
Start with a Slingshot and evolve into a Galaxy Destroyer. In this Tactical Idle, manage Ammo, automate production, and face bosses in Artillery Mode. Ascend, unlock the Prestige Tree, and dominate absolute firepower.
Modeled estimate, not a reported figure. How we estimate →
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About
Clicker Arsenal is not just about watching numbers go up; it's about evolving the art of war. Start your journey in the stone age with a Slingshot and advance through technological eras until you command the cosmic power of a Galaxy Destroyer. In this Idle Game hybrid with Tactical Strategy, your Ammo is more than money — it is the fuel that powers your victory.
🚀 ARSENAL EVOLUTION Unlock and upgrade 10 distinct weapons that mark the history and future of combat:
From Primitive to Modern: Start with Recurve Bows and Wooden Crossbows, advance to the industrial revolution with the Gatling Gun, and dominate modern warfare with the M-16 and Missile Launchers.
Futuristic Technology: When gunpowder isn't enough, turn to sci-fi with Laser Rifles, Plasma Cannons, and weapons capable of annihilating solar systems.
Smart Management: Buy items in bulk (x10, x100, MAX) and make strategic decisions on which era to prioritize.
⚔️ ARTILLERY MODE: TACTICAL COMBAT The big difference in Clicker Arsenal. Here, the game stops being passive and demands your direct intervention:
Ammo as Fuel: Transfer your accumulated ammo to the Artillery tank. Every second of combat consumes your resources. If the fuel runs out, the attack stops.
Weak Points: Test your precision by clicking on the Weak Points that appear on enemies to deal 3x more damage.
💀 EPIC BOSSES AND CAMPAIGN Your artillery will be tested in a linear campaign of 6 phases with increasing difficulty:
Unique Enemies: From Straw Dummies to Combat Cyborgs and Sentry Drones.
Boss Battles: Face colossal opponents like "The Mechanical Colossus" and the hive-mind "The Nexus". Each boss requires a different fuel management strategy.
Valuable Rewards: Defeating bosses grants War Essence, the most precious resource in the universe.
🌳 ASCENSION AND PRESTIGE SYSTEM When progress slows down, it's time to restart to come back stronger. Use War Essence to buy permanent upgrades that do not reset:
Skill Tree: Choose your path. Focus on critical clicks with "Swift Finger" or maximize your passive production with "Optimized Systems".
Medals of Honor: Unlock powerful temporary bonuses that appear randomly to boost your economy.
Infinite Ascension: Invest in the "Combat Ascension" upgrade to permanently increase your total income, without limits.
📊 ADDITIONAL FEATURES
Rewarding Achievements: 35 achievements with pop culture references that guarantee real global income bonuses.
Detailed Stats: Track everything from "Ammo Generated (Total)" to "Weak Points Hit" and "Total Playtime".
Clean Interface: Full control over audio, video, with support for multiple languages.
Do you have what it takes to manage the ultimate war economy? Prepare your finger and your mouse. The battle begins now.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Portuguese - Brazil, Russian, Korean
Reviews
You click for 20-30 minutes straight in order to reset and get a 5% better click. I can live with rough UX , can live with clicking non stop, but I'm not sure who would think that progression would be fun and compealing.
最終ステージまで進めました 純粋に面白くないです 武器10種類あるが絵が違うだけでただクリック場所を変える装置 銃を撃つモーションなどはないためただアイコン好きな方にはおすすめ クリッカー特有のインフレやブレイクスルーはないです
This one was ok for a day.
Jogo top demais e viciante passei a noite toda Jogando os dev que fizeram esse jogo capricharam demais em um Jogo de clique e incremental, logo menos vou platinar e pegar todas as conquistas. hehehehe
Very basic clicker game, but fun for a day, so can't complain at this price.
개노잼 레벨디자인은 말도 안되게 설정되어 있고 프레스티지 포인트 수급 방식도 기괴하기 짝이 없음 성장포인트도 체감 하나도 안돼서 마지막 스테이지 깨고 게임 초기화 하고 플레이 해도 성장체감 똑같음
游戏内容就和我的评论一样:无趣
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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