
Discover a Knight's life after laying 『Down The Sword』-------- Experience the rich 'daily leisure' content after the battle.
Modeled estimate, not a reported figure. How we estimate →
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About

Strongly recommended:
This is an open world indie adventure game with fate as its starting point >>>>>>
"Coins" and "Wishpalm" are two important game features that influence the game progression.

Various "coins" as extremely rare dropped items, have special effects including, but not limited to:
random teleport / rewards / storage function / rebirth and dozens of other effects.
"Wishpalm" is the manifestation of wish rules in the world, including 100+ various wish effects, where you can gain extra rewards through your choices.











The game includes: 900+ combat items
50+ potion items
200+ spell/book items
140+ food items
120+ raw material items
500+ high-value items with commercial value
200+ uncategorized items
A total of not less than 2000+ items of various types
Players have 150+ usable skills
Enemies have 40+ different racial traits
There are 100+ different types of enemies in the game
200+ achievable honor events (achievements) (may continue to be updated after the game is released)
There are 7 types of terrain in the wilderness
Dozens of randomly occurring mission events
One non-mandatory main quest
Players can freely choose whether to increase their rank, and the number of weapons they can equip
There are 20+ non-combat gameplay modes that can be deeply explored
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
几天玩下来坏了5次档,还有无法存档退出后丢失存档的情况,我的建议是先把存档搞好。
The gameplay is very complicated, the price is worth it, I feel like I can play for a long time
画风很有特色,有种漫画的感觉,至少能让人第一眼就记住。名字也蛮有记忆点的,硬币+仙人掌=? 随机选择硬币buff,然后重生到天枢星,每次死亡会重生,但要扣一些寿缘,寿缘扣完就彻底完犊子了。 重要的还是在每次生命阶段收集资源,搞钱是重中之重。 内容还是蛮丰富的,打怪,彩筹,赌石……就是希望把引导再做好一点。不然前期容易无头苍蝇一样。
武侠肉鸽开放世界,很消磨时间
这就是个半成品,当初打着夫妻两人辞职制作独立游戏的幌子骗人购买游玩,然后随便更新了几次就跑路了,作者人品做什么都会失败的
目前来说框架可以,在更新更新细节,玩法再扩展扩展
I refunded the game. Without a proper official translation the game is too difficult to understand. There are many areas where there is no translation, for example names. I personally find it very difficult to distinguish things like bounties when the names consist of Chinese symbols. There is just too much friction personally in its current state. Once there is an official translation I would be happy to purchase the game once more and play it.
我相信是款好游戏,但是太复杂了,我进去不知道干什么。
有中文 有成就
后续内容匮乏
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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