
Aspire to reach the top of Crescent Tower that appears just once every 50 years! An authentic 8-bit style dungeon crawler RPG with a retro level of difficulty, where you repeatedly explore, level up, and traverse dungeons!
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About
A story woven from courage
A fusion of nostalgia and novelty awaits you!
An authentic 8-bit style dungeon crawler RPG packed with retro style, intended for the NES generation and all RPG fans!
Crescent Tower, an unprecedented dungeon that appears just once every 50 years in the Imperial Capital Mayirdoam.
No one knows what lies at the top, yet rumors abound of a jewel that grants any wish the heart desires and of a potion of immortality. To finally discover what lies at the top of such a mysterious tower, nameless adventurers flock to Mayirdoam....
You were one of those brave souls who set out to venture into this Crescent Tower.
Simple turn-based battles

Easy to pick up but highly strategic turn-based battles. Pixel art characters wage combat on a side-view battle screen!
Choose a character from 3 races x 9 classes

Freely create your own character from 3 races and 9 classes (jobs) at the Adventurers' Guild! Your character will grow ever stronger by repeatedly changing jobs while transferring skills already learned.
View all 10 levels of the dungeon from a 2D top-down perspective
Explore all 10 levels of the dungeon from a 2D, top-down perspective. The search area around you will expand by lighting torches to ensure visibility.
The dungeon is filled with traps and mysteries... map it out as you proceed!
The 10-level dungeon is littered with various traps. The key to success is to advance while mapping out the area a little bit at a time.
10 - 20 hours on average
The demo version allows you to play up to 3 levels of the dungeon (about 3 hours).
The demo version does not support Steam achievements.
The saved data of the demo version cannot be transferred to the full version.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
다른 직업으로 전직할때 기존 스킬 한개만 계승 가능한게 좀 아쉽긴한데 결국 던전 돌려면 직업 기믹 다 써야해서 크게 불편하진 않았음
布什戈门,这爆率也太低了吧 图鉴里小怪各种装备道具 就挑着那一丢丢的金币给我爆
Right now it has a spotty English translation but it's doable. For what little I've played of the game right now I could have played the demo but it doesn't carry progress over. It's good, I don't think there's anything wrong with it. It's just whether or not I get back to the game in the future, it is not a slight on the game really, just for a while now a lot of games I only play for a little while then feel I have "figured it out", get bored and move on. The music is cool. If they released a soundtrack, I would probably buy it.
Nice little Wizardry-like. Does not overstay its welcome. I got about as much out of this game as I would have wanted with the ~10 hours I spent with it, which includes defeating the superboss. Going for 100% item codex would likely have doubled my playtime, which I personally would recommend against doing unless you do not respect your time. On that note, I would also recommend against Retro difficulty level unless you, as said before, do not respect your time. The last two floors are underwhelming, as is the ending, which did not bother me any.
全体的に惜しいなと思うゲームだった。 面白いとは思うんだけど、ストーリーっぽいものがあるようで全然無くて、謎解きっぽい要素がありそうだったけどそんなことは無くて、やることはレベルを上げてアイテムを集めることの繰り返し。 それで全然問題は無いんだけど、じゃあそのストーリーっぽいのとか謎解きっぽいのとかなんだったのってなる。 ハクスラ系ですって言われたらそれまでなんだけど、レベルアップ時のステータスの上がり方の偏りがすごいのは何とかして欲しかった。 ステータスが上がらないとジョブチェンジ出来ないのにHP1しか上がらなかったりして困った。 とは言えボリュームと価格的には満足のいくゲームでした。
Super cool retro dungeon crawler. Each floor felt unique and interesting, the classes are fun to build and play around. Wish there was more of the character art and some more post game challenges. Stoked for more games from the dev. also muramasa grind was a mistake
ファミコン時代のWiz/FF/DQあたりのダンジョンを追体験させてくれる、8-bitダンジョンクロウラー 遊びやすさにかなり心を砕いている印象を受けました、ゲームの主軸になる戦闘のスピードを変更できる・入力したコマンドの保存・Wizにはあった寿命や善悪の概念も無し、などなど。 でもこまけぇこたぁ良いんだよ、ダンジョン潜ってアイテム漁る!PC98の頃から支持されている遊び方だぞ、面白くないわけない。 マップを埋める楽しさもある、ちょっと手順が手間だったのが気になりました。が、方眼紙に書き込むよりは圧倒的に楽。 今更FC時代のゲームはちょっと、という人こそ買い。
Es un juego entretenido... pero creo que le faltan algunas mejoras cara al ámbito de farmear.
4階で殺意わいた。
Solid gameplay-driven experience that caters to those who enjoy playing classic 80's JRPGs. Recommend if your favorite Final Fantasy game is 6 or earlier.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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