
Like its predecessors, Crash Time 3, the new installment of the well-known action racing game series, offers varied gameplay in top quality. The German game forge Synetic has once more taken the graphics engine a significant step further.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Lata ma, ale smaku nie gubi
In singolo stanca, anche se gli ambienti, il traffico, la giocabilità, sono discreti, Un prodotto "multigiocatore" ma non cè il "multigiocatore", una farsa o perlopiù un peccato. XD ----- In single player it's tiring, even if the environments, the traffic, the gameplay, are decent. A "multiplayer" product but there is no "multiplayer", a farce or mostly a sin. XD
Gráficos CRASH TIME 3 ✅Aceitável 🔲Bom 🔲Ótimo 🔲Horrivel Requisitos ✅Um PC Básico Atende as especificações 🔲Um i5 com uma GTX 750TI 🔲No minímo uma GTX 1660 🔲RTX 4090 História ✅Tem uma historinha 🔲Uma história bacana 🔲Uma história digna de prestar atenção 🔲Somente Multiplayer Jogabilidade ✅Aceitável 🔲Jogabilidade bacana 🔲Jogabilidade excelente 🔲 horrivel Complexidade ✅Fácil de entender 🔲Fácil de aprender 🔲 Zuado demais Dificuldade 🔲Você escolhe a dificuldade ✅Fácil 🔲Médio 🔲Dificil Recomendações Finais Jogo me surpreendeu de forma positiva , apesar de ser um game bem mediano tem bastante conteudo e varias missoões e varias opções de veiculos Nota 8/10
gra bardzo dobra realistyczny system jazdy dwa duże otwarte światy grafika jak z ps4 pro a nie z ps3 moja ocena 8/10 [-2 za brak polskich napisów]
Crash Time III, developed by Synetic and published by Kalypso Media Digital, is the third installment in the "Crash Time" series, released on November 25, 2009. Building upon the foundations laid by its predecessors, the game offers an expansive open-world environment, a variety of vehicles, and a storyline inspired by the German television series Alarm für Cobra 11. While it may not have garnered widespread critical acclaim, it has found a dedicated fanbase who appreciate its unique blend of racing and action elements. The game's narrative centers around Semir Gerkhan and Ben Jäger, two Autobahn police officers who uncover a terrorist plot targeting an economic conference. As they delve deeper into the investigation, they encounter various challenges and adversaries, leading to high-speed chases and intense confrontations. The storyline, while not groundbreaking, provides a solid framework for the game's missions and activities. Players can engage in over 70 missions, ranging from escorting dignitaries to thwarting criminal activities, all set within a 32 km² open-world cityscape. One of the standout features of Crash Time III is its expansive open world, which includes more than 200 km of city streets and autobahn. The environment is designed to be fully explorable, allowing players to drive freely between missions. The game's dynamic pathfinding system ensures that AI opponents navigate the environment intelligently, adapting to road conditions and traffic patterns. This adds a layer of realism and unpredictability to the gameplay, as players must anticipate and react to the movements of both allies and adversaries. In terms of gameplay mechanics, Crash Time III offers a variety of vehicles, including police cars, sports cars, and even airport fire engines. Each vehicle has distinct handling characteristics, requiring players to adapt their driving style accordingly. The game's physics engine provides a satisfying sense of speed and impact, with vehicles exhibiting realistic damage and handling responses. The inclusion of a scoring system, which rates missions based on factors like time, damage, and efficiency, encourages players to replay missions and strive for better performance. Visually, the game presents a detailed and immersive world, with day-night cycles and varying weather conditions that affect driving dynamics. The graphics, while not cutting-edge by modern standards, effectively convey the game's setting and atmosphere. The sound design complements the visuals, with engine noises, sirens, and ambient sounds enhancing the immersive experience. The voice acting, primarily in German with English subtitles, adds authenticity to the narrative, though some players may find the performances somewhat stiff. Despite its strengths, Crash Time III is not without its flaws. Some players have reported issues with the game's AI, noting that opponents can sometimes exhibit erratic behavior, leading to frustrating encounters. Additionally, the game's linear mission structure and repetitive objectives may detract from its long-term appeal. However, for those seeking a nostalgic racing experience with a touch of action and exploration, Crash Time III offers a compelling package. In conclusion, Crash Time III delivers an engaging mix of racing and action, set within a vast open world. While it may not rival the polish and depth of other titles in the genre, it offers a unique experience for fans of the series and newcomers alike. With its expansive environments, diverse vehicles, and action-packed missions, Crash Time III stands as a testament to Synetic's commitment to delivering entertaining and immersive racing experiences. Rating: 8/10
Игра мне понравилась, этакий аналог легедарного драйвера, но зато приятная графика и физика машин. Короче однозначно рекомендую
Bardzo ciekawa gra, przypomina mi serial „Kobra: Oddział Specjalny” z Niemiec. Dużo pościgów, więc fanom serialu i wyścigów polecam zarówno grę, jak i serial. Działa też na słabszych komputerach.
