
Survive, collector's heroes!! game is a fusion genre of real-time strategy and roguelike. Survive to the end through defense-style battles
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
오, 신규 업데이트? 이거 축제인가요? ??? : 축제가 아니라 장례식입니다. [대충 울려퍼지는 관짝춤 노래]
꿀잼 로그라이크 도시건설 디펜스 게임 부대숫자는 많은데 몰려다녀서 중간중간에 몹들이 새는게 특히 빡치네요 영웅 3마리나 스킬쓰면서 하려고 하니깐 너무 빡센느낌임 한마리만 가지고 놀고싶은데 셋 다 관리 안해주면 다 털려서 어쩔수없이 손이 바빠지는게 내 스타일이 아니긴한데 재밌긴함 업데이트 많이 됐으면 좋겠네요
기억해놔라 이런 사기꾼들도 있다는것을
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm too lazy to write this myself so I had ChatGPT do it for me. Enjoy my AI written review! (Accurate though) ---- As a fan of strategy games, I was excited to try out this rougelike defense game. The concept of selecting three heroes and protecting my base with them sounded like a fun challenge. I was pleased to discover that the game also allowed me to deploy structures that provided buffs and other advantages, such as producing mines. Placing towers like rockets or tesla towers also added an extra layer of strategy, although I found that these only provided a small advantage. However, the real core of the game was building up soldiers that were assigned to my three heroes. These soldiers would follow them around and automatically fight for them, which was both fun and rewarding. I also appreciated the game's art style, which was both engaging and immersive. Unfortunately, the game's weak English translation was a major flaw. With so many items and buffs in the game, the English tooltips often left me more confused. This was frustrating, as it detracted from the overall enjoyment of the game. Overall, I found this to be a good game that provided a satisfying strategic challenge. However, I believe it could greatly benefit from a professional translation do-over. If this were addressed, I believe it would greatly enhance the overall experience for players.
아니 적어도 팔았으면 한두달은 좀 잡고 해야지. 팔아놓고 미완성임 ㅋㅋ ㅅㄱ. 하면 뭐 어쩌잔거야.
리뷰 자체를 너무 늦게하는 느낌이 들지만, 이 게임은 발전 가능성이 높아 보여서 얼리엑세스로 구매했던 게임임. 밸런스 이런걸 떠나서 돈 오지게 불려서 여유롭게 플레이 할건지, 영웅들을 메인으로 강화하면서 스킬 컨트롤 하는 맛으로 할건지, 물량공세 펼치면서 반 오토사냥처럼 할건지 등등 플레이어의 성향에 따라 각자 즐길 수 있는 방법이 많다고 느껴졌었음. 근데 나참 진짜 한달 두달도 아니고, 출시한지 일주일 지난 게임 처음 깨보고 영웅들 해금하고 다음엔 얘 써봐야지 하고 있었는데 며칠 후 와서 보니 우리 인력 없어요 없데이트합니다 공지 올라옴. 다시 생각해도 참 어이가없네
看遊戲的價錢蠻便宜,就買了玩了一會。沒有想到內容比想象豐富,好玩。要同時操作三個英雄到處打怪獸。 期待下次update時可增加其他功能。
중구난방 정신없고 디펜스 게임이면 내가 강해지면서 일정한 길로 오는 적들을 강해진 힘으로 쓸어버리는 통쾌함이 있으면 좋은데 이겜은 딱히 적이 나오는 정해진 루트가 없어서 그런 맛이 없는 것은 아쉬우나 또 그런대로 그런 맛이 있어서 나쁘지 않음 먹을만하다.
흠....대충2판정도 해봤지만 멀티기능이있으면 좋겠습니다.. 개발자의 열정을보면 앞으로 캐릭터도 더늘어날것같기도하고. 최대3인이 멀티가 가능했으면 더재밌을것 같습니다. 이런류는 금방질리기에. 친구와같이한다는것만으로도 더 장기적으로 플레이할것같습니다
망함
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8K | 52 | 48% | $9.99 | |
| $8.8K | 52 | 96% | $9.99 | |
| $8.8K | 137 | 73% | $2.99 | |
| $8.8K | 88 | 68% | $3.99 | |
| $8.8K | 88 | 82% | $3.99 | |
| $8.8K | 185 | 55% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.9K | 97% | $16.99 | |
| $724.6K | 1.2K | 89% | $14.99 | |
| $37K | 101 | 61% | $12.99 | |
| $6K | 71 | 80% | $2.99 | |
| $1.4M | 4.2K | 87% | $8.99 | |
| $485.1K | 636 | 68% | $19.99 |