
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
Modeled estimate, not a reported figure. How we estimate →
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About


Raise a city from the ground up and transform it into the thriving metropolis only you can imagine. You've never experienced building on this scale. With deep simulation and a living economy, Cities: Skylines II delivers world-building without limits.
Lay the foundations for your city to begin. Create the roads, infrastructure, and systems that make life possible day to day. It's up to you – all of it.
How your city grows is your call too, but plan strategically. Every decision has an impact. Can you energize local industries while also using trade to boost the economy? What will make residential districts flourish without killing the buzz downtown? How will you meet the needs and desires of citizens while balancing the city's budget?
Your city never rests. Like any living, breathing world, it changes over time. Some changes will be slow and gradual, while others will be sudden and unexpected. So while seasons turn and night follows day, be ready to act when life doesn't go to plan.
The most realistic and detailed city builder ever, Cities: Skylines II pushes your creativity and problem-solving to another level. With beautifully rendered high-resolution graphics, it also inspires you to build the city of your dreams.

AI and intricate economics mean your choices ripple through the fabric of the city. Remember that as you strategize, problem-solve, and react to change, challenges, and opportunities.


Cities: Skylines II lets you create without compromise. Now you can build sky-high and sprawl across the map like never before. Why not? Your city is you.


Your decisions shape each citizen's life path, a chain of events that defines who they are. From love and loss to wealth and wellbeing, follow their life's ups and downs.

Pick a map to set the climate of your city. These are the natural forces you'll negotiate to expand your city amid rising pollution, changeable weather, and seasonal challenges.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Spanish - Spain
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 711 reviews with recorded playtime.
Reviews
Themes across 707 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The ♥♥♥♥♥♥♥♥ of ♥♥♥♥♥♥♥♥♥♥♥♥ don't like the nuclear power plant I placed in their backyard giving off 115 dBs of quantum physics whilst the 5G tower next to the $200/hr multi-story parking garage melts their minds with microwaves. #iloveassholeville
好玩
Hard to believe you actually have to buy a DLC just to fish. LMAO.
I enjoy this game but I do miss the specialized Zones, like colleges, that City 1 had.
White YouTube videos show this game to be mostly better than what it was at launch, I would not recommend this game if you already have Cities Skylines. Maybe give it a few more years for more bug fixes and performance fixes.
Cities: Skylines II had a rocky launch but they are going down the right path now and it is worth it in my opinion.
The game lets me build the Third Reich. 10/10
ice flake 接手之後已經有非常大的轉變 如果能增加更多policy讓工業區可以像是一代一樣變更特定種類的話就太好了 強烈建議搭配ports and bridges還有supply chain一起在特價的時候買 DLC有點太貴 整體而言比起剛發售的慘況好多了 已經可以入手
Pretty good follow up to the first game. Still has some issues, but very much worth the time and money.
fun to progress
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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