
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
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About
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.

With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.

Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 812 reviews with recorded playtime.
Reviews
Themes across 810 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best games I have ever played from both a narrative and gameplay mechanic standpoint.
L'histoire et l'univers en lui même sont incroyables
Great game with awesome writing. 10/10
神ゲー 次回作に期待
Woah also ich bin mit großer Erwartungshaltung an das Spiel herangetreten und... Ich wurde wirklich 0 enttäuscht. Sowohl Story als auch Gameplay waren phänomenal. Auch Menschen, die jetzt keine JRPG Elemente mögen können ruhig mal einen Blick darauf werfen. Absolut verdienter Sieger von Game of the Year 2025!
The game deservers all its awards and more! I was never a fan of turn-based combat but this felt great
I do not understand how this game is as popular as it is. The music has got the highest praise and, I mean I love piano and opera singing as much as the next man, but boy was it repetitive. The traversal was genuine torture (no objective markers no exploration not even a marker for the previous checkpoint, nothing), the fights were like dark souls bosses, except there are 3 unique attacks per boss per phase and also turn based combat of this lack of depth is just awful - tactics boiled down to spamming virtuose stance and rock cascade thing on lune (my favourite character). The story starts well and gradually gets more and more baffling from act II onwards. I hated verso. and worst of all, it was french. overall a game that aimed for heights far greater than it was ever going to achieve.
Ha gasato infinito. Miglior gioco di sempre
하프라이프를 처음 했을때의 게임성
只有美丽能形容这个游戏
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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