
CleanFall is a survival rogue-like that prizes player freedom and creativity. Build mobile death machines to fight off ravenous hordes, craft and alchemize gun turrets, and tunnel through subterranean ecosystems crawling with nameless horrors.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 7 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CleanFall is a sandbox survival roguelike that combines ship-building, tower defense, and a unique alchemic turret system. You must leverage whatever you can find to survive in this dynamic underground world!
Note: additional content may be added based on community feedback.
FEATURESDynamic Ecosystem – Enter a ravenous ecosystem teeming with exotic creatures, and learn to exploit their habits.
Ship-Building Mechanics: Create and customize powerful warships to traverse challenging environments.
Alchemic Turret System – Employ a vast array of defensive turrets during your journey, where combining them creates everything from drone factories to mortars.
Vast Item System – Discover and purchase useful items from an ever evolving selection. Resources vary from game to game, forcing ingenuity and craft, and not a little stress.
Harvest – Mysterious flora grow among the rock of the underground world. Harvest and collect resources, utilizing their peculiar effects against the denizens of the deep.
Character Perk System – Ascend from a standardized cleaning bot to a metal maid of unparalleled destruction. Discover perks to increase speed, energy usage, turret strength, structural durability, mining speed, and many more.
Procedurally Generated Open World – No two games are the same. Everything from spawning nests, to exotic biomes, to harvestable resources, to item choices, to character meetings, to special events, carefully shift to create extraordinary scenarios where wit and strategy are perpetually challenged.
A Rich, Unfolding Narrative – With each run, the story unfolds anew, providing greater and greater insight into the strange happenings of the apocalyptic past and the enigmatic developments of the present. You’ll unearth more than the mysteries of the deep. You’ll uncover a plot two centuries in the making.
You are a small, unassuming cleaning bot that desires nothing more than a neat and tidy home. But ever since the planet was dragged closer to the sun by a monomaniacal tech nerd, dust and death swirl across the surface, making for a very messy situation.
If your house will ever be clean again, you need to fix the world. A clean world means a clean house.
So, fix the world.
Simple.
All you have to do is descend to the planet’s core, overcome the monomaniacal tech nerd’s wily schemes, and reorder the planet, all the while battling through the unimaginable horrors of the deep.
Oh, and one more thing: all you start with is a modified vacuum sweeper.
Happy cleaning!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
面白かったので改善点を一つだけ記載します。 パークの選択ですが、選んだスターターキット(ビルドの方向性)に合ったものを中心に選べるようにしてほしいです。 現状パークの抽選は完全にランダムだと思われるので、そこを変更するだけでももう少し快適なプレイ体験が得られると思います。
robot maid game
cool early access. cannot wait for more content, since that seems to be mostly what it needs right about now. Wish there was a way to make the camera zoom out a bit in the options, since in my "god run", in the last part, I ended creating a huge ship, thing that it was hard to see thanks that most of my view was the bulk of the ship. Also wish the enemies of the end weren't immune to flamethrower, since ended with a lot of energy regeneration, yet the only weapon I had was the flamethrower. Also wish the turrets would target the worms that eats all the ore you try to get, but I guess that would tribalize the resources you would get in that part
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
IT's hard to find a game like this with a unique gameplay and interesting art style It's been in EA for awhile but even in its current state there's enough to keep you playing
This will make you feel smart and stupid at the same time. Much larger than I had initially thought it would be. Fun game loop, nice story, well made stylized graphics.
This game is so freaking fun. hard. scary at times, most times. but absolutely fun. Died at the Hollow after my first run. Ran all the way down there. Luck got me through the horde. Pants ♥♥♥♥♥♥♥♥ terror got me through the fungus. Something invisible got me halfway through the hollow. So glad I finally gave it a chance.
pink haired robotic cleaning maid. that is all.
まぁまぁたのしい おすすめ
好玩
бомба
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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