
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Melhor jogo de estratégia e construção de cidades disparado!
每一次更新MODE都会报错,真服了,游戏体验简直没有,问题太多了我也是服了,本来是想等市长的,但是更新就感觉是在当小三,有一种制作组和游戏亲热我们就只能睁眼看着的感觉
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.8M | 140K | 96% | $59.99 | |
| $117.7M | 223.4K | 97% | $39.99 | |
| $117.8M | 226.5K | 75% | $29.99 | |
| $114.1M | 353K | 94% | $24.99 | |
| $114.1M | 317.8K | 95% | $19.99 | |
| $114M | 136.3K | 96% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $33.2M | 32.8K | 90% | $39.99 | |
| $331.9K | 699 | 64% | $14.99 | |
| — | 0 | — | — | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $90.2M | 81.2K | 91% | $44.99 |
Same day: best DE #27, worst RU #68 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 40/day in the week to Sep 16 → 48.6/day in the week after.
Of the 5 markets with a position on both sides, 5 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 32.86/day in the week to Sep 15 → 52.17/day in the week after.
Reviews, worldwide (the counter carries no country): 28.14/day in the week to Aug 7 → 34.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been really enjoying this game so far. It expands on the first game and includes a lot of features that were previously DLCs. In my opinion, building streets, buildings, etc. is easier and (mostly) just gets out of your way. It still requires a relatively beefy computer, but with my 4070 it's fine for the city I'm currently working on (70,000 population). The new developers (Iceflake Studios) actually seem to care about the game's quality and performance, so I would say that there is a positive outlook for the game's future from the current perspective. All that said, I have been experiencing a few visual bugs. Trees at night emit some bright green flickering for some reason. It could be DLSS, though.
nope
Iceflake is making this a 10/10 game.
I know a lot of people complain about this game. I've played it ever since its release and it has been a long process, but i appreciate the fact that they have continued working very hard to make great improvements. Keep up the great work and I'll keep playing!
I had picked this game up sometime last year and it was unplayable.. but now it is so much fun and worth your time. The new developers have fixed the worst problems and keep making the game better every update. The biggest asset is the graphics and variety of buildings. I love that you can zone mixed use, row homes, and all sorts of stuff we didnt have in Cities Skylines 1. The simulation is lacking but it is now passable when it was broken before. Would recommend
Game is very fun and enjoyable! This game has allowed me to relax and plan & build my own mini city where I have DIRECT control over! Do note that you will need to have a decent pc to run lol
Some quirks, but really fun and addictive if you like thinking about cities.
trop bien mais je plant a 300k² personne
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.