
A fast-paced, side-scrolling, bullet hell with an inventory system where a player can upgrade their weapons and player stats to survive as long as possible.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About



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Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 комбат котов из 10. Лучший рогалик на сегодняшний день
I enjoyed the game, although it felt heavily like I couldn't get past a certain point without using creative mode, and even with it I wasn't able to make it to the end of the game.
Good enjoyable game some bugs like recoil going into the negative fix that would be great but otherwise fun little pass time
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game
This game is freaking sweet
fun
Its good, but there is a lot of things that could be better I like the enemies and teh inventory/itme system. Good movements too Also good bosses Some things that coul be better: -Negative effects of items outweigh the benefits. so there is little reason to use most items (Why does recoil knock you foward? and not backward??) -Map design is okay, but could be better -Needs settings, both to adjust window size and sound.
its peak trust
Game of the year
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $362.8K | 995 | 88% | $14.99 | |
| — | 0 | — | — | |
| $59.6K | 308 | 93% | $9.99 | |
| $27.3K | 107 | 96% | $9.99 | |
| $23.7K | 73 | 79% | $19.99 | |
| $16.2K | 154 | 77% | $6.99 |