAIN AND AGAIN
I think this is pretty good. Yeah. :)
The game is good. Devs are already fixing the mapping issue everyone is so pressed about.
Crimson Moon has a really cool world and satisfying melee combat when it actually works, but in its current launch state, it's a stuttering mess. Even after turning graphics down to Medium, dropping DLSS, and tweaking control panel settings, the game suffers from severe frame drops, camera issues, and shader compilation hitching during combat. It clearly needed more time in the oven to polish its Unreal Engine 5 performance. The foundation for a fun action-RPG is here, but right now, the lag completely ruins the experience. Holding off on recommending this until the developers drop a few optimization patches.
Vale a pena pelo preço.
Alright, so i played crimson moon for a couple of hours. Its very similar to nightreign but with a kinda of an extraction shooter type stuff where you keep your loot at the end of the mission. The game is fun with an amazing artstyle yet you get bored of it real fast. It has many bugs, so little enemy variety, inconsistent enemy tracking (talking NG4 level STT sometimes), and weird hitboxes, animations, and unclear telegraphs. 6.5/10
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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