
A mind-bending 3D laser puzzle game.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Ukrainian
Reviews
This is not a game for the weak or easily intimidated. It's challenging... It'll make you think and work for progress. So you're not gonna beat it in a weekend or anything. But you'll enjoy trying. The graphics are solid, too.
Circuit Laser Maze is a puzzle game in which you link the colored lasers to their respective goals. Even if the objective appears to be simple, the solution is frequently rather difficult. Your task is to place various modules on the playing grid. The game's concepts are explained in a straightforward tutorial that doesn't overwhelm you with too much information at once and covers everything you need to know in the first ten stages. Modules can be moved around and turned with a mouse to point the laser in the desired direction. The laser is bounced either straight or at an angle using two main modules. This does not, however, imply that you are constrained by the direction the laser is facing. Part of a module may be rotated both clockwise and counterclockwise, as well as up and down. The camera works, although there is one tiny nitpick. Moving around is more like flying a spaceship, in that you must press a key to move up and down. I would have preferred a free-flying camera where pressing forward moves you towards the spot you're presently aiming at, or perhaps a mouse wheel option to change elevation. But that’s just personal preference. There are more than 60 puzzles separated across several themes, including vertical and separation, but it doesn't matter because you'll always be dealing with the same module types. The good thing is that once you've completed the tutorial, you can choose any puzzle you want. You won't get stuck because of a difficult level this way. The most common situation you'll face is a weak laser. This occurs when the laser passes through dividers, which split it into two weaker parts. Often, you'll find the ideal placement, just to discover that the laser isn't powerful enough to reach the end. You can usually solve it by swapping a few pieces. Each stage has gems for an added challenge. It’s usually more difficult to get the laser to hit them than it is to complete a stage. A lot of times it’s just floating at a spot and you’re wondering how to even get the laser up there. However, you only have to collect a gem once. The gems can then be used as hints; a white circle appears on the grid and indicates where a module should be placed. I like how hints don't automatically solve the challenge. This gives you a sense of accomplishment when you finish the puzzles because you still have to figure out which module goes with which circle and also turn them in the correct direction. Once a hint is activated, it stays on forever. This can cause a problem in stages where you need to place modules to active something, and then place them in a different setting to finish the puzzle. You might end up with more white circles on the ground than there are modules. This doesn't help you at all. Because there's an achievement for using all hints and one for no-hint runs, achievement hunters are required to play the entire game at least twice. A couple of speedrun achievements, which are related to total play time that keep going even when the game is paused, are another bunch that will remain locked for me. Despite my initial impression that this was a difficult game, I kept playing. Although I began to rely on hints very early on, the joy of completing the puzzle remained. It's very satisfying to place that final piece and watch the whole system connect.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Challenging, rewarding and addictive - I'm really enjoying Circuit: Laser Maze so far. Each level puts my problem-solving skills to the test. Some puzzles I could knock out in 5-10 minutes, but others have been a bit more punishing, requiring me to reassess my strategy after getting unbearably close to completion (I've finally given into to using the hints now too, which I recommend). From a sensory perspective, each level is aesthetically pleasing to the eye and ear, with lovely background visuals and ambient music that never gets irritating. Looking forward to completing the next level cuz it makes me feel smarter, lol. Recommended!
If you like automation games and Zachtronics games, I recommend this. And if you are a respectable geek looking at this review, you should buy it. I don't think the difficulty level is the most difficult level, but it is relatively difficult. Now, to development. Here is a list of things I would like to see fixed. Poor controls and no key configurations. (Assign camera zoom to mouse wheel, flight to Shift+Space, It should be possible to control the pipe with the empty QEZX keys. Anyway, the operation with the cursor keys is very bad) It is difficult to tell visually which pipes can be manipulated and which cannot. So I would like the color of each pipe to change, even if only slightly. (For example, make the fixed pipes darker.) The description of the skip is difficult to understand because it is placed in a position that is hidden by the steam overlay notification at startup. (I would like the explanation to be moved to a different location and to be skipped by all buttons, not just Enter.) The acceleration/deceleration when moving the viewpoint is strange, making it difficult to move the viewpoint as targeted, so it needs to be adjusted. 自動化系ゲームやZachtronicsゲームが好きならおすすめします。 そして、このレビューを見ている立派なオタクの人は買うべきです。 難易度は最難関レベルという訳ではないと思いますが、比較的難しいです。 さて、開発へ 修正してほしいところを列挙しておきます。 操作性が悪いそしてキーコンフィグがない (カメラのズームをマウスホイールに割り当て、飛行をShift+Space, 空いたQEZXキーでパイプを操作できるようにすべきでしょう。 とにかくカーソルキーでの操作はとても悪いです) 操作できるパイプと操作できないパイプが見た目では分からない。 なので、それぞれのパイプの色を少しでいいので変えて欲しい。 (例えば、固定されたパイプを暗くするとか) 起動時にsteam overlayの通知で隠れる位置にskipの説明が入るため分かりにくい (説明の場所を移動させるのと、Enterだけでなく全てのボタンでスキップされるようにしてほしいです。) 視点移動時の加減速が変なため狙った視点移動がしづらいので調整が必要です。
An absolute gem for puzzle enthusiasts! This 3D mind-bending laser puzzle game is not just visually stunning, but also intellectually engaging. The mechanics are brilliantly designed, challenging you to think critically and creatively as you manipulate lasers, mirrors, and circuits to solve intricate puzzles. The difficulty progression feels natural, starting with simpler tasks to ease you in and then escalating into complex, multi-layered challenges that test your logical thinking. The level design is superb, offering a perfect blend of satisfaction and frustration—just what you want from a puzzle game. The game creates an atmosphere that draws you in and keeps you hooked for hours. The controls are intuitive, making it accessible for both casual gamers and hardcore puzzle lovers. With over 60 levels! Overall, Circuit: Laser Maze is a must-play for anyone who enjoys a good mental workout. It’s clever, creative, and utterly addictive. Don’t miss out on this masterpiece!
controls are a mess... on steam deck you won't be able to access 70% of them (you can't adjust them!) and on desktop the pointer is extremly slow and diverges from mouse position very quickly, especially when a dialog pops up... looks interesting but currently barely playable...
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Kurotsuki | $1.2K | 54 | 70% | $0.89 |
| KNOCKOFF | $1.2K | 53 | 79% | $2.99 |
| Absinth | $1.2K | 100 | 69% | $0.69 |
| Reboant Demo | $1.2K | 58 | 59% | $0.99 |
| Kabukicho Story | $1.2K | 93 | 78% | $0.99 |
| Draw With Unknown | $1.2K | 121 | 67% | $0.69 |