
A fast-paced ARPG / roguelike hybrid with lasers, alien bugs, WASD / twin-stick controls, random loot, and procedurally-generated levels. Wield legendary weapons, unlock devastating skills, create overpowered builds – and turn your enemies' attacks against them. Try the free demo!
Modeled estimate, not a reported figure. How we estimate →
About
Combat Complex is a fast-paced ARPG / roguelike hybrid with lasers, alien bugs, WASD / twin-stick controls, random loot, and procedurally-generated levels. Wield legendary weapons, unlock devastating skills, create overpowered builds – and turn your enemies' attacks against them. Try the free demo!
Loot is permanent (as soon as you bring it home) but power-ups are lost on death.
Lure them into their own lasers, or pull them into their own exploding bombs. Get creative!
No level is the same – levels are generated procedurally to keep the challenge fresh.
Rare, epic, and legendary random loot – railguns, pulse rifles, flamethrowers and more!
This won't be easy. Prepare to get overwhelmed.
It's not just about your stats. You'll need lightning-fast reflexes and quick thinking to survive.
Become a hard-to-kill tank, a deadly glass cannon, or a space wizard!
The game is currently single-player only, though we may add multiplayer later.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
English**languages with full audio support
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely fun, haven't sank a ton of time in it by any means, but its fun! Definitely looking forward to the crafting system, and i wish there was another way to get skill points other than completing the challenges. I dont mind the challenges, but if there was some sort of traditional XP system i would prefer that, but thats just me. all in all, fun so far, hope they add some more depth!
The game is still in development so there are a lot of rooms for improvements but seems very good. Just need the animations and more things to do.
With crafting coming, a few more stats to items and overall itemization improvements, I think we really have something going here! I do not like how talents currently work though, and would prefer a new system. Sometimes I dont know which maps give me a talent because the wording/explanation for it is a tad odd but overall a solid game!
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's decent and the combat loop is solid, but something's missing. Proper bosses or more complex elites would be start, or a better sense of what's going on besides basic survival and EVAC-related concerns. Soft recommend for now.
piece of shirt
Nice fun loop run. Guns have oomph. Enemies and layout make moment to moment challenging and exciting. Really well crafted in game play. Excited to see where this goes in EA, but as is and for price still quite good.
Played the Demo, shield reflect enemies make this literally unplayable.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $300.2K | 2.6K | 88% | $4.99 | |
| $266.6K | 714 | 70% | $14.99 | |
| $13.5K | 113 | 75% | $5.99 | |
| $5.6K | 24 | 96% | $8.99 | |
| $4.1K | 176 | 78% | $1.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.6K | 84 | 71% | $7.99 | |
| $14.6K | 71 | 79% | $9.99 | |
| $14.6K | 178 | 96% | $6.99 | |
| $14.6K | 411 | 94% | $1.99 | |
| $14.6K | 224 | 88% | $4.99 | |
| $14.6K | 168 | 96% | $4.99 |