No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
The game is a strategy-based mobile game where each player manages a base and cities create trade routes. The objective is to control a trade route for a specific duration (48 hours) to win the game. Players compete with each other by managing elements in their bases, such as farms, troop production, siege engines, castles, and marketplaces.tandard encryption algorithms instead of, or in addition to, using or accessing the encryption within Apple's operating system
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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The game is a strategy-based mobile game where each player manages a base and cities create trade routes. The objective is to control a trade route for a specific duration (48 hours) to win the game. Players compete with each other by managing elements in their bases, such as farms, troop production, siege engines, castles, and marketplaces.tandard encryption algorithms instead of, or in addition to, using or accessing the encryption within Apple's operating system
Genres
Stats
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