
An idle game about making cookies! Originally released in 2013 on the web, and actively developed since then. This is the official version for Steam.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Dutch*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese* +5 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 251 reviews with recorded playtime.
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
De los incrementales más divertidos y variados que he podido probar. Título para tener completamente de fondo e ignorarlo fuertemente. Si no fuera porque permite mods y te deja automatizar los clics, no habría forma de avanzar y mucho menos completarlo. Es demasiado exigente como para ver un progreso satisfactorio hasta que empiezas a prestigiar y no ocurre pronto tampoco. Aún así muy recomendable, es un clásico.
click
Doom and desperation, 10/10
This is consider a game that is impossible to speedrun because of how big of a game it is. However, I will say that you will find it even more impossible to stop playing. It is super satisfying to see your business grow, and to continue to discover the various layers there are to this game. You will spend countless hours on it; of that, I'm certain.
BEst ufkcing hame ver. im ♥♥♥♥♥♥♥ zhsaking. i could play this ♥♥♥♥ for hours.
Mükemmel ömür yiyici
The original! Only downside for long term fans: The versions between web and steam are not to be loaded into each other.
too manmy cookies
peak peak peak peak peak peak peakp eak paek paek peakpeak peak valeu cada centavo
你猜它就这一个挂机游戏为什么敢卖20多大洋
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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