
Click, collect, and ascend! Coin Hoarder is an addictive idle/incremental game in the spirit of Cookie Clicker and other greats, with endless upgrades, ascensions, and achievements.
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About
Welcome to Coin HoarderHow much gold can you collect? In Coin Hoarder, every click, every upgrade, and every prestige brings you closer to unimaginable riches.
Coin Hoarder is an idle / incremental game built to scratch that endless progression itch. Start from humble beginnings and watch your empire of gold grow beyond comprehension.
Click for Gold – Tap the massive coin to earn your first nuggets.
Generators – Hire beggars, collectors, and beyond to generate gold for you automatically.
Upgrades – Unlock upgrades that multiply your income and open new strategies.
Ascension System – Sacrifice progress for powerful permanent bonuses.
Buffs & Events – Random events keep gameplay lively and reward quick reactions.
Achievements – Prove your hoarding skills with Steam achievements.
Cloud Saves – Continue your hoarding journey on any machine with Steam Cloud.
There’s always another upgrade, another tier, another prestige layer to reach.
The deeper you go, the more powerful and absurd the gold production becomes.

Relaxing, satisfying incremental gameplay
Strategic choices with generators and upgrade paths
Beautifully animated UI elements and special effects
Easy to pick up, hard to put down
As a solo developer, I'm committed to expanding Coin Hoarder with more engaging gameplay possibilities,
Your feedback will directly help shape the future of the game!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I’m very carefully going to give this a borderline thumbs up, though it’s more of a neutral review, but Steam isn’t giving us that option, so I must choose. And I don’t have strong negative feelings towards the game, therefore I don’t see the need to give it a thumbs down. I don’t hate it, just slightly dislike it, while still having fun and joy out of it. Yeah, that sounds weird, doesn’t it? Let me explain, for me, it was an addictive experience, and I can honestly say I binge played the living frek out of it. From mostly clicking, to keeping an ear open for power-ups, to sometimes letting it idle or run offline- although I would more call this a clicker or an active idle game rather than truly idle idle, nevertheless, I sped through, up, down, left and right in every way, shape and form. True addiction, I guess, to keep upgrading, to keep opening ascension nodes, to keep pushing it a little bit further every time… But I still consider it a mixed bag since there were points I wasn’t so fond of. The mini games are one of them. Not only do I have to swap out my keyboard from azerty to qwerty since its layout bound rather than the position of the keys, I also feel the moment it starts, especially with the alien invaders one, it's already over, even despite having my fingers positioned, it felt like it was already over. The snake one is ok, but I'm also just not fond of it in general. I guess I would rather have seen something else, like a slot machine, a pachinko, or something else easy and silly. But that could be an issue of just flavour. Some might like these. But I skip them, even if that gives me a disadvantage. The same with the coin rain tbh, I’m too lazy to try and click them one by one while they’re not even worth that much. Another issue I notice is that it feels very much like a hit-or-miss situation, very luck-based. If you manage to strike a few good powerups in a row, your ascend number will skyrocket through the roof —making it a blast, tbh —but if you’re having an unlucky run, it feels so slow, as if there is no progress at all. I was literally hearing while watching a series for those precious power-ups, as they really seemed to carry me through to buy another level or power-up. And like I said, if they go wild, it can get suuuuper wild. It also helped to click along with certain ones being active, like the coin, the finger, and the auto clicker, to boost them even more. The satisfying look of seeing the ascending levels rise and flash by in less than seconds was just *drool* glorious. It felt good. Those wild combos are just everything in this game. Now, sadly enough, I cannot go back and check in my ascend tree since I unlocked the very last, special one, but I swear my upgrades tend to auto-buy, and I’m not sure if it’s due to an ascend node or not. It would’ve been great to have an option to turn that off rather than losing all your gold, especially when you’re saving up for something. And then there is the endgame and the last achievements, both in-game and on Steam. They feel very much unreachable. Mainly because it’s not clear if ascending still works with the previously opened nodes. The game is somewhat limited in providing comprehensive information. And because you get tanked down so fast, with every ascension you gain, you pretty much lose a lot. So, I hope in the near future