
This is a squad-building game set in a medieval fantasy world, blending turn-based development with real-time combat. As the commander of a small team, you will recruit soldiers, acquire skills, strengthen your army, and repel invaders. Write your own legendary story.
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About
This is a game that combines turn-based development and real-time combat. Your mission is to resist the invasion of the raider army. To fight back, you must recruit soldiers, purchase skills, strengthen your army, and master the use of magic.
On this continent ravaged by war, the raider army has shattered the peace and prosperity of the past. Smoke fills the air, villages have been reduced to scorched earth, and hope seems to have vanished along with them. They surge forward like a tide, ruthlessly plundering lives and dignity, and planting deep fear in the heart of every person—but even in the darkness, there will always be someone who steps forward.
That someone is you.
The time for the final battle has come.
Thousands of troops await your command.
The fate of this continent lies in the palm of your hand.
【Development System】
Turn-based progression with multiple daily cycles. Spend Action Points to train soldiers, explore, or hunt. Use Gold to recruit troops and purchase skills from the shop.
Training soldiers grants temporary bonuses. Exploring triggers random encounters—some beneficial, others detrimental. When funds run low, hunt for gold.
Daily soldier maintenance fees are required; unpaid troops will desert.
【Shop System】
The shop offers soldier recruitment and skill purchases. Skill items refresh per turn, while soldier availability resets daily. Spend gold to instantly refresh skill items.
Skills are divided into active and passive. Active skills consume mana to instantly deal damage. Passive skills provide various buffs, such as soldier HP, attack power, skill damage, and mana regeneration speed.
【Battle System】
Real-time combat supports battlefields with thousands of soldiers. Troops fight autonomously without command. You control skills from a god's-eye view to coordinate with your soldiers and eliminate enemies. Most skills have cooldowns and consume mana, with stronger skills requiring higher mana expenditure.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Korean, German, Spanish - Spain
Reviews
还行吧,独立游戏,但难度和随机性比较差,六小时全成就。通关攻略: 1、首先,点击上方打猎,选择第三项“森林深处”。 2、然后,打开商店购买见习剑士和见习射手,以及增益buff“投资”。 3、最后,结束该回合。重复上述操作,然后抵挡入侵。推荐人数:见习剑士4000人,见习射手1000人。人数过多的话,维护费也会过多,前期没钱的时候好好把控一下就行。
Ui做的比较简洁干练好评,游戏是回合+即时战略,有比较不错的可玩性和拓展性,玩起来很杀时间
自走棋小游戏,比想象中的要好玩,需要一定的策略和构筑,游戏会用行动次数来限制玩家的选择,必须要合理分配各个行动才能够提升自己的实力应对下一波战斗。
轻松休闲小游戏,小队养成加回合制的玩法还是蛮有趣的,而且还加了内置作弊选项,选了打起来更轻松了。
这画面和UI是真的简陋,不过玩法还行,打发打发时间足够了 内置作弊就很贴心
看视频的时候以为是割草小游戏,但实际上是融合了回合与养成,一天分为几个回合招士兵买技能之类的,前面玩起来还是比较有趣的
这UI一看就是几个人甚至一个人肝出来的,但回合养成+千人斗蛐蛐的这个玩法还不错,期待后续再多加点兵种和事件
装配技能,招募兵种,开始进行新的旅途。简单轻松的独立小游戏,有点类似于自走棋的玩法,我们要在有限的行动次数下增强军队实力,来抵御敌方来犯,整体的玩法十分简单易上手,但是感觉新手教程做得不够明确,简略的文字说明感觉不够,尽量可以来一个完整的对局教程。
[h1]棋盘上的战争[/h1] 《令千军》给人的第一印象并不是那种包装华丽“大作”,它更像是一块还带着手工痕迹的战棋雏形:粗粝、直接,但也有一点独立游戏特有的真诚。它把回合制养成、自走棋式部队成长和即时战场表现结合在一起,玩家每天用有限行动点安排训练、狩猎、探索与招募,再把这些选择带进下一场战斗。这个循环不复杂,却能让人很快进入“再来一轮”的状态。 它最有意思的地方,在于资源压力和构筑思路之间的拉扯,金币不只是购买士兵的筹码,也关系到技能、维护费和后续发展节奏;行动次数有限,意味着每次选择都带有一点博弈意味。是先稳住兵力,还是赌一把事件收益?是堆基础属性,还是寻找更强的主动技能?这些小决策让游戏具备了一定策略深度。战斗部分则更偏“上帝视角看军团互殴”,士兵自动推进,玩家主要通过技能介入战局,观感上有一种简化版大战场模拟的爽感。 不过,游戏的短板也很明显,关卡难度起伏略大,有时胜负不像来自临场判断,而更像前期资源滚雪球是否成功;随机事件和兵种变化目前还不够丰富,玩久后会感到套路逐渐固定。叙事方面,游戏有中世纪奇幻战争的外壳,但人物、阵营和游戏推进都比较淡,更多是作为玩法背景存在。美术与UI偏简洁,甚至有些朴素,好处是信息清楚,坏处是缺少足够抓人的视觉记忆点。 总体来说,《令千军》不是一款完成度特别精致的作品,却有一个值得继续打磨的核心。它适合想轻松尝试小体量策略游戏的玩家,也适合喜欢看兵团互搏、研究构筑路线的人。若后续能补充事件池、兵种差异、教程引导和战场表现,它完全有机会从“能打发时间”成长为一款更有辨识度的独立策略小品。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
好折磨啊,无聊的一批,没有任何策略性,啥也不用点,就每天3次打猎,然后无限买初级兵,然后挂机就完事了,啥也不用操作,技能也不需要点,反正就是打钱-买兵-开战,无限循环,问题是太无聊了,我一路点到50多天还没通关,这是在折磨谁啊,无聊的一批
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