
Comanche is a modern helicopter shooter set in an alternative future. Fight in the evolving singleplayer campaign, or master your skills in Conflicts missions.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Simplified Chinese, French, German, Spanish - Spain, Polish, Czech*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One really big downside to this game is the lack of save points. I play for 30 mins and fail the mission at the end and back to the start you go. Soooo frustrating and such a waste of time. Then I get all the way through the stupid thing and complete the objective in part 2 of the campaign "destroy the harbour reinforcements" and it does not advance. All I see is the yellow objective arrow hovering in the middle of the harbour indicating 5m and no sign of an enemy. I restarted a few times, played the object again and same dumb stuff happens. I watched some video walk throughs and it gets to where I got stuck and simply advances. A good thing I only wasted $7 on this thing. I'd rather have coffee for that money. Great graphics, fun flying with Xbox controller but the most frustrating game I've played in years. I will be uninstalling this very soon.
Totally wastage of time and money, running PC components for this game is not justified with respect to the current market prices of Components. I would be glad if get refunded this purchase.
Really tried to like this game. I think I purchased it once before and refunded it. Fool me twice I suppose.
Es läuft einfach nicht wie so vieles bei dem Steam Dreck
enjoyable fun heli game, enough to keep you entertained without being too serious.
Comanche This game is just pure mediocrity in all forms. It’s not the worst and for sure not the best game I’ve ever played, but it’s one of the worst experiences in gaming for me. As you maybe read before in other reviews, this game has nothing to do with the original Comanche series and is an arcade approach instead of wanting to be a simulator. That’s per se not bad, but also as an arcade game it didn’t work well, especially due to the controls I will describe in more detail later. To be clear: This game was formerly planned as an multiplayer and coop experience. But when I’ve played it, the online features weren’t accessable at all, so I can’t tell you how good or bad this idea was implemented at all. My critics will be concentrated on the single player campaign and extra missions played with an Xbox controller. Sadly this game felt so incredibly generic in all forms for me! The visuals: They are fine, but nothing special. Typical UE look with all it’s goods and bads. I personally think this doesn’t look as good as shown on the pictures here on Steam. I’ve played with everything on epic and it still has these typical UE lighting problems (overexposed in many cases). Also the well known shadow problem (visible grid) was perceptible. The landscape looked so incredibly generic and you could see the typical UE kit appearance. The maps themselves weren’t crafted well and felt like fast put together in a simple editor with probably low effort. I witnessed a lot of ugly and heavy glitches, were you could easily fly under the area of operation. For sure that killed the immersion, but at least helped me to finish the game faster, which could be seen as a win situation. The Comanche model itself looked good and also the drone your are using during your missions. The enemies were mostly boring and generic as well. The audio: I won’t remember any music, ambient noise or overall sounds in the future. There was nothing special and for my taste the helicopter and especially the combat noise wasn’t given at all. The audio files, which were transporting the story were also not the best. The controls: For me the worst part of the game. Consider that I played with a controller and your experience can differ vastly if you play with HOTAS or M/K. I’ve tested the arcade and the so called realistic controls and they were both crap on the controller. The whole game felt weird and the Comanche moved so unsteadily floating all the time, that is was a real pain to navigate through the many caverns and canyons. At least the drone controls were fine. The gameplay: The overall experience was very unsatisfying for me. Yes it wasn’t terrible all the time, but I was not amused in many cases and had to swear a lot due the controls and systems. The enemies were beyond stupid and sometimes had no perception at all. In the next second you could get spotted from miles away and be wasted. So there wasn’t any balance in the game. The checkpoints were bad too, but in the extra missions it was even worse. You could play for a long while and if you mess up (maybe due to the fine controls or the excellent enemy ai), you could restart and replay the whole mission again. No checkpoint at all. Short Spoiler ahead: The missions were totally generic, had low variety in gameplay and were not a big output for good devs. When you finish the last mission it’s just over. Not cutscene, no special anything. Just over and you get catapulted back to the main menu… For real? That’s just lazy. Conclusion: Even I’ve bought it in sale for 4.99 I can’t recommend this to many players. Yes, you can probably have some fun, but I think there are many other games performing better for you. Remember the mp will not work and so you just get the lazy campaign in its cheap editor design and the frustrating extra missions with asset flips.
Helicóptero muito fácil de controlar, porém colocaram uma missão impossível de passar, isso porque puseram um helicóptero chamado RHINO que não leva dano nenhum, vc pode atirar, mandar míssel e nada acontece com ele. A missão inicialmente pedem para vc evitar ele e passar direto, eu fiz isso e passei camuflado, e mesmo assim vc entra no radar dele e toma mt dano, metade da vida ou mais. Consegui fazer a primeira parte destruindo a primeira base, mas ai mandam para a segunda, porém esse helicóptero do Highlander que não leva dano, fica andando em círculos, e até achei um ponto pra ficar camuflado e parado flutuando, mas ao mandar o drone descer, o range do RHINO é absurdo, e se pega o drone e detecta, automaticamente vai achar o helicóptero principal, repeti inúmeras vezes, realmente me desmotivou. Parei nessa missão e não pretendo mais jogar. Eu até fui mais longe que muita gente aí. Mas achei sacanagem criarem um helicóptero que não leva dano nenhum. NÃO RECOMENDO, NÃO COMPREM ISSO. PROCUREM OUTRO JOGO E COMPREM.
Look its cool I finally found a helicopter game but like ♥♥♥♥♥♥♥ does it tell how good Battlefield 3 and 4 had it when it came to flying, its so good, so smooth does it take time to learn of course but in this ♥♥♥♥ is it annoying just let me fall. The heli is in a constant state of hovering and theres a button to turn it on and off but when its off its still hovering, just let me fall to the ground, rotate the ♥♥♥♥♥, ♥♥♥♥ theres not even a way to turn inverted flying off you have to find the keybind and do it that way. Why even have a Gameplay setting when theres ♥♥♥♥ all in there, it should all those things im complaining about. If you find it fun sure enjoy it ♥♥♥♥ yeah, but if ur BF nerd from old day, ♥♥♥♥ its annoying 20 minutes and im just malding at the tutorial
Keine Frage: Grafik besser, Missionen besser und auch dank schnelleren CPUs auch das Gaming. Jedoch hab ich mich für diese Simulation aufgrund Gunschip (Micropose 1986 von Commodore C64 gespielt) entschieden, da die 64er Version damals schon geil war und ich bin angenehm überrascht worden das auch diese Version mir ein geiles Flug- u. Kampffeeling vermittelt.
Excellent game. If your half interested give it a go. I have been on the fence for ages and it's brill.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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