
Command: Modern Operations is the next generation in cross-domain modern wargaming. It enables you to simulate every military engagement from post World War II to the present day and beyond. The scale is primarily tactical/operational, although strategic scale operations are also possible.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Zdecydowałem się na kupno bo w sumie takich totalnie symulacyjnych strategii jest mało a dobrze by jednak wciąż powstawały. Nie jest to GSG Paradoxu z ich kolorowymi, przyjaznymi okienkami. Tu trzeba ostro przysiąść do nauki zasad, UI i zarządzania. Do tej pory miałem okazję poznać niewielki wycinek gry i wydaje się ona obiecująca, choć wciąż nie wiem czy czas i chęci pozwolą na dostateczne zgłębienie mechanik.
Сильно эволюционировавший потомок старого доброго Harpoon, но уже скорее симулятор, а не игра. Однако симулятор глубокий, интересный и свой слой аудитории точно способен привлечь. CMO подойдет любителям современной военной истории, стратегии, тактики и техники, готовым потратить 20-40 часов только на прохождение всех туториалов, чтобы в полную меру освоить все предоставленные инструменты, а затем использовать их бесконечное разнообразие в различных сценариях, созданных как разработчиками, так и пользователями. Здесь можно управлять огромным количеством представителей авиации, флота и сухопутных частей с ТТХ максимально приближенными к реальным, и это всё в реальном времени с довольно разумным ИИ противника, с которым часто придется знатно попотеть. В итоге, сюда всем, кто готов следить за траекториями движения ПКР, вовремя включать и выключать радары на самолётах и переписывать протоколы использования РВВ против определенных истребителей. Всем менее скучным не сюда. 7.4/10
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 818 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game, confusing at first but when u get the hang of it its fun
Expensive, ambitious and substantially flawed I've been a user of CMO (and its predecessor CMANO) since it was released. I continue to be disappointed with significant long-term defects in the product which is inherently unstable due to it's size and complexity. The development team are also both arrogant and dismissive - they forget that they are creating a product for the paying customers and should listen to and support them. I bought the expensive advanced version of Tacview for use with CMO but then found that most of the functionality including ACMI recording was disabled "at the request of the CMO developer" which is unacceptable. If I purchase a product I expect it to support all of the listed functionality. No warning was given prior to purchase and I consider this to be blatant fraud. In the end a futile and expensive exercise in frustration. I have now removed CMO from my systems and it is filed under the "faulty product" category in my Steam Library
It is really interesting and impressive strategy game and there are no other game or simulation like this. However, with the price tag that the game has I just cannot recommend it due to how unpolished the game feels. Starting from tutorials it's filled with spelling errors, gibberish and sometimes it seems that the text of the tutorial is talking about completely different scenario than what is presented to you. With the amount of money that is asked for this game, I would expect way way better polish. But as that is missing, I cannot recommend anyone to pay a full price. Buy it on sale or get a used one for cheap. I will definitely keep on playing and I got the game for about half of the asking price, thus I'm not that disappointed, but if I would have payed 70 euros or more, I definitely would be upset.
正版体验感极好,进5min闪退,但是因为创意工坊还是咬牙入了 游戏做的很好,建议制作组添加美军一键胜利的快捷键,可以有效降低玩家血压
Major Stuttering issues on any scenario above 350 AU, tried all suggested solutions and have a strong enough PC to avoid this
Trust me, bro. I think they mistaken Steam as military software exhibition site, and its lit af.
Theres so much here. Its pretty glitchy, and freezes a lot. but I have found usually the freeze can be undone by resetting something I just changed. This is amazing software... for about $20.
Mi się podoba ale trzeba pamiętać że to nie jest gra dla każdego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $701.8K | 293 | 60% | $59.99 | |
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| $19.8M | 19.8K | 89% | $29.99 | |
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| $5.6M | 4.7K | 87% | $39.99 |
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| $3.9M | 2.7K | 74% | $38.99 | |
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| $3.9M | 7.9K | 78% | $29.99 |