
Boki can copy the special abilities of any foe and then combine up to 3 of them into a unique super-weapon! Blast through hordes of evil robots in cyberspace, while training to become a superhero!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Juegazo goty, todo lo bueno creado un juego, si lees esto compralo.
それなりには楽しめたけどクリアの達成感はあまりなかった あとから気づいたけどステージごとの規定ダメージ以下でクリアすると星をもらえる とりあえず1面の星を全部集めてみたらなかなかおもしろかった 早いうちにこれに気づいてたらもっと楽しめたかもしれない 惜しい
this game is like if 9/11 was a awesome firework festival that still included the planes crashing
После десятка-другого уровней могу сказать, что мне понравилось. К сожалению, хаотичный геймплей вставляет палки в колеса основной механике игры - копированию способностей. Чаще всего, игра не дает тебе аккуратно и спокойно оценить способности и решить, с чем что комбинировать. Нет, от тебя ожидается, что ты будешь делать это посреди геймплея. В теории звучит норм, но на практике это означает, что ты просто будешь подбирать все, что падает под ноги и использовать это. Думать не надо. Все еще весело, конечно, но все же.
What a charming game with an incredible level of attention to detail. The hard mode campaigns are worth checking out! They're more than just the same levels but harder, and their final bosses are some of the most fun in the whole game.
I've followed the creation of this game for what feels like over a decade, before the turbo edition, and played it a fair bit outside of steam. I really enjoyed it, and if you like megaman and/or kirby with a sprinkling of deviantart, then definitely give it a shot. I completed almost everything the game has to offer outside of a few achievements I don't really care about very much. For the eventual sequel, here are some things on my wishlist: * More story oriented rather than scenario-based. You have the entire world of Zoincailla built up and I want to see it * More level variety: I felt a few of the worlds here were a bit samey (mainly the "factory" style ones) * Tighter weapon focus: Many combinations don't offer anything unique. I would love to see more like the sword, shuriken, or electromagnet. There's always room for lasers and explosions, but I want different ways to blow things up * A new playable character would be cool. Maybe something melee or trap focused? * Dare I say even bigger robots? Azure and Raibys, thank you for making this game. I know it took a while and wasn't always easy, but finally completing it brings back a lot of memories and ties up some loose ends for me.
Este juego es lo que se siente al estar bajo los efectos del crack. Recomendado.
I thought no one could make Treasure games but Treasure. Well, I am very happy to be proven wrong. All-time banger. If love any combination of Gunstar Heroes, Kirby, or Mega Man well... congratulations. You like video games I guess, but also you should buy this immediately.
fun platformer that feels easy to just play, the minimal damage challenges aren't hard either.
A very fun game with a lot of variety and fun levels and boss fights.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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