
Seed, Breed, Create. From single cell organisms to complex ecosystems. Evolve every part of your own unique aquarium / terrarium by applying scientifically accurate principles of natural and artificial selection, in Creatura - ultimate Virtual Evolution Vivarium Simulator.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 230reviews | 67% | — | $120.3K |
| $9.99 | 67ratings | 42% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice at the start but gets bad very fast. Controls are really bad, the things you can do are very limited where it counts and very big where you dont need it... as a little idle game it would have potential but as a whole game its boring.
I feel that this game is truly a love-it-or-hate-it situation. If you think this sounds awesome, if it seems like something you've been looking to experience, you'll have a great time with Creatura! If it doesn't appeal to you on its face, however, you will probably find it tedious, uninteresting, and vague. This is a game where the demo is exceptionally valuable in determining whether the game is for you, so definitely give it a go prior to purchasing -- and definitely don't skip that tutorial! Overall, for those who are drawn to the premise, I absolutely recommend this. I can't think of another game tackles gene inheritance and simulated evolution over time nearly so well. It's a hidden gem!
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Spanish - Spain, Polish, French, Italian, German, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Turkish
| $9.99 |
| 25ratings |
| 39% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
maybe i just dumb
Game is extremely laggy and freezes for 5 seconds Unplayable!
amazing game! very innovative, stunning and beautiful! I have greatly enjoyed messing with the different genetics, and being able to cultivate your own plants and animals, synthesizing them and looking at the various different markers in order to see what they do! tweaking your plants and animals and then selectivly breeding them is alot of fun, though i do wish there was a little more control over the animal portion itself ie the ability to sell them, killing or manage the populations a bit better would be nice too (i have a few hundred little critters cause i have an obscene number of plants and most of them are pesticide resistant at this point -_-) the different stuff you get for leveling up truly offers alot of nice bonuses to the game, and the fact that you can control everything in your environment from the color to the temperature, ph and more is just a blast! The tutorial is entertaining with the dialog between the two characters, and fairly informative as well. AND its cheap to boot! one of the happiest purchases i have made in YEARS
good.
Definitely glitchy with a clunky UI, but the gene-editing and evolution simulation is incredible. Tons of fun. Even just playing with plants kept me entertained for hours before I started evolving my flatworms into anything. The tutorials help get the hang of things and are necessary because there's so little labelling in the UI.
Creatura developed by Koksny.com and published by FreeMind S.A. in collaboration with Koksny.com is an ambitious sandbox simulation that places evolutionary biology at the center of its design. Rather than presenting players with traditional objectives, structured campaigns, or competitive challenges, it invites them into a digital vivarium where life unfolds according to environmental conditions, genetic variables, and player experimentation. The premise is both scientific and creative: you are not merely observing ecosystems, but actively shaping them through breeding, habitat design, and direct genetic manipulation. This blend of education and open-ended experimentation gives the game a distinct identity within the simulation genre. At its core, the experience revolves around building and maintaining self-sustaining ecosystems inside aquariums or terrariums. Players begin with simple organisms—microbes, algae, and foundational plant life—and gradually introduce more complex species as conditions stabilize. Managing variables such as temperature, oxygen, pH balance, and nutrient availability becomes essential to ensuring survival. Unlike more gamified management titles, the challenge here is subtle and systemic; there are no flashing warnings demanding constant input, but poorly balanced environments will quietly collapse if neglected. This emphasis on ecological realism creates a contemplative rhythm, rewarding patience and careful observation over rapid decision-making. One of the most striking features is the integrated DNA editor, which allows players to directly manipulate genetic code to influence traits in plants and animals. By adjusting gene sequences, users can experiment with color variations, size, adaptability, and other biological characteristics. This system is surprisingly detailed, incorporating real-world genetic concepts in a way that feels educational without being overly didactic. For players fascinated by biology, it becomes the game’s most compelling tool, transforming Creatura from a passive aquarium simulator into a sandbox of evolutionary possibility. The almanac system further reinforces this scientific angle by cataloging discovered species, encouraging experimentation and long-term documentation of unique genetic outcomes. Visually, the game adopts a calm and naturalistic aesthetic. The environments are detailed enough to feel alive, with layered aquatic plants, subtle lighting effects, and small creatures moving organically through their habitats. Decorative elements allow players to personalize their vivariums, shaping terrain, adding rocks or flora, and designing ecosystems that range from minimalist laboratory setups to lush natural landscapes. The time-lapse feature is particularly satisfying, enabling players to accelerate the simulation dramatically and witness generational changes unfold in seconds. Watching a carefully engineered species thrive—or fail—over accelerated time reinforces the sense of playing with dynamic biological systems rather than static digital models. However, Creatura’s ambition is accompanied by a noticeable learning curve. The interface, while functional, can feel dense and under-explained for newcomers. Tutorials provide basic guidance, but many of the deeper genetic and ecological systems require independent experimentation or external research to fully grasp. For some players, this depth is precisely what makes the game rewarding; for others, it can feel opaque and discouraging. The absence of strong directional goals may also leave certain users uncertain about what to strive toward beyond experimentation itself. As a result, enjoyment largely depends on one’s intrinsic motivation to explore biological systems rather than pursue structured progression. Technical performance is generally stable, though occasional rough edges in user interface clarity and system responsiveness can interrupt immersion. The game’s focus on simulation over spectacle means that its presentation is more functional than cinematic, but the tranquil pacing and environmental ambience create a meditative tone that complements its subject matter. There is a quiet satisfaction in simply observing a balanced ecosystem thrive without interference. Ultimately, Creatura stands as a niche yet fascinating experiment in interactive biology. It prioritizes curiosity, creativity, and scientific engagement over conventional gameplay loops, offering players the tools to design and evolve their own digital lifeforms within controlled ecosystems. While its complexity and lack of traditional structure may limit its appeal to a broader audience, those with an interest in genetics, ecology, or slow-paced sandbox simulations will find considerable depth beneath its surface. It is less a game about winning and more a digital laboratory for exploring the fragile, intricate processes that govern life itself. Rating: 6/10
It's definitely not your average aquarium game. But if you like messing around on someone/something's genes and are willing to learn for this about what aminoacids are and what each one does, then this is THE Game for YOU! (I didn't bother to know that in school, but this game is so much fun that i work up that knowledge now, 30 years later or so.)
actually pretty okay
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Players by region
Where this game's players are, estimated from review languages.
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