
A relaxing city builder set on the tiny scale of a circuit board, where your data agents and electronic components sing a unique, procedurally-generated chiptune song for you as they work.
Most likely between $177 and $1.8K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Circuit City has sold an estimated approximately 272 copies on Steam, for about approximately $586 in gross revenue.
About approximately 272 copies on Steam (mid estimate), modeled from its 9 reviews — low confidence. Not a figure the developer has reported.
About approximately $586 gross, most likely between approximately $177 and approximately $1.8K — roughly approximately $389 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $808.7K | 865 | 91% | $24.99 | |
| approximately $15.7K | 34 | 68% | $11.99 | |
| approximately $5K | 17 | 41% | $9.99 | |
| approximately $3.9K | 11 | 64% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $588 | 52 | 94% | $0.99 | |
| approximately $592 | 83 | 72% | $0.99 | |
| approximately $577 | 64 | 77% | $0.69 | |
| approximately $574 | 56 | 48% | $0.99 | |
| approximately $572 | 77 | 79% | $0.49 | |
| approximately $570 | 71 | 96% | $0.99 |