Tres bonne suite et garde l'adn fun wtf
[b]The story is insane overflowing with awful dialogue, paragraphs of information & a nonsensical plot. That being said the world, driving & damage models are solid and more importantly entertaining. If I had to compare it to another title it would be Vin Diesel's Wheelman more than Burnout. [/b] [i]Controllers are functional but the controller options offer little clarity on input mapping graphics outside of “Button 1-8”.[/i] [h3]Gameplay, Missions & World [/h3] The game takes place in two cities, each of which split by teleport markers. These cities are large and offer a variety of vistas & environments including CBD's, an Airport, Parks, Racetracks, Harbours, Highway's, a circus plot & more. There is no on foot gameplay. The cities can be roamed in by the player after selecting a starting zone during which they can find 3 roaming cars to either race, tail to arrest or eventually hijack, otherwise you'll be driving the streets & highways at your own free will. While you can use the free roam to reach mission start zones, they can also be selected from the menu to save you time. Missions come in the form of cases and each case has acts to them. They range from tailing cars, destroying or disabling criminal vehicles, street or track racing, disarming bombs, escorting delegates or checkpoint races. [h3] Vehicles, Destruction & Unlocks [/h3] You’ll unlock new vehicles with each successful case and they can be used during free-roam or during select missions. Most cases involve disabling cars by ramming or pit-manoeuvring them. Specific missions provide a Remote Controlled Explosive device and the ability to shoot from the vehicle. In regards to shooting, the closest example I can provide is Vin Diesel’s Wheelman but more jank & awful controls. The vehicles & world are fun to drive around in. Each vehicle has unique handling models and the cars crumble during impacts even losing tires depending on impact. Despite the promotional material displaying cinematic crashes, they occur during player impacts & only replay it through the existing camera angle. [h3]Audio, Dialogue, Voice Acting & Story [/h3] The game is apparently based on a German TV show which explains the so-bad-its-good English dub voice acting. The characters have monotone voices with occasional peaks in inflection but due the COPIOUS amounts of dialogue it makes the story tiring. During the introduction alone there is a major information dump consisting of 6-10 paragraphs explaining the game mechanics with no visual assistance, it's hilarious. To put it simply, you won't be playing Crash Time for the story because it's completely nonsensical, bloated & the voice acting will put you to sleep if you pay attention. [h3] Controller Support [/h3] If you wish to use a controller it needs to be plugged in upon launch and must be used to access the main menu screen otherwise it won't be recognised. You can rebind the controls in the settings to something more fitting, as the original settings aren’t intuitive. HOWEVER there are no controller icons in the rebind screen instead listing the inputs as BUTTON 1-10, as a result the early game can be frustrating as you learn the controls. [h3]Conclusion [/h3] Having played no prior titles in the franchise, Crash Time 3 is a surprisingly fun yet stupid buddy cop driving experience. The extra controls for shooting & other aspects are janky, the Story is a cluster ♥♥♥♥ & the voice acting is laughably bad but the driving is solid, the damage model is satisfying and traffic density is high but more importantly the car list is vast ranging from sedans & SUV’s to Industrial & Racing (Touring & F1). [b]All in all, I believe any arcade racer or open world driving game player can enjoy Crash Time 3 but I don’t think you should come into this with the idea it is similar to Burnout or other titles with the exception of Vin Diesel’s Wheelman or early-to-late 2000’s standalone PC titles.[/b] [i]Crash Time 3 is $8.95AUD at full price and I think it’s worth the price of admission but I highly recommend picking it up during sales at $1.70 although the last sale was September 2020.[/i]
Gra mimo swojego wieku, cały czas jest grywalna i przyjemna. Polecam.
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