
CloudDwellers is a 2D simulation and city-building game set in a world of scattered floating islands. Guide your settlers to harness technology, optimize production, and transform fragmented skies into a thriving, beautifully crafted aerial haven.
Modeled estimate, not a reported figure. How we estimate →
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About
You've awakened.
You find yourself in a mysterious world of floating islands, where the sky shimmers with an ethereal glow. The islands drift like fragmented dreams, surrounded by unfamiliar flora and an unknown ecosystem.
You gradually adapt to this world's rules. You'll need to build a home and develop technology, starting from scratch—from primitive tools to advanced machinery. Craft technological marvels, explore uncharted islands, and search for other survivors. Uncover the origin of this strange world, unravel the mystery of how you came to be here, and ultimately, find your way back home.
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"To get rich, first chop trees." You can acquire vast amounts of resources by gathering from resource points and opening resource chests. All resources are the fundamental fuel for civilization upgrades; without resource accumulation, development will be impossible.

The growth of your home base relies on sound planning. You need to reasonably allocate your workforce and set production tasks, transforming raw resources into precision industrial goods. Plan efficient industrial zones, strategically lay out facilities to build a production network, and use the power of machinery to break through productivity bottlenecks, extending your tech tree into the future.

On the floating isles, you’re free to design and expand as you like. Shape barren land into a thriving skybound home—complete with functional facilities, green spaces, and living quarters—using nothing but your creativity and vision.

Across the expanse of the floating isles, dwellers discovered a rare mineral known as Mysterious Glowing Stone, which harbors immense energy within. By channeling the shimmering waves it emits into dormant mechanisms, they learned to awaken ancient machines—setting them into motion and freeing humankind from manual labor.
Yet this was only the first glimpse of the power within these waves. Greater mysteries await those who dare to harness them further.

Is your character's movement speed too slow? Is their work efficiency too low?
Don't worry! You can enhance your character's abilities by wearing equipment and using idols, boosting their work efficiency and making every action quicker.

