
This game is dynamic story about man's struggle with himself. From your actions depends the outcome of this struggle.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was pretty curious for this one, the theme reminded me of the Deep Sleep series and other browser games back in the day, but though it does alright with its visual and sound, the gameplay and pacing just aren't good and the text is either slightly off or downright incomprehensible. It also feels like it's trying too hard to be heavy and serious and it simply comes off as clumsy to me. Couldn't get into it, got stuck on a puzzle and quit.
[h1]#tinygamereviews[/h1] [code]The worst English translation I've encountered obliterates what could've been a neat story. Makes me wish I knew Russian so I could play/read in the original language, because the potential's [i]there[/i]...[/code] [list] [*][b][u]Overall Score[/u][/b]: 1/5 [/list] [hr][/hr] [h1][b]Curator: [url=https://store.steampowered.com/curator/42137521/]Nostalginauts[/url][/b][/h1] [h1]Full Review[/h1] [table] [tr] [td]Playability[/td] [td]3/5[/td] [td]Bugs sometimes show up making parts unplayable (cursor will disappear, dialogue will freeze...), so you'll need to close and reload a save. Some of the English text is nonsensical, so it can be difficult to understand what's going on or what you're supposed to do at times. Some puzzles show up without explanation or context and can be left mysteriously-unsolved.[/td] [/tr] [tr] [td]Difficulty[/td] [td]1/5[/td] [td]Besides some bugs and poor translating, it isn't a difficult game at all.[/td] [/tr] [tr] [td]Graphics[/td] [td]3/5[/td] [td]I [i]like[/i] the graphics, for the most part; they work for the format that the story takes and enhance the overall experience. They're not [i]beautiful[/i], but they're appropriate.[/td] [/tr] [tr] [td]Sound[/td] [td]3/5[/td] [td]On the lower end; the sound usually helps create an appropriate ambience, but it's repetitive. Best experienced with headphones, in any case (people you might live with will thank you).[/td] [/tr] [tr] [td]Story & Writing[/td] [td]2/5[/td] [td]This is hard! The Russian-to-English translation completely sucks. For the most part, it's generally understandable what's going on in the big picture, but anytime a character's dialogue continues beyond one sentence, whatever character revelations, backstories, and subplots that may have been intended, evaporate. It started pretty strong, but quickly became awful, and I [i]wanted[/i] it to be good. There are some parts where the text doesn't parse [i]at all[/i], and nonsense characters flood the text boxes. I can tell there's a good story there, but it's not something that I can clearly understand as-is. If I could, I would volunteer to help re-translate it somehow. [b]Developer: I'm volunteering help if you think you need it.[/b][/td] [/tr] [/table] It's frustrating that I couldn't give [i]Colorless Life[/i] a good review; just about as frustrating as it is to see that it came out in July 2017 - five and a half years before I actually played it - and to see that it hasn't been fixed. I guess that's fine, though. I don't know what demands are placed on what looks to be an independent developer, but since they've put out other titles since this one, it's (again) frustrating to see that such a developer didn't seem to care about going back to correct their (tremendous) mistakes that could make their game more-understandable/playable by an audience that they thought to include in the first place. I began without any expectations, which was good; I saw that [i]Colorless Life[/i] was tagged as "adventure," "action," and "indie," which are all in my wheelhouse, and watching what little the screenshots and trailer provided led me to think that I was in for something neat. And I see that it [i]could've[/i] been neat, and it [i]probably is[/i] if you can understand it in its original language (Russian), but I can't sidestep that this information is misleading. It's [i]not[/i] an "adventure" game - and [i]certainly not[/i] an "action" game. It's a visual novel with some walking-around (usually in a straight line without different routes). I've