
„First person platforming gameplay at its very best!“ Construct: Escape the System is a sci-fi themed first person platformer that sees you trapped in a computer system, trying to escape. Explore the system and discover the 8 empowering 'ability orbs'.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
The game starts out pretty great, but around 3 hours of play time things starts getting confusing because the sectors are almost like a maze of interconnected HUGE LEVELS! I MEAN HUGE! And you don't have a map, you don't have a journal and ZERO hints where to go next and find some missing ability, it becomes a torturous chore trying to find "needle in haystack", hell no. Notice that the game does not even have a guide because no one was up to the herculean task of creating one, because is next to impossible.
what's the point of playing this if there's no plot
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Dutch, Russian
Hours played at review time, across 40 reviews with recorded playtime.
Крайне сложная игра. Времени чтобы убежать совсем недостаточно. А если и хватает то все карта сильно засвечивается и нифига не поймешь куда идти. Уровни с 9 по 16 очень жестокие. Часа 2 пытался пройти один уровень но так и не удалось на данный момент
Decent game, I do have some complaints, but if you have any compulsion to play it, you should.
Очень атмосферная игра, приятная музыка, картинку интересно изучать. ТОП
Best game to play after blunt
A thought-provoking puzzle game that challenges your logic and problem-solving skills. The minimalist design and clever puzzles keep you engaged, with each level offering a new way to think about solutions. It’s a great choice for players who enjoy tackling complex challenges and unraveling a system’s mysteries.
存档点很及时。但是挺枯燥的。期间跑动格子、距离很大,都是无意义的操作,有点没必要的浪费时间。然后画面如宣传视频,玩起来没啥意思,相对其他类型的这种游戏,细节差,不是很推荐。另外用键盘操作的,空格按下去似乎延迟不少,不知道是不是故意这么设计的,操作体验也比较差。
For both classics and hidden oddities, there’s a reason I keep crawling back to PC like some sort of bit-addled gremlin. The reason? Glorious hidden gems like Construct: Escape the System. If you like to dig for gold – or just shovelling through dirt for a shiny nugget – this is the place. There is no library like PC. Sure, there’s games everybody knows about, like WarCraft and Half-Life, but what’s the thrill in that? I live for the obscurities, the underdogs, the ones that never got invited to the cool kids’ table. Unlike those other games, Construct didn’t have a massive team behind it. It was made by solo developer Oliver Boyce who did the graphics, sound, and programming. When it comes to making games, he’s basically a Swiss Army knife. And in his capable hands, it’s a thing of beauty. Construct is a celebration of minimalist sci-fi. A first person platformer with puzzle elements, it’s somewhat similar to Portal – if Portal went full-on metroidvania and asked, “Hey, what if you’re trapped in a massive computer that’s good at keeping you lost?” Like Portal, a big aspect of this game is interacting with your environment and trying to figure out how the terrain and physics work. In Construct, though, you are trapped inside a massive computer system and you’re trying to figure out how to escape. There’s a big focus on orbs. Some orbs zap you to new places, other orbs reveal hidden pathways, and still others are power-ups that give you new abilities. The environments? They’re huge. And if I were to make a little quibble, I somewhat think they’re too huge. Sometimes it feels like you’re hiking for miles to get from Point A to Point B. They do succeed at making you feel like you’re an ant in a big massive world, and for that reason, I like it. In terms of graphics, they’re simple but effective. They’re low poly world with lots of bloom that makes you feel you’re inside a futuristic screensaver from the 2000s. One moment, you’re in monochrome. The next, there’s neon everywhere. It’s simple but nails the feeling of a massive, almost alien, computer system. The sound leans on ambient with some futuristic sound effects when you interact with objects. It’s pensive, but also somewhat unnerving. Sometimes it provokes thoughts of, “Oh no, what did I do?” that comes with messing around in a world like this. While this game doesn’t have gamepad support, the keyboard controls are simple and effective. Directional WASD is for movement, shift is for sprint, and space is for jump. You can also use left and right mouse button for interacting with objects. This simplicity made it easy to configure button mapping on my Steam Deck so it really doesn’t bother me gamepad isn’t “officially” supported. I can’t put Construct down – no really, I tried. It is quite addictive. And because of the low spec requirements, it’s a battery sipper – which means it’s perfect for playing on the Steam Deck while you’re on the go. Construct: Escape the System is definitely a hidden gem that deserves some spotlight. It’s highly recommended, especially if you like the thrill of uncovering secrets no one else has found.
⭐⭐⭐⭐⭐
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $333.9K | 2K | 89% | $6.99 | |
| $99K | 327 | 79% | $14.99 | |
| $34.5K | 367 | 99% | $4.99 | |
| $8.8K | 59 | 83% | $6.99 | |
| $6.9K | 30 | 100% | $9.99 | |
| $2.1K | 10 | 100% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5K | 102 | 92% | $5.99 | |
| $18.5K | 75 | 93% | $9.99 | |
| $18.5K | 105 | 100% | $9.99 | |
| $18.5K | 114 | 90% | $8.99 | |
| $18.5K | 227 | 76% | $4.99 | |
| $18.5K | 78 | 74% | $7.65 |