
Build a sprawling pirate haven, raise a fleet to explore the high seas, and take on the Crown to keep the Age of Piracy alive! From ale to flintlock pistols, and from scallywags to swashbucklers, you’ll need to manage complex production chains and govern a rowdy crew to reign supreme over the seas!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #67, worst FR #87 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Golden Age of Piracy is coming to an end – as the high seas are commandeered by the Crown’s pirate hunters, an era of adventure and plunder comes to a close… unless you can save it.
Corsair Cove is a city builder that challenges you to think tall as you build without constraints on cliff-faces and hilltops and manage complex production chains that span across great lengths and heights. Manufacture everything from spyglasses to cannons, equip your crew, and build mighty ships to take to the seas and wage war against the Crown. Raid and pillage nearby islands to acquire what you can’t make for yourself, exploring uncharted lands to uncover great treasures and threats alike. Above all, keep your crew in high spirits as your numbers grow – it’ll take thousands of pirates to keep the Jolly Roger flying!

Starting on a deserted island with nothing but the wreckage of your ship and its surviving crew, you’ll need to use the ingenuity of pirate engineering and the power of precariously perched pathways to take full advantage of the opportunities that lay ahead! With the ability to truly build anywhere, the sheer cliffsides and scarce flat land will push you to new heights as you establish a safe harbor for all pirate-kind.
Growing from a humble haven to a formidable fortress, your island is not just a home for your crew, but the last bastion of your way of life. Build everything from living quarters and taverns to piers, cannon foundries, and defensive fortifications to create a truly safe harbor, taking advantage of every inch of flat surface – horizontal or otherwise – to expand your capabilities.
Use complex systems of bridges, ziplines, and contraptions of all kinds to efficiently move goods from place to place. Production buildings will need raw materials, and finished products need to be taken to distribution hubs – the efficient movement of goods across the chasms and cliffs of your cove can be the difference between life and death.
Spread your influence across the vast island to gain access to distant resource deposits of everything from iron and copper to lumber and fiber. But beware – as your buildings spread, travel between them becomes more challenging to keep efficient. The looming threat of the Crown’s lackeys requires an armada in response, and a growing population will send you chasing after advanced resources and production chains to meet their needs.

Bread and booze can only sustain a pirate for so long, and the more capable among your crew will demand the finer things in life if you expect them to stick around. What’s more, a fully-equipped armada has needs of its own, with more powerful ships requiring more advanced equipment and specialist crew with their own demands. It takes a lot to upset a population of pirates, but if their needs are ignored for too long, they won’t hesitate to abandon the cause, and leave you truly stranded.
From the drifters awaiting assignment to the fetchers, builders, and workers of varying skill levels operating your production buildings and keeping your supply chains operational, each population type will have its own needs.
At sea, while lowly pirates will happily crew a small ship with some stew, ale, and rum on hand, truly powerful ships need more. With specialists ranging from bombardiers and navigators to marauders and renegades, you’ll need a stockpile of spyglasses, medicine, sabers and more! The most formidable ships, meanwhile, need a crew of elite sailors ranging from the descendants of the first buccaneers to veteran corsairs who require a steady supply of tobacco, pistols, and eye-patches.
Fine-tune intricate, sprawling production chains to manufacture and distribute over 50 different types of goods – food from basic hard tack to turtle soup and roast bird, clothes from slops and boots to fancy attire and jewelry, and everything else ranging from peg-leg prosthetics to bottles of booze and guns of all sizes.
Take to the seas and explore nearby islands for the opportunities and treasures they hold – some vital resources can’t be produced on your island, and you’ll have to set sail and raid locations littered around the map to acquire everything from grain and coin to whale blubber, silver, and wine.

The seas beyond your island are vast, teeming with opportunities and dangers. Use the resources available to you to build ships, hiring and equipping crew and captains to set sail on expeditions around the map. Find and aid others as they aim to rebel against the Crown, uncover great treasures that can help further your cause, and witness pirate myths come to life as you take on monstrous whales, vicious krakens, and otherworldly threats as you seek out legendary pirates to join your motley crew.
Travel to distant lands in uncharted waters to unveil and engage with unique events happening throughout the archipelago. Help smugglers transport their wares, seek treasures hidden in ancient temples, and gamble, raid, and attack enemy forts and fleets to regain control of the seas. The outcome of these events will be determined by the mettle of your crew, and the resources you’re willing to sacrifice – will you pass on your black powder reserves to arm a distant rebellion while weakening your own defensive capabilities, or would you rather leave some sailors behind to train the locals at the cost of productivity at your camp?
