
Crashnauts is a hard-hitting 2D Arena Shooter for 2-6 players. Crush your enemies with your Crashpod or obliterate them with an array of satisfying weaponry. Simple at first but boasting deep mechanics, Crashnauts delivers fun for players of any skill level!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 30reviews | 90% | — | $6.7K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Fun
Waste of Time and money. No one plays this game. I am real dissapointed.
крутая игра только в нее никто не играет!Советую поиграть!!!
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Hours played at review time, across 30 reviews with recorded playtime.
This game brings a unique refreshing game style to the table. With a fast paced side shooter with snappy controls I'm excited to see where this game is going. - 4 Players (Also supports local) - Assortments of weapons to choose from - Flashy animations - Sick announcer sounds - Snappy combat that feels satisfying when you headshot someone Overall I'd highly recommend this game if you like side scrolling shooters arena style'd games.
Insanly fun game, with friends or online. developers working on updates, this is early access done incredibly well. pros: different maps, gamemodes, character customizations, controls are nice, works well on slow computers, amazing and satisfying art and music. cons: not very many, very early access and limited content, but developers are working hard to get more content into the game.
great game, i love 24000 ping
This game has a lot of suprising elements. Like autoscrolling maps and well thought out mechanics like the block/push feature. Lots environmental dangers to be aware of, this game defintely keeps you on your toes!
This game brings me great joy! the gameplay is solid, with fantastic controls. There is an "easy" configuration that makes it so anyone can pick it up and do just fine, and more advanced controls to master with hours of play. Gameplay is fast and chaotic, with quick respawns that get you right back to shooting people up. The user interface is information packed without getting croweded, so you can clearly see the chaos of the game while still keeping track of amo health and kill count. I've played local and internet, and both modes had no issues (after fiddling with Port Forwarding in order to host over the internet). Network latency is real low, to the point that internet play feels just as tight as local multi player. The early access aspect of the game at the moment i feel is just the maps. There are only a few at the moment, but that hasn't bothered me much in the hours and hours that i've played so far. It is clear that the basics of the game are done, polished, and solid. The developers are right on top of things as even after only a few weeks in early access pretty much every major glitch i've seen has been addressed. it's a fantastic piece of work!
15/10, a fast-paced, bloody, brutal, and ultimately addictive experience. Would all die in a massive orgy of violence again.
This game is FUN! I can't describe it any other way. Although Steam says I don't have many hours, a lot of the time I have spent is offline at friends' houses as they demand that I bring Crashnauts down, and despite playing it locally with friends maybe every second weekend the game is not stale and is still our current top local mulitplayer game. After introducing the game to friends and explaining the controls, it took about 1 minute for everyone to get into it, and headshots and crashpod kills were everywhere. I can safely say that Crashnauts will be in regular rotation with my friends, second only to Smash Bros. I want to also praise the developers. I was struggling to get 6 xbox 360 controllers to work due to the limitations of xinput, so I was in touch with the developer via the Crashnauts Discord. Within a week he had provided me with a beta that had the option of direct input which solved all my issues. I had some concern that this game was forgotten by the developers, but they are working feverishly on new contact. Do yourself a favor and get this game now. It is an an amazing multiplayer game right now and will only be getting better.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.9K | 38 | 97% | $12.99 | |
| $1.9K | 18 | 89% | $4.99 | |
| $1.2K | 11 | 100% | $4.99 | |
| $5.7K | 17 | 100% | $14.99 | |
| $663 | 2 | 100% | $12.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 158 | 85% | $2.99 | |
| $6.7K | 79 | 73% | $2.99 | |
| $6.7K | 424 | 62% | $0.99 | |
| $6.7K | 54 | 83% | $3.99 | |
| $6.7K | 79 | 95% | $3.99 | |
| $6.7K | 62 | 65% | $6.99 |