
Level Up For the Epic Conclusion of the Tiberium Saga.
Modeled estimate, not a reported figure. How we estimate →
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 16, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
Copies: v2 off 31% on 33 stated games · Checked →Copies · previous model (v2): median error 31% on 33 developer-stated gamescurrent model (v3) was fitted on them, held-out about 27%How we checked →
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 16K | 85% | — | |
| — | 13.1K | 90% | — | |
| — | 5.9K | 83% | — | |
| approximately $8M | 5K | 74% | $29.99 | |
| approximately $14.9M | 14.7K | 84% | $29.99 | |
| approximately $5.7M | 28.2K | 96% | $9.99 |