The world is vast and ripe for discovery. Venture into diverse regions, each a unique ecosystem teeming with exclusive resources and hidden opportunities. Every journey holds the promise of rare materials, lost technologies, and new frontiers.
All English text in the game was translated with the help of AI, so some lines might sound a little funky here and there. If you catch anything that makes you go “wait, what?”, feel free to swing by our Discord and let us know — your help might just save us from sounding like robots pretending to be human!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Japanese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I kept trying to figure out how to enjoy this game... This needs a lot of QoL for it to be fun. Right now there is waay too much micromanaging required. It need ALOT of basic stuff to even come close to games like Oxygen Not Included.. alot No speed up... everything is SLOOwww The lack of basic prio system, og craft amount. And on top of that, Dubs pathing can break, and can't be fixed with load/save.. Breaking the game and forcing a reload after hours. Sure they will be fixed at one point...but right now... not fun
El estudio me regaló una copia y la verdad me sorprendió gratamente. El juego está muy bien logrado, con mecánicas sólidas y una experiencia que engancha rápido. Es adictivo y divertido, se nota que tiene una buena base. Como es lógico en acceso anticipado, todavía aparecen algunos bugs y a veces los personajes parecen quedarse sin rumbo. Son detalles que no arruinan la experiencia, pero sí marcan que aún queda trabajo por delante. En resumen, Cloud Dwellers ya ofrece una propuesta entretenida y prometedora. Con las actualizaciones que vayan llegando puede convertirse en algo excelente. Vale la pena probarlo y acompañar su desarrollo.
グラフィックが可愛く、お手軽に遊べるコロニーシミュ サバイバルの難度はあまり高くはなく、のんびりと探索やクラフトを楽しめる 電力の代わりに幽波というものが存在するが、利用の制約が強くて使えるようになるまで時間が掛かる キャラクターたちのマップ移動が結構時間掛かるので、しっかりジップライン網を形成したほうが効率が上がるか?とPVを見ながら思った 黙々と整地をしたり拠点を整えるのが好きな人にオススメ
這是一款風格有點類似《鼠托邦》與《缺氧》的 2D 模擬經營遊戲,但整體難度明顯親民許多。不太會因為一步操作失誤就導致整個據點崩潰,系統複雜度也不高,即使沒有接觸過這類作品的玩家也能輕鬆上手。 遊戲大部分時間都在利用樓梯向地圖深處探索,尋找各種資源並逐步擴張據點。角色能力值則需要透過圖書館慢慢培養,雖然升級速度偏慢,但後期許多採集、拆除與探索都有等級限制,因此建議越早開始培養越好。目前還沒有找到能快速提升能力的方法,也許後續解鎖的「手術」系統會提供其他培養方式。 整體遊玩體驗相當不錯,但目前仍有幾個比較明顯的問題: ■ 建築會阻礙角色移動 幽波稜鏡建造完成後竟然會直接擋住角色行走,而角色本身又不會跳躍,導致經常需要額外蓋樓梯繞路,否則角色就會一直找不到路。這點在規劃基地時有些麻煩。 ■ 工作優先度不足 目前只有採集與調查能夠設定優先執行,建造與拆除卻沒有獨立的優先度。雖然可以開關角色是否從事某項工作,但和真正的工作優先系統仍有很大的差距。如果急著拆除某個建築,往往只能慢慢等待角色自己決定去做。 ■ 缺少生產數量限制 生產系統沒有設定庫存上限或最低保有量的功能。例如想製作木板,角色就會一直做到木材全部耗盡,無法設定「低於幾個才補貨」或「只生產幾個」,導致玩家需要頻繁手動取消生產,管理起來比較麻煩。 總結來說,遊戲的整體基礎相當不錯,難度適中、探索過程也很有樂趣,玩起來沒有太大的壓力。雖然目前還有不少操作便利性需要改善,但都屬於可以透過後續更新優化的部分。如果未來能補強工作優先度、生產管理等系統,相信會是一款相當耐玩的模擬經營遊戲。 請關注[url=https://store.steampowered.com/curator/45895442]DD獨立遊戲鑑賞[/url]以獲得更多遊戲情報! 遊玩過程影片 https://www.youtube.com/live/L2_JxRPKrhY
《移民天境》是一款2D殖民模拟建设游戏。游戏中玩家将来到浮岛世界,带领居民发展科技、规划生产,从零开始逐步建设空中聚落。 游戏画风整体属于比较简约的卡通风格,小人造型比较简单,看起来反而有些像是机器人,不知道为什么感觉跟《地球上的罗伯特》挺像的。不过从他们也要吃饭来看应该还是人类吧。 设定上是世界崩坏之后,幸存的遗民们来到了一片浮岛上,需要从零开始建设世界。随着不断的探索,还能通过解锁古代冷冻装置获得新人口。 游戏是2D平面模拟建造,可以建造梯子等联通不同高度层,而如果使用泥土建造则会生成i比较坚固的地基,梯子是无法放置装置的,因此必须要不断扩展浮岛的区域来容纳各种装置,同时游戏中的生产线也比较多,在建造时最好将同一生产线的生产和储存装置放在一起,减少小人的跑步距离。 游戏中的小人基本上没有生存压力,只需要偶尔吃点食物就能够补充能量。不过AI的运行逻辑还是比较弱,比如所有的资源都需要转移到储存装置里再拿出来用,所以在合理的位置节点放置储存箱是非常必要的。游戏中的采集、生产采用的是标记之后小人自动判断后进行的,因此后期资源种类多了之后,可能会出现一些资源迟迟不去采集的情况,需要玩家手动设置优先级来收集某种资源。另外,游戏没有倍速功能,只能保持1倍速,希望后续能够提供加速的功能吧。 总的来说由于游戏设置上没什么生存压力,也没有睡觉休息之类的需求,因此整体来说还是很休闲的。玩家可以以比较轻松的心情去探索世界、采集资源、建造设置、研发科技,将浮岛世界建造成自己喜欢的样子。喜欢殖民模拟建设的玩家可以入手体验。 [quote] 加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]我的鉴赏家[/url],不定期为大家带来诚意满满的游戏体验干货。 [/quote]
很差劲的一款游戏,bug非常多,科技需要解锁的材料非常肝,大部分还没有,,实际上游戏里就一丁点内容,不推荐新手入坑,打折也别买。
这游戏前中期都是纯粹的坐牢,不能种地不能睡觉,前中期唯二的食物只有鱼和蘑菇,你都解锁自动采集齐了食物还常常不够,小人ai让我以为他们是无魂机仆,研究的床饰品什么纯装饰,收集资源那个慢,那个分散,每解锁一步都是漫长而又纯粹的折磨,不建议那种想要体验轻松休闲的玩,也不建议喜欢种田建筑党玩,这玩意甚至不如打造世界,也是佩服他们做的如此的不好玩。
一個半完成品,做為一個建築類遊戲, -沒法控制加工物數量, -沒法控制採集高中低優先度, -沒法控制建造高中低優先度, -愚民不手動安排就會困著 現階段不建議購買
建议全网资本家人手一份
This is a very early access title, don't buy if you're expecting a polished game. It needs a whole lot of QOL work first and foremost. The ideas are good and it is fun for a few hours. I really like the art style.
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Trends
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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