
In Chronoquartz, every move matters! You have 10 turns per loop: explore, solve puzzles, and use your past knowledge to progress. Strategy, critical thinking, and time management will be your allies in this unique temporal adventure. Will you succeed in saving time?
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In Chronoquartz, every move matters! You have 10 turns per loop: explore, solve puzzles, and use your past knowledge to progress. Strategy, critical thinking, and time management will be your allies in this unique temporal adventure. Will you succeed in saving time?
In Chronoquartz, your number of moves is limited. You'll need to be clever to make the most of the 10 turns you're given.
You'll need to use the knowledge gained from previous loops to progress further in the game. This will allow you to open coded doors, take secret passages, know the location of objects, and discover the fastest paths to reach your destination.
With each loop, you'll need to decide which path to take and which object to retrieve to reach your goal. Your number of turns is limited, so choose wisely.
To gain new insights into the game, you'll need to solve puzzles that span one or more loops. Meticulous planning is essential, because remember: every move counts.
All the information you gather might help you thwart Morthas' plans. He wants to seize the Chronoquartz and manipulate history. Time needs you: will you succeed to save it?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Simplified Chinese*, Spanish - Latin America*, Japanese*, Portuguese - Brazil*, Russian*, Korean**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This was a bit of a mixed bag for me. I liked the narrative and some of the puzzles, but there was quite a bit of trial-and error and some parts were tedious. I'd recommend it still, worth playing.
时间石英 ★★★★☆ 不错的解密游戏,总体流程较短,控制步数的解密很有趣,最喜欢时间沙漏的解密,影子谜题很有意思。大部分解密依赖找密码,有点同质化。 挺好玩的
C'était cool
A very good and fun game! Good puzzles, right amount of difficulty, and not too long :D
One thing most timeloop games end up being is tedious. When the puzzles rely on your step count to be fully considered to determine success or failure, a lot of failure is just "Oh, I walked too close to a door, reset" and then the game has the gall to make you need to reset at every possible opportunity, Which would be fine if it was something simple like *ding* you hit a checkpoint, push a button to reset, but no, in this, it makes you hold a button to die and then watch all the steps of the run even when they don't mean anything to you but scouting. You can have the high reset gameplay, or you can have fancy animations to make the looping feel more impactful, but not both. Then the ending and the ending ending are pretty disrespectful of your time, though one mechanic gets made more convenient.
로그라이크식 퍼즐 갓겜.! 맵 전체가 여러개의 작은 스토리와 퍼즐로 가득찬 느낌의 게임인데 로그라이크와 퍼즐이 결합된 듯한 인상을 받았습니다. 어디를 먼저 방문해서 어떤 아이템을 먼저 가져갈지, 어떤 아이템을 소지하고 어떤 아이템을 버릴지 스스로 맵을 보며 빌드하고 계획을 세울수 있으며, 여기저기 널려져있는 단서들을 노트에 적어가며 푸는 재미가 아주 쏠쏠합니다. 사실 난이도가 매운편이라고 느끼긴 하나 퍼즐 자체가 굉장히 신박한 것도 좋았으며 힌트 또한 구성이 단계적으로 꼼꼼히 잘 되어있어 직관적인 편이며 편의성도 매우 좋습니다. 10턴안에 여기를 어떻게 가지? 하는 부분도 퍼즐을 풀다보면 알게되는 경우가 있어서 맵 구성도 정말 촘촘하고 체계적이라고 느꼈어요. 조작감 또한 답답함 없이 빠르고 부드럽고요. 대부분의 퍼즐들도 마냥 짜증나는 퍼즐이 아니라 여러번 생각하며 고민하게 만들어 즐거웠습니다. 더 해봐야 알겠지만 개인적으로는 오랜만에 느낀 퍼즐 갓겜인것 같아요.
With like 2 exceptions (Forge Cross Bridges, The Cave, Having to change language in settings), this was extremely enjoyable. Would also love to see more varied reactions from NPCs as progress is made. but all in all, I think the phrase 'simple but effective' is quite apt to describe this game.
Interesting and unique game mechanic I haven't seen in a game that I've played before. The puzzles are challenging but not impossible. There was some frustration with having to backtrack quite a bit and with the inventory system, but overall I would recommend this game. It was a relatively short adventure that you could complete in a day or two. It had REALLY cute pixel graphics and music.
说是小星际拓荒确实是有点过誉了,但从时间循环上来说是有点类似,但是知识锁还是相对来讲较少,最后的真结局记住的反而不是知识。不过整体谜题很流畅,明确是有很好的设计的。
很有趣的死亡循环解密游戏,作者对于游戏中“经过房间、回合数增加”的这个简单机制的挖掘算是较为深入了。不卡关的话一周目通关时间大概2~3小时左右,真结局需要二周目,全成就大概4小时左右。总体而言是一款不算困难但能给人带来惊喜的小游戏,
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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