
A mini citybuilding roguelike. Place buildings, stack combos, and master deep strategy in short bursts to create a tiny thriving metropolis!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #50, worst UK #99 · 9 markets collected
US · last 30 days
About
Combolands is a tiny roguelike citybuilder offering deep strategy in a bite-sized package! Grow your own mini metropolis: place buildings, unlock powerful synergies, and trigger cascading combos. With 21 possible guild combinations, Combolands offers strategic depth and a 'number-go-up' rush in satisfying 30 minute bursts.
Unlock new guilds as you play, each with unique identities, strengths and drawbacks. Every run will see you picking 2 different guilds to play with. You'll start with a brand-new, procedural map, and grow a tiny hamlet into a thriving city.
Break the game, refine your strategy, and build a city for the ages!
Satisfying roguelike blend of deckbuilder and citybuilder mechanics
A pantheon of 7 guilds with unique buildings and playstyles - pick 2 every run
Procedurally generated islands
120+ buildings to construct your town
100+ passive heirlooms to further enhance your build
Upgrades to manipulate your buildings' behaviour, and potions to manipulate the map
Recruit from 13+ city councillors, each with their own progressions and abilities
Work your way up 10 increasingly challenging ranks
Genres
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excellent tileset. best tileset ive played.
cute game. Casual, fun, low stress. I don't understand it but I still win.
This is the game I never knew I wished I'd been playing whenever I turned on civ or any other 4x game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
itz good
This is exactly the game I need as a busy person with very limited free time. A run only takes 15-20 minutes. The randomization of the terrain and different playstyles they have accommodated is remarkable. In a world of games that want you to play them for 80 hours, this game is a breath of fresh air.
An enjoyable little puzzle roguelite. Easily worth the price.
fun
"Just one more map and I'll go to bed" I swear to myself as I pick another guild pair and embark to a new map. Extra points for the porgression system, that unlocks new content as you learn to use the stuff you already have.
Lovely little game. Each turn draft one new building into your island settlement. Every building interacts with the space around it in different and interesting ways, and as you get deeper into the game you discover more and more potential synergies. Each run you start out picking two decks to blend together, which encourages you find new and creative ways to find interactions between different building types.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — | |
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| $485.2K | 454 | 76% | $29.99 | |
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| $484.8K | 2K | 85% | $9.99 | |
| $484.8K | 684 | 69% | $19.99 |