
A mini citybuilding roguelike. Place buildings, stack combos, and master deep strategy in short bursts to create a tiny thriving metropolis!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best AU #50, worst UK #99 · 9 markets collected
US · last 30 days
About
Combolands is a tiny roguelike citybuilder offering deep strategy in a bite-sized package! Grow your own mini metropolis: place buildings, unlock powerful synergies, and trigger cascading combos. With 21 possible guild combinations, Combolands offers strategic depth and a 'number-go-up' rush in satisfying 30 minute bursts.
Unlock new guilds as you play, each with unique identities, strengths and drawbacks. Every run will see you picking 2 different guilds to play with. You'll start with a brand-new, procedural map, and grow a tiny hamlet into a thriving city.
Break the game, refine your strategy, and build a city for the ages!
Satisfying roguelike blend of deckbuilder and citybuilder mechanics
A pantheon of 7 guilds with unique buildings and playstyles - pick 2 every run
Procedurally generated islands
120+ buildings to construct your town
100+ passive heirlooms to further enhance your build
Upgrades to manipulate your buildings' behaviour, and potions to manipulate the map
Recruit from 13+ city councillors, each with their own progressions and abilities
Work your way up 10 increasingly challenging ranks
Genres
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
actual fun game
I'd wish for more meta progression for easier runs if I'd like to just go crazy, but the game is super fun!
Very good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game had more content than I expected. But now I want more content.
The numbers go up in a good way
Fun, addictive, number go up puzzle-ish game.
Satisfying combos, love mixing different coucillors/teams together!
It's one of the best of its genre. I don't know many games in the roguelike city-builder category that feel quite as good as this. Do you occasionally try to force something that doesn't work? Yeah. Do you occasionally want a piece that never shows? Yeah. Can you win every game on highest difficulty? Probably not. Is every combo winnable eventually? Probably... (What are these slums even for?)
Really fun game, but could be more difficult
game good. music in game very good. It's definitely more balatro than it is a city builder, and it is perhaps a tad easy - I have not lost a single game in the 14 hours I've played, and each game I have increased to the next available difficulty. However, it is cool to combine two different factions and just work out how best to combo them together. I think I most enjoy the 'civic' faction, although you can get some very insane score combos with the fishing faction as well.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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