
Play the world's number 1 online action game. Engage in an incredibly realistic brand of terrorist warfare in this wildly popular team-based game. Ally with teammates to complete strategic missions. Take out enemy sites. Rescue hostages. Your role affects your team's success. Your team's success affects your role.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese*, Korean**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 708 reviews with recorded playtime.
Reviews
Themes across 706 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
unnamed | CSSETTI.PL
jogo esse jogo lindo, maravilhoso desde os 8 anos. Mas hoje, pude comprar ele na steam, eu amo a franquia CS e sempre a amarei, mais que minha futura esposa.
i am addicted this will always be the best counter strike game
to sem palavras dou nota 100000/10
No amigo dale te abro site con P90 hermano como puedes morirte asi "claramente no abriste site" PASE CORRIENDO MATE A 2 CUANTOS QUERES QUE MATE QUE TE PENSAS QUE TENGO 40 OJOS 30 MANOS Y 45 P90 QUE LOCURA LOCO PASAME TU WSP PORQUE TENGO QUE HABLAR SERIAMENTE CON VOS
I wanted to wait until I had a decent sample size before jumping to conclusions. After a quick 25-year trial period, stretching across CRT monitors, HL1 Beta 5.2, de_dust2, 1.6, Source, CS:GO, and now CS2, I finally feel qualified to leave a review. Here is a breakdown of what you can expect from this brief, quarter-century indie experience: Gameplay: 10/10. Highly tactical. You spend 40 seconds slowly holding an angle with pixel-perfect precision, only to be instantaneously vaporized by a 14-year-old running sideways while firing an AK-47, who then types "?" in chat. Audio Design: Immersion at its peak. You will develop mild tinnitus from flashbangs, but you will successfully hear an enemy drop a weapon three maps over. Economy System: Teaches fundamental financial literacy. Specifically, how to manage virtual cases and keys while explaining to your spouse why a digital butter knife with a rainbow gradient costs more than a 2012 Honda Civic. Community: Inspiringly diverse. You will routinely team up with four screaming teenagers who do not speak your language, yet somehow possess an extraordinary depth of knowledge regarding your mother's private life. Verdict: It is okay. Still testing out the mechanics, but I think it has potential. Will update after the next quarter-century.
Legendario
цікава гра
Для меня Counter‑Strike — это не просто игра. Это билет в детство. Те времена, когда я бежал из школы так быстро, что пятки сверкали, лишь бы успеть домой, открыть старый монитор и зарубить пару каток на de_dust2 или aztec. Сколько дней и ночей было проведено напролёт — даже не сосчитать. Мама ругалась, что я сижу до утра, но разве это могло остановить? Это был чистый кайф, без доната, без скинов за деньги — только скилл и азарт. Сейчас, спустя столько лет, я иногда захожу на сервера старого доброго КС. Графика, конечно, уже древняя, но это неважно. Важно, что я слышу знакомый звук выстрелов из M4A1 и снова чувствую тот самый трепет в груди, как в те годы. Когда я играю — я снова тот мальчишка, который счастлив просто потому, что есть интернет и есть друзья в команде. Спасибо тебе, Counter‑Strike, за лучшие моменты жизни. Ты вечен.
топ игра круть
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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