to see some better options and balancing so I can return and pick up those last cheevos, just for fun. I wouldn’t mind more nodes to help in the late game either. Toes crossed for that! Since I dislike feeling like someone who’s chasing a carrot on a treadmill. All that being said, and despite those issues, I still feel drawn to it. I still want to go back in, even if my head says wait till there are a few patches. But eh, I’ll see, I guess. I’ll try to hold out since it’s definitely on the right track, just not fully there yet… or perhaps I cave and go back regardless to see if I really can’t push and grind. In-game achievements VS showing coins per second punishment. https://steamcommunity.com/sharedfiles/filedetails/?id=3584789129 https://steamcommunity.com/sharedfiles/filedetails/?id=3584789485 [hr] I would be super grateful if you could consider following me over at the following places for more first looks, reviews, recommendations, etc: [list] [*]|[url= https://www.youtube.com/@Tchii] My first looks [/url]| ~My YouTube channel. [*]|[url=https://steamcommunity.com/groups/TchiiMadeYaLook/curation] Tchii made ya look [/url]| ~My curator [*]|[url=https://steamcommunity.com/groups/Indie_Gems/curation] IndieGems [/url]| ~Wonderful Indie curator [*]|[url=https://www.youtube.com/@IndieGems2] IndieGems Gameplay [/url]| ~IndieGem's YouTube channel. [*]|[url=https://store.steampowered.com/curator/26279617/] Calm [/url]| ~Curator for the Dutch-speaking folks out here. [*]|[url=https://www.youtube.com/@yoshiruless] Calm's first looks [/url]| ~Calm's YouTube channel. [/list] Thank you! [hr]
Update: The recent balance changes helped the early game somewhat. Still takes a long time, but its more manageable. The game is still 100% reliant on RNG of getting multiple buffs to ascend. The new issue is the endgame, it scales your money down so fast that buying enough of each of the generators to get achievements done is going to be impossible. Also add on that we added MTX that actually buff you in game for some reason. The game already has AI generated assets I assume these are as well yet we're expected to pay for them. And they are half the cost of the game itself, while not a lot silly to add before fixing the issues in game and even worse to let them have actual gameplay buffs even if minor. At this point I don't think the game will ever be worth recommending. Its a decent enough first try at a game though. Maybe next time. Original: If there was middling review, I'd put it there. Its okay, it scratches the itch of being an idle game. But it is way to slow to get going. There are also 0 tool tips to explain anything, except on the Ascension tree. It takes ages to get your first ascension, which is done by the coins filling up the background. Then the minor upgrade, just barely speeds up the next run. The only way it seems to go faster is if you get RNG and get 2 of the x25 buffs, but otherwise with the game idling it is way to slow. I've played active and idle for ~10hrs and ascended twice. Neither time drastically sped up the next run. Hopefully some balancing is done to make this more fun as of right now it isn't there.
this game is every idle game enthusiasts dream! simple,easy to play and the numbers go up LOVE IT
Strangely addicting game! Suddenly I noticed I’ve played for hours. Gotta have one more ascension before bed! There’s something magical about watching those coins pile up, not just from your clicks but from every beggar, miner, alchemist you unlock. Every upgrade feels like a proper payoff – especially when ascension resets everything, but you come back stronger.
Kyllä kelepoo lätkyttää 🪙
Game demands your time. Too many restriction put on the player to drawn out the play time. Restricted to 2 hrs offline. Who the hell wants to log in every 2 hours? Max 3 ascension points, after that you get hit with a penalty to cps, the more ascension points you try to get, the higher the penalty. Ascend, get another 3, so forth, each time you ascend you of course start over again. Get enough, you can get a upgrade and do it all over again. I'm somewhere around 15-25 ascension points required for upgrade. Here and there you might get a bonus multiplier for a short while. For the arcade, you must be instantly ready to play, a, d to move and w to shoot. Does not recognize any keyboard extenders, so can only use the keyboard. Gets boring, repetitve, and stale doing the same thing over and over. I have no desire to play this.
I played this back in beta, and now with the full release I can safely say: this game is dangerously addictive. Every click, every upgrade, every prestige keeps me hooked for “just one more run.” All that clicking has given me forearms like a bodybuilder. For the price it’s a no-brainer. Now if only there was a mobile version, I’d never stop hoarding.
Instead of fixing problems, microtransactions were introduced. Shame.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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