Track down and intercept enemy ships as they sail towards your island, engaging them in turn-based combat where the choice of ship, crew, and captain, combined with your tactical prowess, determines the victor.
Erect defensive fortifications in strategic locations around your island to eliminate enemy ships that sail too close in a hail of cannon fire. If your own ships are away, these military fortresses and gun towers are your last line of defense, standing guard as long as you can provide them with a steady supply of cannonballs and black powder.

Corsair Cove will give you the freedom of choice that every self-respecting pirate expects! Pursue quests at your own pace, develop your society along four distinct dimensions, and chase the advancements that best suit your playstyle and priorities as you face off against the Crown.
As you pursue Notoriety, Empire, Seafaring, and Wealth, you’ll unlock new tools of the trade under each category, granting you access to additional buildings, the production chains that come with them, and more powerful ships to take on increasingly dangerous challenges. Chase after the Entertainers’ Guildhall to boost productivity within an area, or pursue ziplines to hurry your pirates along their routes! Build society as you see fit, and take on challenges in your own unique way.
Engage with unique questlines to defeat the Crown, taking on beasts from legend and powerful strongholds alike, and pursuing your quarry through treacherous waters. These quests will take great preparation as they ask you to batten down the hatches and go full-sail into danger, presenting unique combat scenarios and engagements that rely on your ship, its crew, the captain on deck, and your own tactical temperament to see success.
Build a great pirate society and govern over your band of buccaneers to keep the Golden Age of Piracy alive!
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−25% | 3.1Kreviews | 86% | — | $5.1M |
| $39.99 | 308ratings | 70% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不是单纯的建造和防守,而是多了点rpg的要素,探索地图做任务,任务也不单单是其他游戏一样几个选项就过的事件,而是实打实的卡牌战斗。不过战斗系统还没玩到后面,不知道能不能自定义牌库之类的。建造上,在立体建造的同时还要考虑最优路径,并非单纯缝合而是确实有他的独特玩法。 总的来说,我用最简单,最直白,最不饶弯子的话说:这游戏110不亏。
Тысяча чертей, а начало прям великолепное. Ну что ж, посмотрим посмотрим...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $5.1M | 19.1K | 96% | $9.99 | |
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| $5.1M | 4.7K | 79% | $34.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 27.4K | 91% | $39.99 | |
| $18.8M | 18.9K | 94% | $29.99 | |
| $3.6M | 3.3K | 92% | $29.99 | |
| $2.5M | 2.1K | 91% | $29.99 | |
| $2.5M | 2.3K | 93% | $29.99 | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil*languages with full audio support
| $39.99 |
| — |
| 94% |
| #53 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
В целом хорошая игра, красивая. Графика на уровне. Но вот система выполнения заданий, эти броски кубиков это полный провал, просто лютый. Это как понимать, когда у корабля параметры выше задания, а на задании как кубики не кидай, все равно поражение, это чего за бред???
The graphic and sound are nice. I found basic gameplay frustrating. The building process is made increasing frustrating unlock feature where you have to go to a compass with 4 different paths.... Really? That combat is roll of dice.. yep, no fun, uninstall and place in my custom junk category.
Where again do you build the Pier?
