
Defend your Chrysalis from growing hordes of monsters in this hybrid game that combines elements of tower defense, survival, and roguelike RPGs. Explore procedurally generated levels, possess and control animals, and grow deadly gardens. How far can you get before the next wave of monsters?
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Extremely super duper good. Go save nature, you deserve it.
Unique spin on tower defense and roguelike mechanics. Lots to explore and experiment with. Loved the feel of the different areas and the progression of different animals
The game is fun, addictive, has good music, a great art style, and things that could keep someone playing for hours... but the crashes just kill the desire to play. If progress was preserved at least, it would be a minor inconvenience, but having it happen at the very end of the level in the last wave and having to replay it all if it happens is just frustrating, and when it happens a couple of times, you just worry about whether it'll happen again instead of enjoying the game. I liked the game and would like to play it more. Hopefully, these issues will be resolved in the future, and I'll try it again but I can't recommend it in its current state because of that.
Excellent indie game. The core game play loop is a bit repetitive but the variety of creatures and strategies you can use have had me more than entertained for 24 hours and I expect it's got another 20 or more in it.
It's okay. Not interesting for super long (maybe 4h) as replay is not all that enticing. At a lower price it would be more reasonable.
Great game
i liked the systems and game philosophy of this game. Very fun enjoyed playing. My only advice is maybe early levels maybe more harder and less follower at start. Theres like boons and benefits raining on me. I wished theres a more strategy based mod but anyway. Cool one
I like it and I think it was worth the promo price but it all feels a little bit chaotic and janky. I think I could really love this as a roguelite but as a roguelike I don't know whether I'm convinved enough to keep spending time on runs to try and build up something.
Neat
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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