
From Jeppe Carlsen, the lead gameplay designer of LIMBO and INSIDE — COCOON takes you on an adventure across worlds within worlds. Master world-leaping mechanics and solve intricate puzzles to unravel a cosmic mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 23 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.1Kreviews | 95% | — | $3.2M |
| $24.99 | 8.2Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1014 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice
I had high hopes for this game when I saw the art style, and I have always enjoyed games that Annapurna has created. But this one had one major flaw from the start- there was no introductory narrative or exposition that explained what my character was or what they were doing in the game. I just got thrown directly into the game and set loose to wander around and figure out how the game was played on my own. I eventually figured it out and completed the game (enjoying the guardian battles and most of the puzzles along the way), but the lack of background context left a lacking feeling in my head as I finished the game not really sure of what it was that I had accomplished or what the significance of it was. This is a trend I'm seeing become more common these days, unfortunately, with games using really cool-looking art styles to draw you in but don't take the time to explain what the purpose of the game is.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +5 more
| $24.99 |
| 7.7Kratings |
| 90% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing! Beautiful and atmospheric, the game was a joy to traverse and explore. The puzzles were fun and kept my curiosity peaked. Can't recommend it enough. Please get this game. It's sold at a good price and well worth every penny!
juego de unas 3/4 horas de puzzles interesante donde has de pensar fuera de la caja
Incroyable !
好玩,就是中间一些解密和boss战有点坐牢
好玩
游戏场景设计的非常好,每个“世界”都有对应的主题。四个“世界”联动对应创造了有新意又有趣的解谜体验。
One of best games for your brain :)
一个优秀的作品,题目设计和难度上不能太简单,也不能太难。太简单的设计会让人觉得乏味和枯燥;太难的设计则会劝退一众玩家。这部作品让我体验到了题目设计的优良之处,虽然本身用了递归,但递归的概念并不是很难;即使一个完全不懂递归这个概念的玩家,在纸上将进入和退出传送的过程写下来,也可以非常愉快和顺畅地游玩。我非常喜欢这个作品在关卡上的设计。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9K | 24 | 88% | $9.99 | |
| $141K | 594 | 84% | $9.99 | |
| $4K | 22 | 100% | $9.99 | |
| $1.3K | 17 | 100% | $4.99 | |
| $371 | 9 | 78% | $1.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 3.5K | 85% | $29.99 | |
| $3.2M | 10.7K | 92% | $19.99 | |
| $3.2M | 4.4K | 72% | $19.99 | |
| $3.2M | 6.7K | 82% | $19.99 | |
| $3.2M | 4K | 72% | $24.99 | |
| $3.2M | 3.8K | 70% | $26.99 |