
Crime Boss: Rockay City is a 1-4 player co-op FPS heist game with enjoyable stealth and epic killing spree combat. Featuring a solo roguelike campaign that combines FPS and strategy elements with the most hilariously cheesy voice acting that make you laugh.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 10 → 15.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rockay City is still alive and kicking – with new content being added throughout 2025! New adventures await, buddy.
Choose from a range of heists & robberies and rise to the top of the criminal underworld! Only then can you become the Crime Boss of Rockay City!
Play Co-operatively with friends.
Bring your friends across 4 player co-operative multiplayer heists and make the big bucks.
Choose your difficulty, create your boss, equip your weapons and perks and play missions alone, with bots or with your friends. Take on single missions or complete co-op mini-camapigns in the story-driven Urban Legends mode or randomise your missions with Shuffle mode. Add some variety by fighting off hordes of enemies in the Rockay Rumble mode.
Build up your stash of cash, hire new characters, purchase new weapons or upgrade your perks to increase your chances of taking all the loot.
Play with your friends across all supported platforms with cross platform multiplayer and maximise your chances of success with your friends.
Earn rewards on top of cash.
Earn XP in a universal progression system across both single-player and co-operative game modes!
Each level up allows players unlock new weapons, heisters, equipment and skins. Kit yourself for success by customising your loadouts and crew.
Keep an eye out for our double XP events to climb the ladder even faster.
Operate Solo in the Single-player Campaign!
Experienced players can take control of Travis Baker and win all the turf in Rockay City in a roguelite single-player campaign.
Build and manage your own crew of criminals and overthrow the current gang leaders in the city. Earn cash from completing missions, level up your heisters and gain permanent unlocks when you die to help you get closer to your ultimate goal in the next run.
With dozens of missions to choose from in the campaign, each randomised at the start of each run, you can make a name for yourself through petit thievery or grand, over the top heists.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 10.6Kreviews | 68% | — | $384.3K |
| $19.99 | 8.4Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1081 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game sux
Cool
roguelite is insanely difficult and you theres no retry option. mulitplayer is stale as old bread. waste of $3. id rather eat the turd of an old lady than play this game again. ai is terrible the levels are super short with cops that CAN NOT be killed. worse game ive played ever.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 72% |
| — |
| not modelled |
| $19.99 | — | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
interesting...
Honestly a very solid heisting/stealing game, in some ways it is certainly better than Payday, notably with the gameplay, both loud and stealth, just feels more fun and flows better in my opinion, making the game easier to pick up and play in this aspect. The roguelike element is certainly unique and fun, but it is honestly a bit of a slog in terms of getting upgrades/improvements to make the game easier/more diverse, while Payday I feel handles this a lot better, which unfortunately makes it a lot more difficult to simply pick up and play the game. It also for some reason is unable to be played in co-op, and the developers seem very intent on not making that possible which is strange, for it being so unique. The lack of meaningful customization/variety through customization also docks it down a notch compared to Payday. I hope if this game ever gets a sequel that it adopts a weapon and skill system similar to Payday 2, as that would make it a lot more replayable and I'd absolutely have sunk more hours into it than I already have if this was already the case. Overall it's a very solid game, but lacks in areas by trying to stand out more from other games in the genre. While I do appreciate the developers trying something new with the roguelike system, I feel it holds back the overall game as of course, you wouldn't want an in depth weapon customization system, or diverse skill trees, when everything is concretely "limited" per run through the game anyways. I do hope if this game ever gets a sequel that they at least make a separate mode that focuses on being more like Payday in that aspect, because the game is fantastic otherwise, feels like what Payday 3 could've been gameplay wise. I will say as well unfortunately stealth is far less difficult compared to loud, there's almost no reason to ever intentionally go loud, especially since you're so underequipped and again, no build variety makes it far more punishing to try and intentionally do things loud. Stealth is fun, loud is very underwhelming and a slog, especially when you can die so easily.
狗屎一样的判断,神经病的优化。能卡掉你的空油桶,队友加满了油你是看不到的。交互还能卡死卡住,监控室密码白画板还好,数字密码不看攻略你都不知道是什么神秘小巧思
Crime Boss: Rockay City is a surprisingly fun co‑op shooter, especially when played with friends — but it definitely comes with a few rough edges. The co‑op experience is where the game shines. Missions offer a good amount of variety, ranging from loud shootouts and simple escort jobs to more careful, stealth‑oriented break‑ins. Working together, planning roles, and reacting to chaos can be genuinely entertaining. However, the game also has a noticeable downside: the enemy design relies heavily on quantity instead of quality. Enemies often spawn out of nowhere and rush you in large waves, which feels less like challenge and more like developer laziness. It’s not uncommon to get overwhelmed simply because the game decides to flood the map. The friendly AI is another weak point. Despite what some reviews claim, the AI teammates are unreliable. Sometimes they stand right in front of you reloading instead of helping, and there were moments where an AI character ran toward a downed teammate only to suddenly turn around and return to the host for no reason. The host being able to take control of an AI character after dying is a great feature — but unfortunately, this benefit is limited to the host only. All other players are on their own, which makes teamwork essential. Mistakes are rarely forgiven, especially on higher difficulties. Still, for the extremely low price when on sale (around 2 euros), the game delivers a surprisingly entertaining co‑op experience. It’s flawed, yes — but also chaotic, fun, and worth it if you enjoy cooperative shooters and don’t mind a bit of jank. Overall: A rough but enjoyable co‑op shooter, especially at a bargain price.
better than payday 3
BEST GAME EVER!!!!!!!!!
Ich hab mir Crime Boss: Rockay City im Sale geholt und war am Anfang echt überraschend schnell drin. Das Spiel macht direkt Bock – Koop-FPS mit Stealth, chaotischen Feuergefechten und dazu diese komplett übertriebene, witzige Sprachausgabe. Hat mich ehrlich ein paar Abende gut unterhalten. Irgendwann hab ich mir dann auch noch das komplette DLC-Paket gegönnt, weil ich dachte da kommt noch mehr Tiefe. Und genau da hat es bei mir dann angefangen zu kippen. Das Gameplay selbst ist nicht schlecht – im Gegenteil, auf höheren Schwierigkeitsgraden kann es sogar echt knackig werden. Aber das Problem ist eher der langfristige Anreiz. Es gibt einfach zu wenig wirklich spannende Perks oder Upgrades. Die paar guten Sachen hat man ziemlich schnell komplett ausgebaut, und danach fehlt irgendwie der Grund, weiterzuspielen. Und der Multiplayer macht es auch nicht besser: Lobbys lösen sich ständig auf, Hosts sind AFK oder schließen einfach die Runde. Dadurch geht viel vom Koop-Gefühl verloren, weil man gefühlt mehr Zeit im Warten als im Spielen verbringt. Unterm Strich: Hat mich am Anfang echt abgeholt und kurzzeitig richtig Spaß gemacht, aber der Wiederspielwert ist für mich ziemlich schnell eingebrochen. Für ein paar Stunden im Sale okay, aber langfristig hat es mich nicht gehalten.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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