
Defend your Chrysalis from growing hordes of monsters in this hybrid game that combines elements of tower defense, survival, and roguelike RPGs. Explore procedurally generated levels, possess and control animals, and grow deadly gardens. How far can you get before the next wave of monsters?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun game, but the crashes are frustrating and make me not want to reload. Definitely pick up after a couple stabilization patches.
So far I have enjoyed this game quite a bit. Like the evolving aspect. Like the asthetics and music. Survival does hinge more on adapting to what you are given through some randomness rather than coming up with a set strategy that you always use. Sometimes you have stronger followers, other times better growths. You can play off of the strengths of what you get.
Fun game, fairly challenging.
Fun for the first 3 levels when your followers actually survive. After that everything constantly dies no matter what you do. Eh. I got 5 hours out of it and wont ever play it again.
Ce jeu a un excellent potentiel mais n'est vraiment pas facile à prendre en main. La difficulté est forte et progresse trop rapidement par rapport au gain de ressources trop limité. Enfin, l'absence de meta-progression ou de niveaux de difficulté rendent celui-ci frustrant au bout de quelques run. Dommage au vu du potentiel mais je ne le recommande pas pour l'instant.
Easy game to just pick up and play
This is an adorable savage little playground to lark around in, with a wide array of creatures and plants to experiment with. Be warned there's a bit of a learning curve to beat the later levels, especially the last one. Someday I'll have a level 20 Valestag! We just need better optimization when enemy waves spawn.
[table] [tr] [th]WHEN[/th] [td] The woods face a corrupting force [/td] [/tr] [tr] [th]WHERE[/th] [td] Multiple biomes with diverse wildlife [/td] [/tr] [tr] [th]WHO ARE YOU[/th] [td] The wisp of the woods [/td] [/tr] [tr] [th]WHAT DO YOU DO[/th] [td] Symbiotically meld with flora and fauna to protect the precious chrysalis and, with it, your only hope in staving off the dark and corrupting forces oozing across the lands. Venture forth to beat back the blight but be mindful not to stray too far from home. [/td] [/tr] [tr] [th]WHY IT'S WORTH PLAYING[/th] [td] Collecting a party of little critters that you can also possess at any time to harness their unique battle abilities hatches into something more than the sum of its parts. [/td] [/tr] [/table]
Fun tower defense game. I like collecting my little posse and customizing them. Would love to see cross combos in the future. But a really fun game!
Fun little game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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