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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
이거 만들고 해보셨나요? 궁금해서 ㅋㅋ
Mainly at rest is a foddian games with fairly normal platformer controls. Jump left and right. The map design is pretty bad. First of all, 3d object on a 2d plane, always hard to tell where the exact hitbox is. Then, there is a lots of blind jump, i'd even go to say more than 50% of the map is blind jump so you spend a lots of time trials and erroring each jump which make each fall feel like it's not your fault and it's just bad design. Most of the achievement have no description so it's hard to know what they are and dev didn't answer my question about them on discord. I really wouldn't recommend you play this one and suggest elara's light, trigger henry or escape jump before it
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, Japanese, Russian, Spanish - Spain, German, Simplified Chinese, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
다 좋은데 그...허공답보 점프 다음에 나오는 세번째 돌맹이 패치좀 해주세요 진짜 그부분이 제일 뭐같음
I played this game for 10 mins and I'm already beyond annoyed. The creator did his/her job well. I will be live streaming this from time to time to see how long it took me. After streaming for 2 hours: Was (quietly) raging 15 mins in, got further than I did starting after an hour, but barely. Somehow I manged to play for two whole hours. Play clips https://youtu.be/3kJi-L25sec
하지마 제발 하지마
这是一款崛地求升类型游戏。 你以为全胳膊全腿的健全人就会更容易吗,并非如此。 且不但如此,你锃光瓦亮的脑袋瓜子在起跳碰到上方岩石时候还会让你产生滑动,从而一落千丈。 游戏难度有点过于困难。 滞空转身的手感不够好。 希望减少边缘滑动,增加难度曲线。 几乎每一个菜单按钮都有成就,包括主菜单的退出游戏按钮。 This is a game of the Horde Ascension type. Do you think a healthy person with all arms and legs would be easier? That's not the case. And not only that, your shiny head melon seeds will also cause you to slide and plummet when you take off and hit the rock above. The difficulty of the game is a bit too difficult. The feeling of turning in the air is not good enough. I hope to reduce edge sliding and increase the difficulty curve. Almost every menu button has achievements, including the exit game button on the main menu. [table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
我可以认为地图衔接不行,地图不行; 我也可以接受我菜(我起码跑到了高空烟囱就放弃了~); 但是我完全[h1]接受不了这B游戏画面切换时卡的频率非常高!好几次妨碍我把握时机·····[/h1] 不如这个👇仅仅贵了10块 https://store.steampowered.com/app/240720/Getting_Over_It_with_Bennett_Foddy/
I'm not really sure if "Mainly at Rest" fully qualifies as an asset flip. The developer acknowledges that they took assets from other people to make the game, but they also didn't actually credit those asset creators properly. We are left to wonder who actually created the assets here. If this was done in Hollywood, assuming the developers avoided court, they'd still never be allowed to work in the industry again. Sure, the game licenses (probably) permit the use of the assets in this case, but it's still irksome that the developer did not credit the asset creators. There's also the old axiom... those who can't create game assets properly usually aren't particularly capable of any of the other parts of game development either, which is certainly true for this game. Regardless, asset flip or not, the quality here is indistinguishable from many asset flip/cash grab scams, and that's a problem in itself. "Mainly at Rest" is an extremely badly made 3D rendered side scrolling platformer, and I really mean it's so badly made, it hurts to try playing it. Sure, the developer got his hands on some pretty nice Unreal Marketplace assets (not sure from which actual creators though), but the way they were arranged is terrible. It'll take you half an hour to glitch out of the starting platformer bit because it's just so janky. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 10 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Mainly at Rest" has the utterly unrealistic price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "X-Com 2", "Just Cause 2" or "Rainbow 6 Siege". Quality, professionally made games like those are frequently on sale cheaper than this. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
이 게임을 약 30분간 플레이 후 초반부 부터 절감하게 되었습니다, 인생의 상당시간을 의미없이 허비하게 해주는 상당한 게임이라는 것 을요. 인생을 살다보면 탈출은 능지순이라는 말이 있습니다 이 게임을 구매하신 분들, 본인이 정말 클리어 가능하겠다는 분들, 이미 되돌릴 길을 잃으신 분들(..) 을 제외하곤 본인의 정신건강에 서서히 해가 가해지고 있다는 사실을 하루빨리 깨닫길 바라며, 2시간 안되신분은 이게임에서 환불이란 탈출을 기원합니다. 자칫 게임을 얻고 건강을 버리는 무모한 짓은 삼가 해 주시길 바랍니다
고통 받는 사람은 나로 족하다 호기심 가지지 말것 아니 너무 악랄함 시야가 안보이는 곳으로 점프하길 강요하는데, 이게 한두번이 아니라 계속 그럼 계속 근데 한번 실수하자나? 진짜 무슨 끝도 없는 나락으로 감 이게 게임이냐?ㅏ 아니 점프킹하고 항아리게임은 그래도 최소한의 예의는 보였다고 어? 점프 할 곳은 보여줬어 근데 너네 가 뭐라고 점프 할 공간도 안보여주는거냐고 어??어??그것도 한두번이어야 ㅋㅋ속았지? 앞으로 여기 조심해~ 어 여기 조심해야할 구간이야~ 이것도 아니고 그냥 주구~~~~~장창 끝까지 ㅋㅋ 속았지? ㅋㅋ 속았지? ㅋㅋ 속았지? ㅋㅋ 속았지? 염병하네 내가 봤을 때 이거 제작자가 사람 빡치게 하는게 목표임 님들 그 스트리머들이나 유튜버들이 하는 거 보면서 ㅋㅋ왜 이것도 못함? 내가 하면 훨 잘하겠구만 ㅋㅋㅋㅋ 그게 맞을 수도 있는데 시도 하지 마세요 개발자가 혹여나 구글 번역기를 돌릴까바 어 씁니다 THIS GAME IS PIECE OF ♥♥♥♥
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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