
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
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About
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.

With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.

Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 772 reviews with recorded playtime.
Reviews
Themes across 770 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
真的好玩 9.5/10
jeu très sympa mais un peu dur
Such a difficult choice...
Don’t be sad for its end, be happy for it happening… Tomorrow comes and we all should live for those who come after and for what will come after. Thank you Sandfall Interractive, it was divine, I will miss it dearly, the journey, thank you with all my sincere
Определённо одна из лучших игр, в которую я когда-либо играл. Если вы сомневаетесь, стоит ли поиграть, то не мешкайте ни секунды (всё равно если не понравится, можно оформить рефанд)
Wonderfull game
petarda giereczka polecam każdemu
Absolutes Kino! Audiovisuelles Feuerwerk das ab dem Prolog bereits fesselt. Mit jedem Akt werden mehr Fragen aufgeworfen, mit jeder Begegnung entstehen neue Gedankengänge! Turn-Based-Combat trifft auf die pure Action. Witz, Charme und eine Farbvielfalt, die die Welt unglaublich lebendig wirken lassen. Creaturedesign das es so noch nicht gab und sich wunderbar eingliedert. Wer unbedingt will, findet Dinge, die man bemängeln kann. Wer aber Willens ist, statt nur durchgehend den Rennen Button gedrückt zu halten, auch mal stehen zu bleiben und sich darüber einen Kopf zu machen, was genau gerade passiert ist, wird eine Meisterleistung des Storytellings erleben. Bewertung? Klare 33/10 !!!
Writing, Storytelling, Artistic, Soundtracks, Gameplay, all are insanely well done. My favorite RPG of the decade.
当得知33号远征队拿下了2025几乎所有的TGA奖项,而我的宝贝死亡搁浅2却一个奖没拿时,我无疑是愤怒的,然而只有真正好好体验过了这个游戏,我才知道这个游戏完全值得一个年度最佳 美术和音乐方面绝对最顶级,我玩过所有游戏最牛逼的艺术设计全都在这一个游戏里了,抛开那个死妈快慢刀和疑似熬夜醉酒加班出来的地图设计以外,玩这个游戏可以说每分每秒都是在一个接一个的震撼之中,这不是游戏,简直就是个艺术品,唯一值得喷的就是饱和度太他妈高了看久了眼睛不舒服,还有亮度这方面平衡做的不太好;至于剧情我个人也觉得非常厉害,从人物塑造到叙事设计和故事本身都十分高级,节奏把控也很好,完全称得上是我玩过的游戏里最顶级的那一批,如果你觉得我在放屁可以看我库存查成分,很多人说的从原先的恢弘史诗变成家庭伦理、高开低走的问题我个人没什么感觉,我认为从恢弘到细腻,从面到点的转化与对比恰恰能反映剧情本身这种悲凉绝望的感觉,很多喷剧情很烂的人大概是没有理解剧情真正的深意,又或者是不吃悲剧式浪漫这一套,我也不是很懂,反正人各有所好吧 从来没有一个游戏能带给我这么多的震撼,在我心里这个游戏即使仍然有许多不足,即使核心玩法是我没那么喜欢的回合制,也配得上第一
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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