
Constance is a 2D hand-drawn action adventure featuring a paintbrush-wielding artist, striving to escape from a colorful but decaying inner-world, created by her declining mental health.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Utilize paint-based mechanics to experience a constant state of flow—dive into the ground and walls, slice through the air and enemies!
Become stronger by unlocking new techniques with your brush that aid you in defeating threatening foes, overcoming platform challenges, solving complex puzzles, and advancing your progress.

Explore Constance's non-linear interconnected world and discover countless secrets, abilities, upgrades, characters, side quests, and inspiring moments.
Using your brush techniques will corrupt your Paint. If you become fully corrupted, negative effects await you, so be wary!
Use inspirations that you find on your travels to sketch in your journal. Your sketches enhance and customize Constance's capabilities. By gathering materials, you can upgrade your sketches into even stronger artworks.
Upon death, choose how to continue your journey. Do you want to persevere through the challenge, at a price? Or do you return to a safe point and explore other unbeaten paths?
The inner world is strongly connected to Constance's mental health journey, with each colorful biome and its unique set of enemies and characters representing different aspects of her psyche and personal history.
Experience playable flashbacks about personal struggle, creativity, work-life-balance, and inner purpose. Step into Constance's socks to uncover her past!
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 3Kreviews | 83% | — | $1.4M |
| $19.99 | 252ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 342 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
beautiful
Hollow Knight ama masa kırdırmayandan. Her tarafından kısarak asıl amacı bir hikaye anlatmak olan çok tatlı bir oyun. Düşmanları öldürmek var, parkur var, metroidvaina kısmı az da olsa var, uzun olmadığı için de tadının kaçmadığı güzel bir oyun. Anlattığı hikaye de günümüz dertlerinin en büyüklerinden biri.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 1.8K | 83% | $19.99 | |
| $1.4M | 3.1K | 72% | $12.99 | |
| $1.4M | 2.6K | 73% | $19.99 | |
| $1.4M | 2.9K | 74% | $19.99 | |
| $1.4M | 2.2K | 80% | $21.99 | |
| $1.4M | 985 | 62% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 91% | $19.99 | |
| $116.8K | 307 | 70% | $14.99 | |
| — | 982 | 93% | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 31 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, French, Italian, Spanish - Spain, Polish, Russian, Thai +4 more
| $19.99 |
| 39ratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 343 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Одна из самых недооценённых метроидваний, которая не душит тебя своим геймплеем, а старается поразить тебя своим сюжетом
.
Довольно короткая и простая метроидвания. До Hollow Knight и Nine Sols конечно далеко, но в целом очень неплохо. Отдельно хочется похвалить звуки грома во флешбеках: несколько раз снимал наушники и нервно смотрел в окно, звук был очень реалистичным. P.S. первый раз запустив игру, я чуть не пересрался с интро,
This game had so much promise for me. I love the genre. But i found the platforming here to be frustrating more than challenging. I found the fights to be not very interesting. The game has a cute story. But man, one of the major movement mechanics basically being missable and hard to find felt very frustrating. It ultimately isn't a difficult 100%, but i'm not going to waste my time when the game doesn't respect it. This is a bit short of being a bad game, but there are so many better games in the genre that you should only come to this one if you'd played a bunch of the other iconsof the genre and you're still hankering for me. I found myself not wanting to finish it at points and just quit. My playtime logged is only reflective of me having left the game on by accident while doing other things, and is not a reflection of the time i spent actually playing. DNR.
Very nice
작은 볼륨의 무난한 메트로배니아. 적당히 재밌고 크게 모난 곳 없어서 일반적으로 추천할 만한 게임. 아쉬운 점은 1. 중간중간에 플레이 흐름 끊어먹는 스토리 연출이 몇 번 있는데, 적당히 은유로 넘기는 게 낫지 않았을까 싶음. 특히 그 파트들 패드 조작감이 너무 구려서 마우스 쓰게 만들기까지 함 2. 일부 사이드 퀘스트가 좀 플레이 감각이 별로긴 했음
Very fun game, and reminds me a bit of hollow knight. I like the bosses and npcs, and the mechanics are great. And the story is even better.
Bardzo dobrze zrobiona gra z wciągającą fabuła, przepięknym ręcznie rysowanym światem i atmosferą rodem z baśni. Czekam niecierpliwie na dlc
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.