
Cooking Trip – walk the path to perfection. Fulfill your dream and become a great chef!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian
Engagement
Reviews
игра очень интересная помогает убить время
Yes, it is repetitive. Yes, there are new decorations every 11 (?) levels. It is a time management game, that has been executed quite well. I'm not really one for story lines, I usually just want to get in there and play rather than to view another *eyeroll* cutscene; but this game took the same old formula, and made it more interesting to play. I found myself checking to see how far I was from the next level... I like this, because like many others, I go into a state of flow when I'm playing games like this. Kinda just playing the game so that I can think with the rest of my mind...and having the game pace increase slightly, keeps me aware of reality often enough that I don't fall asleep. For those who say they completed the game in about 6 hours, holy crap, hats off to you for sure! Because I played at a pace where I had purchased all items in the shop, and had two levels left to play in my completed restaurant. It took me 16 hours to complete the entire game. I thought I was making fairly good time! I, feel that I certainly got my money's worth when I purchased this game--at five bucks for the game, divided by the 16 hours of play time I already got from it, I've been entertained for 16 hours at a rate of 31 cents per hour...can't beat that.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
zaman odaklı strateji garsonluk oyunu fena değil hızlı click hayat kurtarır
I wish there was a 50/50 recommendation button, because I'm stuck in the middle on whether I recommend this or not. Is it worth the full price? [b] Absolutely not. [/b] But is it worth it on sale for a couple bucks? [b] Yes. [/b] I completed the full game with all levels at 100% in only about 7 hours. If you like games like Diner Dash and Cake Mania.. then you'll love this one! But keep in mind, it's only 60 levels. If they had like 5 times that, I'd understand why they're charging so much, but I think they're asking a lot of money for a game that honestly should be free in my opinion. (I mean, just look up cooking games on your web browser.. there are plenty exactly like this game for free with no download needed, and also with more added creativity in the levels). As short as it was, I did enjoy the gameplay; it was fun! Which is the reason I give this a thumbs up (and also considering I bought it on the 90% off sale). But would I buy it again? [b] No. [/b]
für unter 1 € echt top also im Sale gekauft
Great graphics good story. Challenging as well.
point and click cooking game. hızlı ve pratik bi şekilde ordan oraya basmalı bir oyun. ben çok sevmediğim için bu tarz, oynamaya devam etmedim. ama konsept filan bakımından fena bir oyun değil. sevenleri illa çıkar.
Cooking Trip is a casual restaurant management game developed by GameOn Production and published by 8Floor that focuses on the excitement and pressure of operating fast-moving kitchens across a culinary journey filled with increasingly demanding challenges. Designed around accessible time management gameplay, the title delivers an experience centered on multitasking, efficiency, and constant movement rather than deep restaurant simulation systems. It embraces a familiar formula but succeeds by presenting it through an energetic cooking adventure that rewards quick decisions and organized thinking. The game's concept follows aspiring chefs striving to build their reputation while traveling through different locations and mastering culinary challenges along the way. Rather than telling an elaborate story, Cooking Trip uses progression as motivation, encouraging players to continue advancing toward bigger goals and greater achievements. The sense of career growth gives structure to the experience, making each completed stage feel like another step toward culinary success rather than a disconnected collection of levels. Gameplay revolves around serving customers quickly and efficiently while managing the constant demands of food preparation. Players must balance cooking orders, delivering meals, collecting payments, and maintaining workflow without allowing customer patience to disappear. Early levels provide a comfortable introduction to the mechanics, but the difficulty gradually rises as larger volumes of customers arrive and order complexity increases. The pace creates an engaging cycle where success depends on planning ahead and maintaining focus under pressure. A major strength of Cooking Trip comes from how it creates urgency without becoming excessively punishing. The challenge grows steadily, encouraging improvement while remaining approachable for players unfamiliar with time management games. Each mistake becomes a learning opportunity, and mastering stages often comes down to building better habits and discovering more efficient approaches. Completing difficult levels successfully creates a rewarding feeling because progress reflects genuine improvement rather than simple repetition. Kitchen upgrades introduce another satisfying element of progression. As players earn rewards from completed levels, improvements become available that increase preparation speed and improve overall efficiency. Better equipment creates smoother workflows and allows players to handle increasingly demanding situations. The upgrade system reinforces progression in meaningful ways by giving players practical improvements that directly affect gameplay performance rather than cosmetic rewards alone. Visually, Cooking Trip adopts a bright and inviting style that complements its casual design philosophy. Colorful kitchens, cheerful environments, and appealing food presentation contribute to a welcoming atmosphere. The visuals prioritize readability over realism, ensuring players can quickly identify important information during busier moments. Since time management games rely heavily on rapid decision-making, maintaining visual clarity becomes essential, and Cooking Trip handles this aspect effectively. The game's accessible design philosophy also deserves recognition. Rather than overwhelming players with complicated mechanics or difficult systems, Cooking Trip builds its challenge around increasingly demanding scenarios and stronger execution requirements. This approach makes it easy for newcomers to understand while still providing enough room for experienced players to pursue better scores and faster completion times. The balance between accessibility and challenge gives the game broad appeal. However, the straightforward design can occasionally reveal some limitations over longer sessions. The core gameplay formula remains largely consistent throughout progression, which may create repetition for players looking for major gameplay changes or deeper restaurant management systems. Much of the long-term satisfaction comes from improving performance and refining efficiency rather than discovering entirely new mechanics. Players who enjoy optimization and mastery will likely appreciate this structure more than those searching for extensive simulation depth. Despite those limitations, Cooking Trip succeeds because it understands exactly what kind of experience it wants to provide. It does not attempt to reinvent restaurant management games through complexity or innovation. Instead, it focuses on delivering polished, approachable gameplay built around speed, multitasking, and satisfying progression. The result is an enjoyable experience that remains easy to pick up while offering enough challenge to encourage continued improvement. GameOn Production and 8Floor deliver a casual management title that captures the excitement of working under pressure without sacrificing accessibility. Cooking Trip offers a reliable blend of time management mechanics, progression systems, and lighthearted presentation that makes it easy to recommend to fans of cooking games and fast-paced strategy experiences. While genre veterans may recognize familiar patterns, the polished execution and engaging pacing help the experience remain entertaining throughout its culinary adventure. Rating: 7/10
it was okay ig
НЕ пытайтесь пройти это 1 днём меня на 4 часе геемплея начало тошнить.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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