
Dig deep down the abandoned planet to find its secrets and earn cash by collecting resources. Spend your money on buying various trinkets and instruments that will help you along the way to earn even more profit.
Modeled estimate, not a reported figure. How we estimate →
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About
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Colony 37 is a mining game with a heavy emphasis on exploration, loot hoarding, and simplified survival mechanics. Explore the hidden depths of a long-forgotten colony, find out the reason why it was abandoned, and earn plenty of credits, items, instruments, and a lot more.
Procedurally generated block-based world with a depth of 600+ meters.
10 underground biomes with their own threats and goods you can find.
Story-driven gameplay.
Dialogue system with small quests and rewards.
Hidden underground structures that moves the story forward.
Radiation, darkness, and lack of oxygen are your constant enemies.
Perk system.
Each biome has its own set of resources for you to gather.
Each biome contains its own set of items that you can find in underground chests.
The lower you go, the more valuable resources become.
Sell all of your found resources back at the base.
Even if you didn't manage to bring back your resources, each destroyed block provides you with experience that you can spend on upgrading your character.
Players can equip 3 instruments and 10 miscellaneous items. What kind of character build you want to make is completely up to you.
40+ instruments starting from pickaxes and shovels and ending with flamethrowers, dynamite, drills, and advanced firepower.
200+ trinkets that you can buy or find. Some of them boost your character's stats (damage, health, movement speed, etc.), while some of them allow you to create explosions with each hit, teleport, or even fly.
20+ consumables that are acting as emergency boosts of health/oxygen/energy in a tricky situation.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cool atmosphere, fun upgrading, relaxing mining. Perfect! But, it really needs an autosave. Game crashed, 4 hours progress lost =(
Very good game, it's kind of incremental. Not fully released yet but a worth while early access.
For the price I really can't complain, you get exactly what you pay for and what it looks like, if you love games where you can just relax (for the most part) and methodically mine resources or do another repetitive activity you'll be right at home here. Solid atmosphere, good variety of equipment, biomes feel distinct.
+
This game is so cool and fun to play. The mimic stone is sick! I think it should mimic the recharge time too. It should also be hard to obtain. The only thing I hate is losing some loot when I die ): I've been digging in that hole for so long. Well, life is about losing things, but I will finish the game (; Keep up the awesome work!
Very fun little progression based mining loop.
Welcome to Gulag
Jogo é divertido pra quem curte ficar grindando. Tem alguns bugs e falta muito conteúdo late game no jogo, mas ainda assim vale o preço por estar em desenvolvimento...
Short version: It's fine to dig for an evening. But it's more on the raw side, so can't really recommend it. Will see how it changes by 1.0 The minuses: - Sorting of the items in the store is chaotic. Just sort by type of damage. Ex: Selecting "Against soft" which is guite ambigious in itself and having glowsticks, dynamite, hammer etc. in the list; - Filler items and weird prices. Some useless, some even pricy on top of that. Ex: Antirad chip #5 for 21k with 0.02, this is 2 perk points (+Antirad chip #4 is half the price with the same bonus). There are 2-3 OP items, the rest are meh, especially consumables which i just skipped - Sharp progression turns. Early game seem to be fine, but in a few hours you can just buy HiTech Miner pick and then turbo rush to end game which leads to next problem - No end game. Story quest is not ready, barely any late meta progression, no permanent bonuses you could buy for money or even a reason to because you can pretty much dive as deep as you want by that point - Building and textures. Elevators clip into walls, get stuck on some invisible barrier, the doors to quest areas are a hazard because during closing animation it hides the area while the door is still open - rush back and you are freefalling till the bottom area. Also there is no tracking where is your elevators are so if you place them anywhere but the corners - good luck. The pluses: - Price. I consider it fair. - Gameplay. Despite the flaws i enjoyed it for about 4-5h and think with some polish it can be stretched
fun times digging
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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