
You are a lonely woman, secluded in a house with your cat... and the secrets of the past. What hides within your mind — illness, or something otherworldly? Nightmares and reality intertwine… everything is so foggy. Do you have the courage to remember what happened?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Jul 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

"The clinking of chains..."
They said you were sick. Prescribed pills. Begged you to stay in touch.
But you chose solitude — just you, your cat, and the old house.
"The clinking of chains..."
You wake up, as always, to feed your cat. But something is off: one of the doors is locked, and the key is nowhere to be found. A metallic ringing echoes in your head. In the bathroom, something rotten flickers into sight—then vanishes. And on the mirror... a note from your childhood doll.
Memories stir. Your grandmother’s curse — forgotten, but never gone.
"The clinking of chains..."
Why did she do this to you?
"The clinking of chains..."
As you explore the house, you piece the doll back together — and suddenly, a hidden passage appears in the garage. It leads to a world from your dreams. Or your past. Or your madness. Endless stairways, coffins in the walls, worm-infested tunnels. They call to you — and terrify you all the same.
"The clinking of chains..."
What is that damned sound echoing in your mind?

1. A classic walking simulator with a psychological horror twist.
2. Explore your home and uncover hidden objects to unlock the story
3. Solve light puzzles

1. The game has autosave.
2. Realistic graphics.
3. High-quality sound design.
4. Average game completion time: 60 minutes.
5. Genre: Walking Simulator.

Note! The game features machine translation into the following languages:
- French
- German
- Spanish
- Portuguese (Brazilian)
- Chinese (Simplified)
- Korean
- Polish
- Japanese
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
UN bon jeu avec une bonne ambiance mais on a arrete en plein milieu car la soluce des escaliers est une horreur !!! C est dommage parce que l'on perd totalement l'aspect horrifique. ON a donc NEXT le jeu. LEs autres jeux du dev sont vraiment cool et celui ci pourrait etre sympa avec un peu plus d'explications sur certaines choses . Dommage.
All right little horror puzzle game.
на вечер пойдет 7/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Polish, Russian, Japanese
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game overall, needed more story depth.
атмосфера страшная но сам монстр вызывает испанский стыд
Une petite expérience horrifique assez courte, mais qui sait maintenir la tension et le suspense du début à la fin. 👀 L'histoire reste assez classique dans son ensemble, mais le jeu arrive tout de même à proposer un plot twist vraiment intéressant, que je ne vais évidemment pas spoiler ici. 🤫 La durée de vie est plutôt courte, mais je trouve que ça fonctionne bien avec le rythme du jeu : on ne s'ennuie pas et la tension reste présente jusqu'au bout. Une expérience simple, efficace et qui mérite d'être découverte sans trop en savoir à l'avance. Si vous aimez les jeux courts qui misent davantage sur l'ambiance, le suspense et la tension, Clink peut clairement valoir le détour. 👻
Not bad for just over $1. The graphics and world are good and it plays well. Some pretty good jump scares. They are repetitive but still got me almost every time. The story isn't bad. The whole thing with the cat messed with my head a bit. It's pretty short which is my only real complaint. I'm going to try and get it to play in VR using UEVR. If I remember I will update how it goes.
Das krankeste Treppenhaus meines Lebens!: Wer Bock auf ein komprimierten, psychologischen Indie-Horror hat, der einen emotional durch den Fleischwolf dreht, ist bei CLINK genau richtig. Was euch erwartet: Atmosphäre & Grafik: Technisch auf der Unreal Engine 5 aufgebaut. Die Charaktermodelle gewinnen zwar keinen Schönheitswettbewerb, aber die Lichtstimmung in den dunklen, verlassenen Fluren ist absolut beeindruckend und erzeugt ein permanentes, nagendes Gefühl der Bedrohung. Das Maden-Paradies: Die Entwickler (Beshbarmak Games) haben eine fast schon beängstigende Vorliebe für Maden. Dieser Body-Horror zieht sich konsequent durchs Spiel und sorgt für ein viszerales Ekelflair, das wirkt. Sounddesign aus der Hölle: Das absolute Highlight. Eine bestimmte Sequenz in einem endlosen Treppenhaus triggert über das Sounddesign puren, uralten Fluchtinstinkt. Großartig und verdammt effektiv! Die Story: Keine billige Jumpscare-Parade. Die psychologische Geschichte zwingt zum Mitdenken und lässt einen permanent daran zweifeln, was Realität und was Wahnsinn ist. Der einzige Haken: Ein bestimmter Level (ich nenne ihn liebevoll den "Hände-Level") testet mit seinen gnadenlosen Trefferzonen eher die Frusttoleranz als die Nerven und reißt einen kurzzeitig aus der Immersion. Fazit: CLINK verschwendet keine Zeit mit künstlichem Padding. Es ist ein kurzer, knackiger Horrortrip, der trotz des Frust-Moments im Mittelteil durch seine unfassbare Atmosphäre und das grandiose Sounddesign absolut überzeugt. Für Horror-Fans eine ganz klare Kaufempfehlung! (Wer die ausführliche Review mit allen Details und ohne Spoiler sehen will: Schaut gerne auf meinem YouTube-Kanal "Waeldaar" vorbei! https://www.youtube.com/@waeldaar
I REALLY wanted to like this game. Really. 40 mins in I called it quits and requested a refund. Here's why: Walking around is clunky as ♥♥♥♥. Getting stuck in-between furniture, walking over furniture I shouldn't be able to walk over. Clunky, awkward and annoying. The flashlight is a ♥♥♥♥♥♥♥ nightmare. It just shuts off whenever it damn well pleases. I don't know whose idea it was to add that feature but, no. Just no. It didn't add to the creepy effect. It wasn't spooky. It was ANNOYING and it got me killed because it shut off as that thing appeared and in the second it took for me to turn it back on, I was dead. No. Just no. Also the stairwell was repetitive and irritating as well. The jumpscares didn't get me, there's no atmosphere, nothing to put you on edge, nothing. Maybe I'm being too picky or expected too much but I was looking forward to playing this for a week or two before I finally bought it and I am very disappointed, to say the least. 3/10 Not for me, thanks.
5 star game with an awesome story-line. This is a must play.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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