been to some [i]real bootleg[/i] bookstores in my day, and if I'd picked up a novel in any of those places, opened up to a random page, and seen a garbled mess on-par with [i]Colorless Life[/i], I'd have placed it gently back on the table and walked away. Buying [i]Colorless Life[/i] so-uninformed (I mean, just read the game's discussion board) is [i]my[/i] fault. It's cheap, which is a boon, but it also looks like early-onset abandonware at this point (the year of our lord 2023). [b] Developer: You have the makings of a really-neat, widely-relatable story, here, but it's not as widely-[i]accessible[/i] as you might've wanted it to be. Fix the English translation. Please.[/b] [table equalcells=1] [tr] [th]BEST[/th] [th]WORST[/th] [/tr] [tr] [td]The story, or at least the [i]intent[/i] of the story.[/td] [td]The translation. See above.[/td] [/tr] [/table] [list] [*][b][u]In-Game Purchases[/u][/b]: None [*][b][u]Learning Curve[/u][/b]: Easy, once you know that the game has bugs that closing and re-loading will fix. [*][b][u]Replayability[/u][/b]: Medium-Low. There are multiple endings, but again - the translation severely mars everything past the first five minutes. [*][b][u]Recommended Purchase Price[/u][/b]: On sale for $1 at most in its current state. If it ever gets re-translated and bugs are fixed, the $1.99 price tag is fine. [/list]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
실행 하는데 에러가 있는 게임 같습니다. ^^
The art is great, but the translation is so bad I'm not sure what they are trying to say. Considering this is a visual novel sort of game, it failed at its main goal of conveying the storyline.
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игра хорошая. Сюжет +, геймплей симулятор ходьбы и читание диалогов, диалоги +, эфекты +, погружение +, русский язык, концовка -.
Стим забайтил на эту игру скиншотами с интересующей меня атмосферкой, однако, получил я не то, что ожидал. Игру создавал какой-то неумеха, потому как проблемы начинаются с главного меню. Поверх нарисованного курсора вы будете видеть дефолтный курсор, а затем в самой игре он и вовсе исчезнет. Самое забавное, что варианты диалогов выбираются с помощью курсора, а не кнопок направления, поэтому это вы будете делать наощупь, либо постоянно Alt-Tab-аясь. В самом конце так и вовсе невозможно выбрать варианты диалога. При нажатии на один из вариантов либо не будет происходить вообще ничего, либо игра будет награждать Вас отвратительным ear-rape 8-битным звуком на фоне черного экрана. Вот и всё. Концовку пришлось смотреть на YouTube и, как оказалось, не у меня одного такие проблемы. Из двух существующих видео по данной игре, в обоих в конце были проблемы, а если (рандомно) они решались, то игра вознаграждает отличной концовкой, в которой главный герой вешается... просто. потому что. И тут вопрос о сюжете: Для кого это писалось? Кем это писалось? Зачем? Несмотря на заинтересованность дарк-атмосферой, здесь всё выполнено настолько искусственно, сюжет написан настолько поверхностно, а диалоги настолько притянуты за уши сеттингом, что ненароком словил пару волн кринжа. Это атас. Игра вроде и пытается тебя запихнуть амбиентом на фоне, пиксельартом, но в остальном она дико проваливается. О геймплее даже смысла говорить нет - зажатие кнопки вправо до тыкания в край локации с последующим нажатием кнопки E. Ну и диалоги через пробел. Всё. Кроме того, английская версия страдает от ужасного перевода с русского, за что я тоже снижу условный балл. Ужасный продукт за свою цену. Подобная индюшатина и за бесплатно есть лучше (к примеру, A Date In The Park). Не рекомендую. UPD: Ах да и сравнивая русские оценки этой игры с иностранными становится ясно, что этот отстой ещё и ботами/друзьями разработчика пролайкан, потому как другого объяснения, как такой кусок бага может получить лайк у меня нет.
чел на протяжении всей игры не может повеситься))))
nice idea. worse gameplay. unistalled after 14 minutes of desperation, agony and thoughts about my owm colorless life which is still more fun than this...
ziemlich farblos :D ne spaß ganz okay
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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