
Conquest of Elysium 4 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
kinda stupid but i likey
Terrible user-interface and default control scheme. It's not a good look when a game fails to offer user-experience on-par with a 480p DOS game from literally 20 years earlier (like HOMM). Text is on the verge of being unreadable, even with the largest font size selected, probably due to poor choice in fore- and back-ground colors. Some panels don't fit the screen and offer no scrolling when the font is not the default one. I do see that the next installment in the series has what seems to be a better user-interface so I'd try that at some later point. I hear good things about Illwinter's Dominion series too. Definitely a refund and would say it's not worth your time even for free. Would 100% rather play Heroes of Might and Magic 3, especially with VCMI.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The conquest of elysium series is by far the least fun set of games that I've played for cumulatively over 100 hours, and will likely continue to play. The game itself offers such a unique and interesting set of possibilities and strategies that it is always tantalizing to try a new set of starting conditions. Not only that but there are any number of unique encounters and enemy combinations which can keep the game fresh and exciting. Unfortunately the game does everything in it's power to stop you from experiencing any of it. Between the extreme imbalance of classes, impenetrable resource barriers, terrain which constantly hinders your movement, and agonizingly long waiting times between turns there is rarely much of anything to actually do on a turn. Generally speaking your commanders will have three action points per turn, but the vast majority of tiles require two or more action to move through, leaving you with one or two clicks for each turn before ending and waiting on opponents. Then there is the winter season which makes all the tiles take even more points to traverse, meaning you might move on a turn then not even be able to act at all the next round. Speaking of seasons the winter will also half your economy from many money making tiles. That's a problem because the economy is another way the game halts your engagement. Most classes who don't rely on gold exclusively will languish for resources, and have trouble being able to even recruit units. In the event you can hire or summon your units they are often weak to the point of being laughable unless they are ludicrously expensive. Sometimes these units are also problematic to summon as well, you might fail to summon them and have your whole army killed by the unit you summoned after a three hour game. Or perhaps you will simply be punished by having your commander be unable to move for an indeterminate amount of turns. Either option is basically punishing the player for trying to engage in the mechanics of the game. There are so many anecdotes I could list, constantly having groups of two snakes or a single deer take my resources, or having all my commanders only able to move one or less tiles per round due to weather and geography, or simply not being able to get any economy because every resource tile has massive NPC armies on it which lock me out of building an army. The list could go on, but the main takeaway is that this game doesn't want you to play it. it has cool ideas and interesting classes with the foundation of a great game, but then the mechanics of it try at every turn to stop your fun. There are a lot of people who play the game who I see enjoying the "difficulty" but for me the strategy of the game is very simple to understand, and would be fun to play if not for the constant barrage of annoyances and inconveniences. Unfortunately there just isn't another game like it, and so I'll probably come back again and try to ignore the abuse the game puts me through to scrape what little fun from it that the game will let me have. From what I've heard conquest of elysium 5 doesn't address any of these issues either, so I'm not hopeful that there will be a solution. Do yourself a favor and just don't even play the game, don't get a taste of the poisoned fruit or you might get tricked into eating the whole thing like me.
Fun once you get into it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 1.9K | 90% | $29.99 | |
| — | 198 | 75% | — | |
| $5.5M | 7K | 82% | $29.99 | |
| $2.7M | 16.2K | 71% | $8.49 | |
| $2M | 25K | 79% | $3.74 | |
| $2.1M | 2.2K | 94% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $392.7K | 870 | 82% | $19.99 | |
| $392.5K | 839 | 93% | $11.99 | |
| $392.5K | 1.7K | 82% | $9.99 | |
| $392.5K | 3.5K | 95% | $4.99 | |
| $392.5K | 992 | 95% | $14.99 | |
| $392.3K | 2.3K | 79% | $14.99 |