
A hack-and-slash game about surviving in a mad scientist's lab with classless builds.
Modeled estimate, not a reported figure. How we estimate →
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About
Fight, grind, make your build, perform deadly combos and still be done in time for work.
Code: Blue combines action from beat-em-up games with arpg itemization and abilities. Carefully select your rares and epics to create satisfying combos and survive the onslaught of enemies!
Itemization matters! Will your gear give you enough armor or will you be slashed-and-diced like a cutlet of raw beef? Damage types matter! Slash Damage from swords is weak versus well-armored opponents, use Blunt Damage weapons like the Gauntlets or Big Hammer instead! Will you survive long enough to escape or will you succumb to defeat by dodging at the wrong moments!
Music by Karl Casey @ White Bat Audio and Android128, Icons from , Brainrot models edited from: alex.cgwarrior
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
A great action packed hack and slash. Gameplay feels smooth and combat feels rewarding
I like the gameplay loop and the characters. Not every run is going to be the god run, but when it happens you feel like no boss can kill you and 2 seconds later you die to an attack you barely noticed. It's fun and worth the price.
Basic Hack and slash game for the value. Not bad
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
cool game if you like to hack and slash away at enemies. dev is a cool guy, adding new stuff
Short version: Good value for money Can pick it up for a run then put it down Lots of content Nice action The developer is easily accessible and will add your content ideas Pros: Lots of enemies Lots of items Can loop infinitely All playable characters are unique Fun levels Fun interactables Cons: UI could use some work. Not all heroes have a dash, not a con for most people. Some cooldowns feel too long. Some attacks which, do a lot of damage don't have a visual to warn you that they're big ones. No feedback that you as a player is getting damaged. It's like a top down risk of rain, risk of rain 1.1 basically
it's fantastic in pretty much every respect
Fun blend between a survivor game and a hack&slash. Can do cool combos. Lots of enemy and boss variety. UI could use some work, sometimes find myself thinking its bugged but after a few seconds it resumes.
Awesome game! Felt rewarding to sweep through hordes of enemies and customise my play style with perks and buffs after each round.
This game? Absolutely based. The price? The dev is losing money by selling it this cheap, it's one of the best survivors games out there, criminally underrated and slept on. Characters feel unique and fun to play and it's quite addictive.
Nice. A neat game that is a little addictive. My graphics card is below minimum specs but other than some scaling options still played fine. Recommended.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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