Corsair Cove ? On monte à bord pour Master and Commander et on redescend en adjoint à l'urbanisme. L'île est superbe et la lumière tape juste : la boucle de construction a ce charme d'Anno 1800 qui vous fait dire "encore un entrepôt et j'arrête" à trois heures du matin. 🔵🔵🔵🔵🔵🔵🔵🔵⚪️⚪️ Ma note : 81/100 Les tyroliennes sont un plaisir coupable qu'on ne négociera pas. Le problème arrive quand la ville prospère : passé un certain seuil, retrouver une structure précise dans ce fouillis alcoolique relève de l'archéologie. L'optimisation des routes d'approvisionnement finit par ressembler à un tableur avec des palmiers. Les combats navals mélangent un jeu de cartes dont on ne customise pas le deck et des jets de dés qui semblent arbitrés par le croupier du Casino de Deauville un soir de rupture. Ajoutez des attaques surprises pendant les trajets automatiques, juste l'attente polie du naufrage. Et si vous osez démanteler un navire pour en bâtir un meilleur, il faut d'abord débarquer l'équipage qui le prend pas très bien : les planches vous en avez des milliers, les marins non. Venez pour bâtir, contempler, tracer des lignes, faire de cette île une carte postale que vous rendrez progressivement illisible ! Venez pour les abordages et les salves de canon, et vous vivrez le même malentendu que le spectateur entré dans L'Odyssée en espérant un Space opera. 🔵🔵🔵🔵🔵 Rapport qualité/prix 🔵🔵🔵🔵🔵 Fidèle aux images de vente 🔵🔵🔵🔵🔵 Expérience vidéoludique globale 🔵🔵🔵🔵🔵 Durée de jeu 🔵🔵🔵🔵⚪️ Gameplay, actions 🔵🔵⚪️⚪️⚪️ Captures d'écran prises 🔵🔵🔵🔵🔵 Images, esthétique 🔵🔵🔵🔵🔵 Tonalité, colorimétrie 🔵🔵🔵🔵⚪️Caméra, cinétique 🔵🔵🔵⚪️⚪️Cinématiques, récits 🔵🔵🔵⚪️⚪️Scénario, histoire 🔵🔵🔵🔵⚪️Atmosphère, ambiance sonore 🔵🔵🔵⚪️⚪️ Recherches, amélioration 🔵🔵🔵🔵🔵Bâtiments, constructions 🔵🔵🔵⚪️⚪️ IA ennemie, NPC, attitudes 🔵🔵🔵⚪️⚪️Costumes, tenues 🔵🔵🔵🔵🔵 Environnement, monde 🔵🔵🔵⚪️⚪️Collectibles, récompenses 🔵🔵🔵🔵⚪️HUD, icônes, menu 🔵🔵🔵🔵🔵Optimisation, bugs
more than just a fresh coat of paint for the genre, so far the systems seem well done and motivating, the graphics, sound and feel are great, and you just want to keep going!
40時間ほどプレイをしての感想になります。 このゲームで感じた結論としては、海賊のアジト作り&クエスト攻略ゲーム ではなく 生産&物流管理ゲームです。ということは後半はほぼ作業ゲー化する傾向にあります。 街作りの要素はあるのですが資源の産出する場所があらかじめ決まっており、さらに拠点の範囲内に入っていないといけないので制約があります。そして建物の設置にクセがあるので自分が思い描いているようなアジトはなかなか作れません。また、初見の場合必要な人材や物資がいきなり登場してくるのでそれに対応するので後手後手になってしまい戦略的にアジト作りをすることができません。 必要な物資が出てくる→生産拠点を作る→生産量を調整する→新たな物資が出てくる→ を繰り返していくことになります。敵が攻めてくるというのもあるのですが、準備していればほぼ完封できるので完全に物流ゲームです。 グラフィックはいいと思うし、コンセプトも面白いのですが、途中から物流と人員管理がだるくなってきました。
Yoooooo Hoooooo Alllll hannnddsssss Hoooooiiiiiiissstt the cooooollooooorrrrss hiiiiiiiiiiiiiiiigh Heaaaavee Hooooooo Thieves and beggarrrrrsssss neeevvveeeeer shallllllll we diiiieeeeeeeee
Gloire, fortune et pouvoir.... Nous nous retrouvons dans un jeu de gestion avec le thème légendaire qu'est la piraterie. La particularité du jeu réside dans sa gestion à la fois verticale des constructions, ce qui donne un vent nouveau au genre, saupoudré d'un parfum d'aventure. Mille sabords! Si vous aimez la complexité, la gestion de ressources et l'acheminement, vous pourrez être servi(e). L'aspect gestion du jeu est accompagné d'évènements aléatoires se présentant, qui poussent à faire des choix. Qui plus est jeu de gestion, il y a également des phases d'abordage ou d'objectifs à remplir, qui sont très bien manoeuvrés. L'optimisation du jeu est pixel perfect. Je n'ai pas eu un seul problème alors que le jeu vient de sortir. Ce fût ma première tentative de run (je joue en difficile) et bien que celle-ci est échouée, je reviendrai plus fort pour conquérir les mers avec mon équipage. Je pense que même après une centaine d'heures, il y a toujours quelque chose à faire différemment sur ce jeu pour gagner d'une autre façon. Bref, à toutes les personnes aimant les jeux de gestion, les défis, l'exploration et l'optimisation, vous êtes au bon endroit :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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