
CounterAttack: Uprising is a side scrolling space shooter (shmup). Team up or fight solo, 1 - 4 player local or up to 8 players online cross-platform coop, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.
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CounterAttack: Uprising is a Scrolling Space Shooter (SHMUP / STG) with deep customization, local 4 player CO-OP, and cross-platform online CO-OP for up to 8 players. Blast across 32 levels on the branching campaign, see how long you can last on the endless survival modes, or create custom levels and campaigns with the built-in editors and play them solo or in local and online CO-OP.
Earth is under attack! The Automations, humanity's own creation, have rebelled. They will stop at nothing short of the complete annihilation of their former masters. There is but one hope, the Experimental Space Fighter program. Fight solo or team up for intense co-op action, 1 - 4 player locally or 2 - 8 players online, unlock upgrades, use powerful ultimate abilities, enhance your ship the way you want, and save the Earth from annihilation.
All levels, modes, leaderboards, and difficulties are available in CO-OP. Use support attachments to work together, or set powerups on free-for-all and grab them before anybody else does. Use Auras and support attachments to help your friends, or focus only on damage and blast a way through. If you die you become a turret on a surviving ship to continue blasting.
[H2]Create New Weapons to Destroy the Automatons[/H2]
600+ attachments including engine turbos, Support Fighters, Auras, Weapon Replacements, Attack Drones, Weapon Modifiers, Shields, Evasion, Critical Hit Change, and more! Weapons can be combined to create new and unique abilities. Millions of combinations with some powerful (and sometimes wacky) effects! Go all followers and turrets, or buildup weapons that pack a deadly punch. Show off your creations on the workshop, or try one created by somebody else!
Each pilot has a unique ship, ultimate weapon, and innate ability. Ayumi has the ultimate Tactical Nuke and Analysis ability, Biff as the ultimate Big Biff Laser and Big Boy ability, Marcus has the ultimate Mesonwave and Meson Blades ability, Joe has the ultimate Overcharge and Action Joe ability, Sarah has the Quantium Shield and Survivor ability, Sloane has the Fighter Squadron and a Sloane Aura ability, Carl has the ultimate Plasma Strike and Rocker ability, Jinx has the ultimate Hack Wave and Autorekt ability.

31 bosses (32 if you count the sun). Branching campaign with secret wormhole paths, 4 difficulties from Easy to Very Hard, 3 modes, catering from novices to veterans. Easy to pickup, hard to master.
3 Endless Survival stages including a Horizontal Flood, Vertical Flood, and a procedurally generated wave survival!
Check out the Workshop for the latest player-made campaigns and levels, or create your own using the built-in editors. All custom levels and campaigns are fully playable in local and online co-op, with the same modes and difficulty options as the base game.
Custom levels unlock attachments so you aren’t forced to grind the base campaign to experiment with builds (unlock rates are lower on custom content).
With multiple paths, difficulties, and modes, there's a sweetspot for everyone! The branching campaign has levels of very different intensity, the game modes offer everything from casual save-as-you-go to brutal hardcore with 0 extra lives. The easy/medium/hard/very hard difficulty increases the number of enemies, their firer rate, and strength. Great for novices and experts alike!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
생각보다 더 재밌습니다 게임하며 업그레이드가 가능하고 난이도나 해금하는 재미도 있고 할인가면 생각하면 좋아요 후반가면 내 빨간색 레이저랑 적 레이저랑 헷갈리는거 빼곤 재밌게 할수 있습니다
Juego de naves con poderes seleccionables como Gradius. Es un juego RE celular. Da la impresión de ser de smartphone. No tiene el encanto de un buen shoot'em up de los 90.
One of the better / more complex games of its genre Pre game start you can your ship and customize your ship with modules which you have to unlock Thats some kind of replayability, but also means alot of grind (and if you look at those achievments) And a lot of menu "grinding" to look at all those modules and to decide which combination could be awesome. There are a looooooooot of modules In game you can choose which weapon type to upgrade. That leads to A you can use what you like or B you have to choose what fits the level Overall you can have some fun especialy with local coop for a fair price
Beat the game in the time shown above. There really isn't enough content here to justify charging money for this. The art is mid & the characters are rather dull looking with no sex appeal.
the game is fine, but it commits huge shmup sins: firing enemy bullets off screen at you, insanely narrow passages, ground collisions. There such glaring flaws. I would like to have a weapon preview screen-in-screen available, too. overall, i am having a decent time.
This fun and frantic shooter takesme back to the days of R-Type and Gradius, with a decent challenge, a great power up system and plenty of enemies. The power up system is very much like that of Gradius - collect the power up icons and choose which upgrade you want - do you use 1 to get an increase in speed, or collect 5 and increase missiles? The fact one of the power ups lets you add additional slots to the rest of the power ups is really nice, and being able to choose an extra life as one of the power ups is also a great idea. There is also a loadout system which allows you to modify weapons before each level, and you can also choose from a number of different ships, each with their own abilities and smart weapons. This game follows the traditions of games like R-Type by being tough. It's not unfair, every death feels like it was your fault, and some early levels are a breeze but the difficulty quickly ramps up. As you unlock ;levels you can select different starting points so you don't end up always having to trudge through the same levels every game. The visuals are fine, with bright icons, fiery explosions and a nice selection of backdrops. The music is for the most part fine, opting for electronic music with a beat to accompany you as you deal out death and destruction to the enemy. If you're a fan of side-scrolling schmups there's not much to dislike about this game and it's well worth a play.
tolles Spiel, wie früher. man kann auch auf "leicht" spielen, das ist für mich ein weiterer Pluspunkt :-)
几元入库香喷喷,横版打飞机,好这口的推荐。 202505,steam,steam掉卡掉物抵扣,daily indie game,t a o宝,支付宝红包,杉果,fanatical,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。兄弟萌,强烈建议不要第三方平台的小店买y u额,通过饰品等挂steam市场转的,高概率red信乃至封号,且行且珍惜。
I've been looking for this kind of game to play with friends for a while, and it really hits that classic, old-school fun. Unfortunately, there's a major desync issue in multiplayer that completely breaks the experience, making it unplayable. This problem started after one of the recent updates, and until it's fixed, I can't recommend the game — even though it has great potential and would otherwise be a blast to play.
Accessible for the casual SHUMP player like me, at least on the normal difficulty. Nice power-up systems and a lot of variety.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, Japanese, French, Spanish - Spain, Korean, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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