
CloudDwellers is a 2D simulation and city-building game set in a world of scattered floating islands. Guide your settlers to harness technology, optimize production, and transform fragmented skies into a thriving, beautifully crafted aerial haven.
Modeled estimate, not a reported figure. How we estimate →
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About
You've awakened.
You find yourself in a mysterious world of floating islands, where the sky shimmers with an ethereal glow. The islands drift like fragmented dreams, surrounded by unfamiliar flora and an unknown ecosystem.
You gradually adapt to this world's rules. You'll need to build a home and develop technology, starting from scratch—from primitive tools to advanced machinery. Craft technological marvels, explore uncharted islands, and search for other survivors. Uncover the origin of this strange world, unravel the mystery of how you came to be here, and ultimately, find your way back home.
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"To get rich, first chop trees." You can acquire vast amounts of resources by gathering from resource points and opening resource chests. All resources are the fundamental fuel for civilization upgrades; without resource accumulation, development will be impossible.

The growth of your home base relies on sound planning. You need to reasonably allocate your workforce and set production tasks, transforming raw resources into precision industrial goods. Plan efficient industrial zones, strategically lay out facilities to build a production network, and use the power of machinery to break through productivity bottlenecks, extending your tech tree into the future.

On the floating isles, you’re free to design and expand as you like. Shape barren land into a thriving skybound home—complete with functional facilities, green spaces, and living quarters—using nothing but your creativity and vision.

Across the expanse of the floating isles, dwellers discovered a rare mineral known as Mysterious Glowing Stone, which harbors immense energy within. By channeling the shimmering waves it emits into dormant mechanisms, they learned to awaken ancient machines—setting them into motion and freeing humankind from manual labor.
Yet this was only the first glimpse of the power within these waves. Greater mysteries await those who dare to harness them further.

Is your character's movement speed too slow? Is their work efficiency too low?
Don't worry! You can enhance your character's abilities by wearing equipment and using idols, boosting their work efficiency and making every action quicker.

The world is vast and ripe for discovery. Venture into diverse regions, each a unique ecosystem teeming with exclusive resources and hidden opportunities. Every journey holds the promise of rare materials, lost technologies, and new frontiers.
All English text in the game was translated with the help of AI, so some lines might sound a little funky here and there. If you catch anything that makes you go “wait, what?”, feel free to swing by our Discord and let us know — your help might just save us from sounding like robots pretending to be human!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ゲームの止め時を見失うゲームです。 住人が上手く動いてできることや移動範囲が広がると楽しさが増えていきます。 ストレージの容量だけほんとうに要注意。 クリアまで遊んでみたいと思えるゲームです。
普通におもしろいです。 最初行き詰りましたが、左下アイコンの建設さえ気付けたらゲームは進んでいきます。 時間が溶ける良ゲーだと思います。まだやり込んでないので、ストーリ、エンディングがあるのかが 気になります。
希望工作优先级能更细点,现在同时只能优先做一个工作。导致优先采蘑菇,却不优先做蘑菇汤,优先钓鱼却不优先做鱼干。大伙都在饿肚子。
在浮空岛上建村子,探索广阔的天空寻找各种资源和居民,布局全靠玩家的想象力。 从零开始探索研究,逐步完善设施非常有成就感,从一开始的土木工程过渡到砖瓦结构,再到未来科技什么都能造出来。 随机的地图资源分布让规划也变得很有乐趣。
プレイ時間:約40時間(現状の全コンテンツクリア)提供によるプレイですが、40時間一気に遊んでしまうほど中毒性の高いゲームです! 良かった点 作業アニメーションがとにかく細かく、愛らしくて癒やされる 「ジップライン」という今までにないユニークな移動方法 スパゲッティ配管好きにはたまらない「ウェーブ」を動力源としたシステム 改善してほしい点 キャラの見た目がほぼ同じで見づらい(キャラ選択画面から選ばせてほしい) アイテムの在庫管理がしにくい(在庫表示装置よりゴミ箱を見た方が早い現状を直してほしい) 製造の上限数を設定できないため、アイテムが無限に作られてしまい管理が大変 期待してます!!
虽然是类缺氧型游戏,但是比缺氧的难度上简化了很多 更加适合新人的游玩 前期的指引对新人来说也更加的友好 能够给人更加轻松的体验。资源的采集有了幽波的辅助让小人做更多其他的活而不是都把时间花在采集资源上:当有找不到资源的时候也有寻找器作为辅助(当然解锁这个科技前,部分资源寻找还是比较困难的希望可以改进一下)
好玩,爱玩,有点像是类缺氧?不过玩上手还是满简单的,缺乏点深度,希望后面制作团队继续加油!
Gestión de colonias y construcción relajante?! Sí! Si eres de los que te gusta pasar horas sin agobiarte porque una horda de zombies va a venir a comerte y te encanta la construcción y gestión de colonias este juego te encantará. Si te gustan los juegos estilo Craft the world o Oxygen not included deberías darle una oportunidad a Cloud Dwellers pero debes de tener en cuenta que aún está en fase de desarrollo, así que te encontrarás con bugs o fallos de traducción en el caso de que lo juegues en español. Por solo 10 euros que cuesta ahora mismo yo le daría una oportunidad.
建設シミュレーションゲーム初心者です。 ヘルプ機能はありますが、丁寧すぎるチュートリアルがなたいめまずは自分で触って遊びたい人にもおすすめ! はじめのほうは手探りで進めていましたが、あれもやりたいこれもやりたい!ってしている間に気づいたら3時間も遊んでました!やることたくさんで楽しい! 雰囲気も大変可愛いらしく、敵などに襲われることもないため何かの合間にやったり、研究や調査等がっつりやったり自分のペースで楽しめると思います! 早期アクセスなのでこれからの追加要素にも期待したいです!
幽默的游戏,底层逻辑一坨狗屎。 ① 小人不会连续工作。搬了材料去工作台,材料够了也不会顺道开始制作,就这么走了,然后让八百米外的另一个小人来制作。不管是什么动作,搬运也好制造也好拆除也好,小人的动作链条永远是从初始点位出发去执行执行完就返回初始点位,然后才能开始下一个动作,傻吊吧。 ② 箱子里的东西塞满了就寸步难行。要是箱子里全装满了石头,你还没有垃圾桶,那你就等死吧,存储空间不够小人就不会去砍树,不砍树就没有木头,没有木头就造不了新的存储箱,整个就一死循环,你就只能看着小人站在那不动。就算有木头,万一地不够,那也完了,存储空间不够就没法拆东西,就没地方新建仓储。因为受限于第一条,小人并不会挖土然后直接拿去造土地。就挺搞笑的。 ③ 如果规划的有点问题,那么小人在建造/拆除后甚至有可能会把自己卡在一个没法回去的地方,闹麻了,喜欢我四五个小人卡在那活活饿死吗?走过去造块土,把自己回去的路堵住了,那就搁那挂机了,就算设置了拆除那块土,就在他脸上, 他也不会去执行,因为第一条规定了,他必须先回到初始点才能再执行下一个任务,要是这时候没有别的小人在另一边,那就又是一个死局。你会做游戏吗,你个傻吊,给我滚出去。 此外还有不少不方便的点。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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