
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2645 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have hundreds of hours in the original Cities: Skylines, so I bought Cities: Skylines II because I genuinely enjoyed the first game and wanted more of that experience. Unfortunately, the sequel has been a huge disappointment. The graphics and performance have been major problems, and I've spent far too much time dealing with graphical issues, crashes, texture problems, settings, and mods instead of simply enjoying the game. What makes this even more frustrating is that many of these graphical and performance problems have been known since the game's launch. After all this time, I expected the sequel to be in a much better state.
holy greed
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Same day: best AU #22, worst RU #60 · 14 markets collected
US · last 30 days
Of the 5 markets with a position on both sides, 5 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 28.14/day in the week to Aug 7 → 34.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo é bom e tem muito potencial, porém é extremamente mal otimizado. Além disso, ainda é preciso conviver com bugs aleatórios e problemas de desempenho que prejudicam bastante a experiência, mesmo em máquinas que deveriam rodar o jogo tranquilamente. Outro ponto negativo é a política de preços da empresa. A cada novo conteúdo ou expansão lançada, os valores cobrados são muito altos e, muitas vezes, não condizem com a quantidade de conteúdo oferecido pela DLC. No fim, é um jogo com uma ótima proposta e que poderia ser excelente, mas a má otimização, os bugs e os preços elevados das expansões acabam tornando difícil recomendá-lo.
I waited quite a while to get this game, after seeing it was on sale and was gaining better reviews I pulled the trigger. I played for 5 hours straight last night after booting this up for the first time. There are some spots of lag but its not an issue at all, and kind of expected since its a powerful game. Without any DLC, I do like the traffic sign improvements and hope to see that expanded on some more. The game is beautiful and i actually like the radio and hope to get some more songs added. The little commercial break reminded me of the TV's in GTA, and I love it lol. If you've been waiting to get this game I think with it being on sale, it's the time. Excited to get some content added and to see whats next! Good job on the improvements team!
Nach dem Desaströsen Start Entwickelt sich das Spiel gut, der Neue Entwickler scheint einen Gewaltigen Unterschied zu machen. Trotzalledem muss ich nachwievor Sagen das dass Spiel hinter dem Liegt was es sein Könnte - Und Hoffentlich Noch wird. Die Performance ist In Ordung, des Öfteren Treten Abstürze auf, Was aber wahrscheinlich an meiner Linux Distro liegt. Dafür das es aber Linux nicht Nativ unterstütrz (soweit ich weiß) läuft es gut. Es macht Unheimlich Spaß Städte zu Bauen, Doch gerade für mich als "Schönbauer" fehlen einfach essentielle Dinge, Zeitgleich macht CS2 so vieles besser als sein Vorgänger. Was mich zurzeit am meisten ärgert ist das der Code des Spieles scheinbar so Verschachtelt ist, das eine Essentielle Mod wie "Procedural Objects" aus dem Vorgänger vielleicht nie Integriert wird. Gerade bei Kreuzungen die nicht im Perfekten 90° Winkel Gebaut werden Fehlt einfach die Möglichkeit die Gebäude Frei zu Bearbeiten. Das Die Mod nicht Existiert ist hier zumindest Indirekt, wie gesagt, dem Scheinbar sehr Komplexem Code Geschuldet. Ebenfalls Auf diesen Umstand zurückzuführen - und gleichermaßen nervig - Ist die Straßenabhängigkeit der Meisten Gebäude. Ich will einen Park auch an den schmalen Gehwegen Platzieren können, aber das Geht einfach nicht ohne das der Park dann nicht Funktioniert. Es gibt viele Dieser Beispiele die mir beim Spielen immer wieder Begegnet sind wo ich mir Denke "Das Spiel Könnte so geil sein, aber wegen XY Dreh ich gleich durch, warum zum Fi*k geht das nicht!?". ich bin sehr gespannt wie sich das Spiel weiter Entwickelt, Bleibe aber vorallem Paradox gegenüber Skeptisch. Ebenso bin ich auf die Aufkommende Konkurrenz gespannt und hoffe das jene Paradox Feuer macht und Selbst abliefert. Denn Solch eine Monopolstellung -Wie es bei die Sims lange der fall ist- Führt immer zum Verfall solcher Spiele, Konkurrenz ist richtig und Wichtig! Zusamenfassend sage ich, das Spiel ist es durchaus Wert Gekauft zu werden, wobei man auf nen Sale Warten sollte oder die Key's anderweitig erwerben. Wenn Iceflake weiter durchzieht und Paradox nicht beschissen dazwischen grätscht, dann sollte sich der Preis noch weiter Rechtfertigen...
防沉迷做的挺好,一闪退我就知道该下线了,自动保存还是默认关闭的,你妈生你的时候难产你还得告诉医生把你塞回去重生是吧
Bought this game and immediately downloaded it, turns out after 80gb of download time (x3 because of redundant troubleshooting) that the game crashes immediately no matter what you do about it. In my search for answers I've found that even if I had got the game running - people are running into crashes 15-20 minutes into their game, even faster for larger cities. Maybe if the game worked it would resolve some issues but despite wasting a day on it working - No results.
While I love cities skylines 1 I just can't seem to find myself to enjoy this game. I really want to but I can't. It is missing something. I often find myself bored and quit playing withing 20 mins. While I do like the asset improvements from the first game. I wish this game had more things like the first one.
While I have logged hundreds of hours on this game, I cannot say I recommend it. If you've already purchased Cities Skylines 1 and have its DLCs, don't waste your money on this one. The main reason is lack of support. There are so few updates and patches since this game was first released. Just take a look at the bug report site and you can see issues have been opened and confirmed since the game came out. The PR team is great at making platitudes of upcoming features and possible bug fixes. However, their latest QA post has essentially told the community that they are not committed to make the changes players really want to see. It seems the team is committed to releasing new DLCs instead of fixing issues in the base game, like, I don't know, the solar power plant or the mail system? I had high hopes for this game, but the lack of support has left me disappointed.
Ótimo projeto de jogo, ainda nos dias de hoje com problemas como crash. O jogo também tem uma capacidade limitada de identificar e informar os mods problemáticos. Isso nos dias de hoje em 2026. Agora imagina o estado dessa desgraça no lançamento
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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